I dunno how the fuck you think lore is "one uping" game play/design but, ugh. League of Legends player.
Anyways, I can agree on Lore. Dota's lore is sort of looser and "who cares". League of Legends is more story-driven (at least as much as a dotalike/moba can be story driven, which isn't much) and does, generally, have more interesting lore for the characters (albeit the lore stories being written atrociously)
Dota also doesn't really have a "set world", with all the characters coming from random, different places. I do like that Dota has more subtlety in their lore, though. Like, if there's some "character connection" in LoL lore, Riot wants to make sure they jam it directly into your throat so you know these characters are related in some way, where as in Dota, it's kept more "secret" or indirect (Like how Bounty Hunter was the one contracted to cut off Venegful Spirits' wings and stuff like that)
At any rate saying "I one up you with the fact Dota lore isn't as formulated as LoL lore" is so stupid it hurts.
I also feel I should mention Riot doesn't even understand the personalities of their own creations. Once in awhile I'll read one of the sale pages, where one of the heroes is supposed to be advertising the sale, and it's written completely out of their personality (not that LoL champions hardly even have personality, but still)
Anyways, anyways, your "counter point" sucked really bad.
Hey, I only have it because my friend linked it to me. I don't go to 4chan, myself.4chan AND JimPaladin? My expectations of that link are sky high.