Without Flash some (well, loads) of champions would get massively fucked in the arse, twice. It's an annoying spell, but on the other hand it can also be used for some beyond epic stuff.
Flash is good.
Yesh, and claiming that it allows people to act sloppy all the time while it's ready is heavily oversimplifying it.
so after 3 pages of this, no one has said the main reason mid lanes dont take clarity, these are the normal summoners for the lanes
top flash,tp
mid. flash-ignite
jung- smite-flash
sup flash exhaust
adc- barrier/cleanse-flash
realisticly speaking mid lane is the only lane with the ignite, oh ignite who cares its only 450 damage, but it also provides the healing reduction which is so needed now a days, and to further the points of everyone here you dont need to spam your spells to clear waves its not that difficult, at level 7 my first b on ahri i buy 2 wards 1 needlessly large rod 2 health 2 mana pots, at this point my q will one shot entire waves of minions for the price of 50 of my 768 total mana pool, with blue i can get ballsy and even use my w to clear the seige minions if i want, if you play like every xerath and ziggs where you just sit and spam all of your shit hoping to zone your champ out of lane then we have an issue. buy s chalace
I disagree. I only use it on Veigar, though. I believe that if Veigar can hold his first recall until after he either kills or harasses his mid opponent back twice, he's gonna win the lane and stomp any other APs out there all game. Clarity is the only way he can even hope to stay in lane much past level 6.
Why do you want to stay in lane forever? Do you want their jungler who bases more often than you, with new items and better ones, to gank your lane? And then you die because you had boots with some pots or a doran's and 0 wards?
Edit: Same thing applies for the champ you are fighting against, if you force him out of lane, he's always coming back with more items than you, putting you at a disadvantage.
You don't need to stay in lane forever without recalling, not recalling and staying forever is bad. And yes, he can stay in lane till 6 or a bit after without clarity. Just learn how to manage your mana.
But since it's veigar, I'd base sooner and just get a chalice after.
Last edited by mmoc58a2a4b64e; 2013-07-31 at 07:32 PM.
If flash was removed, anyone playing the game in a semi-serious manner would choose only champions with escapes / gap closers / wall jump abilities.
That is bad, because those champions are already largely picked as is.
I sometimes drop flash as veigar.
That said, I'm not in ranked games yet. I'm only 19 atm.
Two is better than one on him.
No one ever expects two chalices!
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Yeah, that's bad. Veigar of all champions really needs flash to get away because if his stun is off cd, you're pretty much dead, some times even if you have your stun up, it's not guaranteed to stun every target that is chasing you, you know.
Unless it's a 1v1 situation where you nuke the other guy first assuming he isn't a tank/tank-y.
Until the enemy picks Talon with Cleanse specifically because it's Veigar mid. Cleanse, E, WHERE IS YOUR GOD NOW VEIGAR!
...Yes, I am evil, stop laughing.
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http://na.leagueoflegends.com/board/...22331#40313018
Called it. No Lucian this patch. I knew it was odd they left him out of the patch notes.
Oh god those people whining about 2 months between champion releases
No, I'm average, which makes me Silver 5.
There's been plenty of times where I've beaten "the guys" with Ignite/Exhaust simply because I've got more sustain or higher output.
Hypothetical biassed situation aside, I don't want to be in Diamond, as I clearly don't belong there (if I did I'd be placed in Gold 5).
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Nothing in your previous posts about how you main Swain either.
Can we stop playing Guess Who now?
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Positive point about Exhaust.
Negative point about Clarity.
Now, how about balancing your argument with a negative point about Exhaust and a positive one about Clarity? Exhaust is near-useless against Ezreal (mentioned above) in the same way that Clarity is useless at shutting down ADCs in a team fight, and Clarity can give you the extra push to do something once your mana has been expended, such as Ezreal's blink, Sona's ult, and so on, whereas Exhaust is far less reaching when an ability would give you an out (especially given its cooldown, as you said, Clarity won't always be up and neither will Exhaust).
It disappoints me that I get so much flak from people that will only present an argument and ignore the obvious counterargument. It's happened time and again.
37 + (3*7) + (3*7)W/L/T/Death count: Wolf: 0/1/0/1 | Mafia: 1/6/0/7 | TPR: 0/4/1/5SK: 0/1/0/1 | VT: 2/5/2/7 | Cult: 1/0/0/1
I will give a mission for the Clarity-supporters now:
Explain why higher ranked and/or professional LoL players never take Clarity.
If you can give a solid explanation for that, color me impressed.
http://www.lolking.net/charts?region...&league=ranked
http://www.lolking.net/charts?region...&league=ranked
Flash is taken 92.4% of the time in Solo Queue and 94.4% of the time in 5v5. The only time I don't run Flash is on my jungler (Ghost/Smite). Flash is pretty baseline as it is and I wouldn't mind it becoming mandatory for all.
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Because Clarity is slightly weaker than the other summoner spells and high-ranked and pro LoL players min-max their champions.
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"Syndra has been temporarily disabled due to a bug that causes her to deal damage to allies."
Syndra kills her ADC Caitlyn because Scatter The Weak is dealing damage to everyone.
37 + (3*7) + (3*7)W/L/T/Death count: Wolf: 0/1/0/1 | Mafia: 1/6/0/7 | TPR: 0/4/1/5SK: 0/1/0/1 | VT: 2/5/2/7 | Cult: 1/0/0/1
It's not "slightly" weaker, it is significantly weaker.
I can think of a lot of moments where I thought "Man, I wish I had Ignite right now, I could finish off this kill" or "Shit, why didn't I take Barrier? I could've survived this". But I have NEVER, I repeat, NEVER had a thought of "Man I wish I had Clarity right now so I could finish off this target". Why? Because Ignite is the same thing and guarantees the kill instead of giving you a chance of getting said kill. You wanted to escape? Might as well have taken Ghost instead of Clarity. You wanted to survive and had Ignite? Barrier/Heal would've done the job better than giving you mana. This isn't bias against Clarity, this is experience speaking. I have around 2600 games played and never wished for taking Clarity instead of an other summoner spell.