Pre-patch, when paladins could still block cap, I loved having a paladin tank. at 81% mitigation or more on any hit that got through dodge/parry, incoming damage was pretty low and very consistent. But now with the holy shield nerf, it feels like those same paladins who i know are good players are just way too mana hungry for heals.
I've always liked druids for cata raids. Since they get really high mitigation all the time (~73% for all hits at ~359) without depending on block at all, and with so much dodge, I'll log lower damage taken for a druid tanking same boss as a paladin on a different day. Other people generally didn't like them because of the savage defense mechanic - the druid might take less damage overall but he does take these HUGE damage spikes, so it feels precarious healing a druid.
DKs are low mitigation but they get so much health and that deathstrike is just sooooo good. If a dk tank has good timing, feels like his health never budges even during heavy damage spikes.
So I would rank the tanks like this right now: dk > druid~warrior > paladin.
Pretty big reversal. What is your experience?