If you think GW2 will even make half of what you just said you are an idiot.
SWTOR might make 6M but it won't be fast...do you even have any idea how much 7M is?
Like I said Titan has all their A team devs. Right now you got the high school AV squad making content in WoW. Why oh why would they repeat what happened to EQ is just beyond me, but they will learn. They already have a game with 11.6 million why ohhhhh why try and change what is working obviously so well.
None of these games will make past 3 million unless they release in China/Korea.
Hey guys let's speculate more and bash each other over our ridiculous speculations !
No MMO is going to die in the next few years. None that I can think of at least.
2012
rift die
stor die
gw2 3m sub
wow drop to 9m sub
2013
gw2 drop to 1m sub
wow stay at 9m
titan start with 5m sub
2014
titan die
gw2 die
every1 back to wow 20m sub
2015
wow2 release 15m sub
wow drop to 19m sub
2016
wow 1 die
wow 2 50m sub
2017
diablo 3 40m sub
wow 2 60m sub
2018
every1 die
yeah and they put those college interns working on WoW. The people that really matter are on Titan I bet. There is no way in anyone's right mind that recycling ZG/ZA sounded like a good idea. I mean of course the lore guys want it because that is what they always wants, but they rarely ever get it.
If they had the full team 4.2 would have been out 2 months ago easily.
But, gais, end of wurld in 2012!!!1 omg!
I think GW2, Tera, Rift and SWTOR will all pull some decent numbers and lower WoWs player base. But then in 3 years Titan comes out and Blizzard regains its throne.
"now that is bull" I just stole your pun. Honestly 2 dungeons...and a few "extra" features took them...4 months to release. Its gonna take them til probably at least june or maybe july for firelands. tier 10 to tier 11 took almost a full year. TOC to ICC took almost 6 months. Uld-toc was the only exception and they admit it was a mistake. Naxx - uld took 5-6 months. tier 6 to swp took basically a full year but real progression didnt really start til august or september. Tier 4-6 was all reall combined because it was all released and that took about 6 months or so. Tier 3 to bc...well that wasnt even ever finished for real. I cant really even compare vanilla because it was so messed up
In short
Your argument...is invalid
I think SW:TOR will open with over 5 million in the first month. I believe it will maintain those numbers for 3 months, then dip massively due to lack of endgame.
http://www.orphanguild.com/ - SWTOR Guild US West Coast PvP
So in my vain attempt to prove you wrong using wikipedia I learned the following:
"""The Corrupted Blood plague incident was one of the first events to affect entire servers. Patch 1.7 saw the opening of Zul'Gurub, the game's first 20-player raid dungeon where players faced off against a tribe of trolls under the sway of the god Hakkar the Soulflayer. Upon engaging Hakkar, players were stricken by a debuff called "Corrupted Blood" which would periodically sap their life. The disease was also passed on to other players simply by being near infected players. Originally this malady was confined within the Zul'Gurub instance, but it made its way into the outside world by way of hunter pets or warlock minions that contracted the disease.
Within hours, Corrupted Blood had completely infected major cities because of their high player concentrations. Low-level players were killed in seconds by the high-damage disease. Eventually Blizzard fixed the issue so that the plague could not exist outside of Zul'Gurub.
The Corrupted Blood plague so closely resembled the outbreak of real-world epidemics that scientists are currently looking at ways MMORPGs or other massively distributed systems can model human behavior during outbreaks. The reaction of players to the plague closely resembled previously hard-to-model aspects of human behavior that may allow researchers to more accurately predict how diseases and outbreaks spread amongst a population.[81]""
I get this Seven Momkeys symbol in my head!