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  1. #1
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    Failing to 2 heal chogal

    Hey,

    I'm trying to pinpoint why we are failing Chogal so if anyone who has 2 healed it could shed some light that would be great.

    - we used a holy priest / holy pala, both geared for the fight.
    - our DPS were ranging from 9k - 13k
    - during the 'stack phase' we had no problems at all, with me / mage breaking worships instantly.

    - we would wipe every time during one of the add phases, worships would take a while and chogal was on 4 stacks every time.

    Now the tank we had on him was a bear only just switched to tank from dps with something like 30% dodge and 145k hp buffed.

    - the paladin could not keep the bear up alone
    - when he was aoeing I could not give much assistance or the raid would die

    at this point 3 people were on 30 + corruption, a couple of attempts 50

    Now I think the problem is the worships were too slow, and our tank is not geared enough but my guild think it was the healing

    So any ideas?

  2. #2
    You should have no corruption before going into the last phase really, it's really avoidable stuff.

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  3. #3
    What kind of AoE and slows are you putting on the adds?

    DPS sounds pretty low, also, even for a group working their way up.

  4. #4
    The Lightbringer Zethras's Avatar
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    Quote Originally Posted by powersoul View Post
    - we would wipe every time during one of the add phases, worships would take a while and chogal was on 4 stacks every time.
    - the paladin could not keep the bear up alone
    - when he was aoeing I could not give much assistance or the raid would die
    So any ideas?
    Get a 3rd Healer.
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  5. #5
    Cho'gall hits hard, so having an undergeared tank won't help. That said he should never have any worship stacks and people shouldn't have any corruption before the last phase. Having corruption is a sign they're taking damage they shouldn't be which'll only make the healing harder.
    Sort out interrupts during add phases and people getting hit by avoidable stuff and you'll be fine.

  6. #6
    Quote Originally Posted by powersoul View Post
    Hey,
    - our DPS were ranging from 9k - 13k

    - we would wipe every time during one of the add phases, worships would take a while and chogal was on 4 stacks every time.
    Do more dps, 9-13k is what you're pulling freshly dinged 85.
    Also have your dps up their game and interrupt the worships faster, no other way around it. Tank does some sound somewhat undergeared though, but I think the bigger problem is the dps.

  7. #7
    4-stack worships are turrible, interrupts need to be much, much faster. And 9-13k DPS is absolutely abysmal.

    30-50 corruption means people are standing in the fire. Should probably stop doing that.

  8. #8
    1.: If you fail to 2 heal it, 3 heal it. There's no problem to do so.
    2.: 9-13k DPS is VERY low. Seriously, reconsider your raid setup and / or talk to your DPS.

  9. #9
    Get a 3rd healer, or have all of your raiders play (close to) perfectly. Cant get hit by stray (avoidable) mechanics. Have to interrupt Worships immediately, before any stacks are applied. Adds need to be AOE'd down very, very quickly with no one getting hit by them, ever.

    Some of these tips are obvious things, but it sounds as if your raid is simply failing on the mechanics, and when you attempt to two heal it, the mistakes become much more clear, and severe. So tighten things up or use a 3rd healer.

  10. #10
    Brewmaster Xuany's Avatar
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    Sounds like your DPS is low, we 3 heal it and push him into P2 while or before the 4th add spawns. There is an achievement to kill it him with quite low Corruption which means you can start P2 with everyone having 0 Corruption, which is ideal. What classes do you have on the adds? We have 3 range on the adds and keep 2 melee on the boss all time. If you have a hunter you shouldn't have any issues with the slimes, make him go Survival for Serpent Spread and if it will help your group, Entrapment talent. Hunters can nearly solo the slimes till the 3rd-4th add.

  11. #11
    Herald of the Titans Agallochh's Avatar
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    3 healing isn't the way to counteract what problem you're facing, which is low DPS. 3 healing means you get a 4th Faceless, and a 4th wave of corrupted blood, which you won't be killing if your dps is that low. Also, 30-50+ corruption before phase 2? That's a raid awareness problem. People standing in shadow crashes, or fire. They should probably stop doing that. My raid usually has everyone <10 corruption going into phase 2.
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  12. #12
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    Normally, it shouldn't be a problem to handle this encounter with 2 healers.

    What kind of range DDs do you have?
    Do you let Melees stay on the boss?

    Every dd has sort of an interrupt so worship should normally be no problem.

    About the discussion "go with 3 healers". If you don't have "OmfgEasyModeHunter" or "FrostDkTheRangedMeleeAe" its easier with 2 healers to squeeze out a little bit more AE dmg.....

  13. #13
    Get a third healer.

    If you have people at 30-50+ corruption, then something is going on. Either they're really bad at avoiding projectiles, or stuff isn't being interrupted, or the smaller adds aren't going down fast enough, or positioning is bad. A third healer will help you guys stay alive longer with an undergeared tank as you learn the mechanics, and prevent this sort of thing from happening.

    Tank also sounds undergeared. A buffed 145k hp + 30% dodge is really low for a bear. Cho'gall beats the hell out of the tanks. An undergeared tank will stress the healers out more, resulting in another unknown as you guys try to learn the fight.

    DPS is also low. The two-heal or one-tank strats are there to make up for lower dps. We 2-tank/3-heal him with a 13-14k average dps. Drop that down to 11-12k dps average, and we can't push him to phase 2 before a sixth add spawns. There is a lot of movement/transitions going on, but the dps need to learn how to manage that without cratering their damage output.

  14. #14
    Dreadlord
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    Worship, worship, worship. You know, that word just looks strange, but anyways

    The bear may be lightly geared but is fine as long as you interrupt the worships fast (and, low hp could mean he's got a lot more avoidance, which can counteract some of it). Even a 150k unbuffed war tank with a ton of mastery will drop fast when Cho' has 4 stacks. Regardless, tell the bear to barkskin every Fury..... or better yet, have the bear handle the add as the add tank doesn't take nearly as much damage (assuming your other tank is better geared).

    The worships are clearly your group's problem, and you're not going to down Cho' without getting worships under better control, regardless of the tank gear. That's a simple mechanic that you just have to get.

    The fact that you have people with a lot of corruption indicates that they're not paying attention to shadow crashes during adds phase, and quite possibly the Corrupting Adherent's Depravity cast isn't getting interrupted. Tanks can handle this just fine, leaving melee on the boss:

    • have tank pick up add quickly, obviously
    • don't move him yet; just load up on threat, and....
    • wait for first depravity cast; interrupt.
    • strafe-move add towards stairs until your interrupt comes off of c/d
    • wait for next depravity cast; interrupt... move....... repeat.....
    Using this method the tank will always be in melee range for the interrupt, and the add will be at the stairs in plenty of time for the kill.

    Hopefully you have the dps to only get 3 adds (or a 4th, briefly, as you push Cho' into phase 2). Have the tank pull the 1st add almost to the top of the entrance stairs, in the middle. 2nd add gets killed about on the bottom step, to one side; 3rd add same lever, other side... try to drop them as close to the other gray without actually getting in it. This will get all the small spawns coming out as close together as possible. A hunter with entrapment helps a lot in controlling the adds, but the biggest issue with the adds is, again..... WORSHIP. That's got to be your raid's top priority and it doesn't matter what else is going on. Hunters should get their traps out early so that even if they're worshiped adds get slowed.

  15. #15
    Herald of the Titans
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    you definitely need a 3rd healer.. Cho'gall is a survival fight not a dps race

  16. #16
    Hey,
    My first time 2 healing cho was last night as I recently switched to a Druid from my rogue. I am about 350 ilvl as a healer and the Shaman was not much better gear wise.
    Had a few wipes but the attempt we downed it p2 both healers were at 50% + mana and everyone was topped. Previous attempts we were going into P2 oom.

    Basically to 2 heal this fight you need solid dps and people can't get hit. I think we had 2 people at 10 corruption on our kill. Also if the tank gets 3-4 stacks of worship and especially if you get bad RNG where he casts his aoe ability at the same time. Tanks get mauled.

    Win = People doing stuff right basically....

  17. #17
    The Lightbringer Ultima's Avatar
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    When we first came across it, it became clear that to meet the DPS requirements, we would need to use 2 healers. Our Resto Druid went Balance and I healed it (Holy Priest) with a Holy Paladin. He focussed on the Cho'gall tank and focussed on the raid and the add tank.

    When Cho'gall went to a Fire mode, I would use a Pot of Conc. to recover mana as that was mainly the Healadin doing the work (he got the Innervates!) at that part. Use Shadowfiend at the start of the fight so you have it again in Phase 2.

    Your DPS is too low, I started raiding again on a Protection Warrior recently with a casual guild. We are 10/12, we killed Cho'gall for the first time last week and the DPS were pulling 12k min and pushing 15k at the top (3 healed it the fight though, just giving you some numbers).

    Worships interrupts sound slow. What is your comp? I use Shockwave to interrupt Worship when I am tanking and I have no problem using Charge when I am not. We also have stuff like Arcane Torrent, Warstomp, Psychic Scream, Dragon's Breath and standard interrupts.

    Can you try having it so that your melee are still stacked on Cho'gall and the ranged are stacked (during the add part) so that they can each interrupt each other quickly? I take it the Druid is wearing full Agility gemmed gear and no stam trinkets? He is just lacking health to be honest.

  18. #18
    The Patient
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    Quote Originally Posted by ishootblanks View Post
    you definitely need a 3rd healer.. Cho'gall is a survival fight not a dps race
    lol no. More then 3 adds and their slimes pretty much means a wipe. The fight is all about dps and avoiding crashes. You do not want a 4th add, and if the dps are already that low (max at 13k? no thanks) you do not want to trade one of the dps for a healer.


    Now, I 2 healed this with a paladin (myself a disc priest). He pretty much always focused on the tank getting hit by cho'gall. And during his aoe's would help me out. Just like I would help him out during the fire ones. When the add came up, I'd follow that tank far enough that I could get him and the tank getting cho'gall. I'd throw out enough heals/shields on the add tank so i could go back to the cho'gall tank if needed.

    Healing is very easy if people do what they're supposed to do, people avoiding the crashes=no raid healing for that phase= No corruption = No constant raid damage. That's the key there in 2 healing it, if the dps is good, and gets the slimes down/avoids crashes. Healing should be pretty easy.


    Now for dps, Idk if you're doing this, but you only need one dps to get the first slimes, 2-3 for the second slimes, and then 3 dps on the 3rd. As I said before, you do not want a 4th set of slimes. So if the is a 4th add, have the tank pick him up bring him away and dps the boss like mad.

    And that's the hard part. 2nd phase is pretty easy. The fight is all about dps and avoiding mechanics. If everyone does what they're supposed to do, healing is a piece of cake.


    Now,

  19. #19
    you should try running world of logs so you can go thru it afterwards and you might be able to pick up where people are going wrong

  20. #20
    Macro that helped my group a lot when we were on cho'gal:

    /targetenemyplayer
    /cast stun or intterupt
    /targetlasttarget

    Simplifies worships.

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