Originally Posted by
axi0m
I care less about nerfs and more about the design direction of the class. It seems like every patch, even small non-content ones, there is some change to the core elements or fundamentals of the class requiring us to rethink aspects of our priority rotations, rethink how we use the tools we do have, and then have another change or knee jerk reaction to something else that changes everything we just relearned.
Obviously the class is younger than the others so requires tweaking and fine tuning that others haven't, though when you think about it most classes had huge overhauls that almost made them a new class anyway. That being said, I don't PvP anymore mainly because the game bores me to tears. I do however still raid because I love my guild, and I'm MT. Some heroic modes are not as forgiving as others and being as that we have 4 dk's in total in our 25 group I can see this change having some unintended consequences and require some adjustment. I can see certain fights being more of an issue than others however, but having the self heal was a nice utility for dps dk's that is now being thrown to the wayside.
This isn't really QQ because whatever like I said I don't pvp anymore I'm just more annoyed about the fact it seems like Blizzard doesn't know what they want to do with us at times. Nerf this, buff that then next patch revert nerf then nerf the buff and something else etc etc etc. I played a Warlock back in Vanilla in the early days so believe me I have experience playing the red-headed stepchild of classes, I enjoy DK and will play it regardless of nerfs, it just frustrates me that we're on this roller-coaster of nerfs/buffs that are normally related to core mechanics or fundamentals of the class and how it plays.