https://twitter.com/BGS_Devs/status/297361461355892736
Soooo... I thought the earlier announcement meant that Dragonborn was releasing on both PC and PS3 on the 5th...
Sucks for folks in Europe though. Here's hoping they do actually get it this month.
I don't see a point why you should wait till you have completed the game. The only quest you need to have finshed before beeing able to start the Dragonborn quests is The horn of Jurgen Windcaller. After that you can start the main quest for the Addon.
I would totally do it even without having Dawnguard or other stuff completed. Solstheim and Skyrim are not linked questwise so it does not matter if you have done everything in Skyrim as Solstheim basically stands on it's own quetwise.
If you're more of an evil character I like: http://skyrim.nexusmods.com/mods/5875
Otherwise, I usually use:
http://skyrim.nexusmods.com/mods/1047
http://skyrim.nexusmods.com/mods/9645
http://steamcommunity.com/sharedfile...32&searchtext=
http://skyrim.nexusmods.com/mods/6684 - Look for the dwarven mage armor in that pack
Sadly that's all I've been able to find in my own searches. Mage armor doesn't seem as popular, and what little there is is stuffed full of skanky stuff that I don't much care for.
Thanks, sadly it's true. Finding a good armor that's not skanky and slutty and also has good quality, is HD and is not using vanilla models and textures is like trying to find a needle in a haystack:P So far I've only found 4, 2 of them them don't look very magey though and are more fit for battlemages (too bulky). And Tribunal, even though I love the mod, I think is best saved until later. I don't really see it being very practical for drudging through the woods and dirty caves in that
Got this for now http://skyrim.nexusmods.com/mods/4708. I've yet to craft it and it doesn't have a male version which kinda sucks cause I can't give it to followers.
Does anyone know why is immersive armors so popular? It looks like just different pieces of Vanilla armor patched together with almost no originality.. like thieves guild armor pouch belt on leather armor and with the iron armor skirt.
I used to have that. It's nice for variety. Yeah, sure, it's leather armor with iron armor skirt, but it also means it's ... LORE-FRIENDLY! (gosh, I'm not sure how I feel about that word). But mostly variety. Some of the more original sets are self-craftable only (like the paladin set and the not-so-original Falkreath armor).
Mm I get that sentiment, and while I realize that it probably took a lot of work (as I've tried armor modding as well), it comes off to me as a bit lazy to re-arrange vanilla armors. I kinda agree with Lizbeth on that, it seems uninspired. Not that I don't like some of the armors, but yeah.
True. But it's still variety. I mean, I never thought of it as 'original models', it's a compilation. I just stopped using it because I was desperately trying to trim down my mods, and this one I felt didn't add to my immersion as much (you rarely see it on NPCs, most of the armors are for yourself to craft).
Now I'm looking for a mod that will make exploring and clearing dungeons worthwhile. Like a loot system that doesn't scale with you, so that there is always as excitement of finding something unexpected in a dungeon. So far those I found on google are either hidden or abandoned.
I mod too much for my own good. Here's what I recommend for that:
Achieve That - Not so much a loot mod or anything, but it rewards you for doing almost anything.
http://skyrim.nexusmods.com/mods/11018 - Makes it more exciting to open chests etc in a dungeon! Although arguably if you get too lucky it can make you too strong.
http://skyrim.nexusmods.com/mods/29824 - Pretty cool, it adds structures and stuff to otherwise empty areas, making it feel more rewarding to explore the open world.
http://skyrim.nexusmods.com/mods/12766 - Literally rewards exploration!
Yea.. I'm not sure sure how I feel about it though. Original armors are lore friendly too as long as they don't have modern materials or arent too impractical. I probably wouldn't buy latex superhero costume but for example something like black sacrament armor seems lore friendly enough. I mean you can be a blacksmith or a tailor.. you got access to leather and metals and fantasy materials, why couldn't you make something original from them?.. use a different pattern, make different size pouches and color them differently. It's not like there is some sort of fashion police in Skyrim that executes everyone who dares to use a different pattern on their iron shield on the spot..
I found an amazing mod for anyone who is like me and don't like severed heads on their walls http://skyrim.nexusmods.com/mods/24439. I think it's pretty lore friendly too, Oblivion had paintings and painters so why not Skyrim?
Last edited by mmocc089ef6a74; 2013-02-01 at 07:13 PM.
Yea, that's true, I guess I'm just not too comfortable with mods that use work done by others and repurpose it.
For example this mod http://skyrim.nexusmods.com/mods/24909 is a real work of art. The author made all the textures himself (or herself?) but on the other hand, if you just patch something together from things made by others, it feels fake. Besides some of the things arent meant to be put together so after a while the seams and inconsistencies start to really bother me.
Wow, that looks really great, and yet would look totally out of place in my game. lol. Super sharp, detailed weapon/armor texture on vanilla bodies and environment.
---------- Post added 2013-02-01 at 02:51 PM ----------
I think this is the problem I have with that term. It feels like a fallback, catch-all, general purpose phrase that lost its meaning from extensive reuse.
It worked fine with the official HD textures, only the mod is unfinished and glass, scaled, ebony and better armors are still vanilla. It's just textures too and don't need to be enabled in the launcher. I had the exact opposite problem.. everything looked really nice and HD except vanilla clothes, armor and weapons:P
But yea, generally I have a problem with mods that use vanilla textures and/or meshes unless it's not noticeable. It gives that amateur, low quality feeling and I can immediately tell it doesn't fit. Although, even the official dwemer crossbow gives me that feeling:P I guess because they reused the scrap metal texture on the arms.
So i'm about to reach 900 hours played. HELP! I reckon thats not as much as some people though. Whats your played time?
Also, do you reckn that skyrim will follow the pattern of Morrowind and Oblivion when it comes to content patches (Dawnguard and Dragonborn for example)? i've not seen anything saying otherwise.
Stormrage 4 lyfe
Nothing wrong with it but: How can you still play Skyrim? Don't you get bored from it? :P
2 characters was enough for me.... I even read a lot of lore at the time.