This is slightly off topic, but I agree. I think this wave had a lot of potential and didn't live up to it. While I'm not looking for anything to topple WoW, I would like to see a AAA MMO have enough mass appeal and staying power to keep it's payment model and updates for the long haul if only to reinforce that the genre is thriving in the face of people who think it isn't.
Unfortunately these games may go F2P, which doesn't really mean anything while many people will use it to instantly deride a game they were trumpeting as the savior of the genre. I guess I would rather these companies set the bar at realistic from the get go to prevent the whiplash criticism we see in F2P games.
But I could be very wrong and both of these games could be smash hits. We just won't know until 3-9 months after release.
BAD WOLF
I mean that's really what I meant, but I didn't want to openly declare that in this thread because people are unusually sensitive with it about this game. I do think going for it up front, at least being B2P, would prove to be successful over time. Unfortunately the cash grab of box + the 'gotcha' long term first year subs is too lucrative to pass up.
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Yeah. And to be honest I think it's their different culture both in business and in society, coupled with the fact that their company has a different financial structure and doesn't need to 'make bank' with FFXIV that allows them to run it as a premium service with a small base. I think that is also the reason EVE has done a similar thing for so long. In their case 'culture' = spreadsheet space nerds.
BAD WOLF
1 for 10 or so is a good ratio : P
It's also a dramatically different game going after a dramatically different audience. Like, it's not really in direct competition with WoW any more than Starcraft is in direct competition with Devil May Cry. Yes, they're both games, but they're vastly different genres.
F2P model that has a true subscription option would work wonders. I don't want to be bothered by anything in game pointing me to a cash shop, i dont want to have to make free microtransactions to get normal game play items.
There are people who like F2P and like buying stuff as they go and don't mind the things that come along with that. I personally dislike those things very much and am willing to pay a monthly amount to not have to deal with it.
EQNext has the opportunity to be what you are looking for, it will be interesting to see how it pans out in the end though.
Sadly, not going to happen. Even WoW has an integrated cash shop on top of their mandatory subscription. Games are a business, and when you have a very profitable longterm revenue source like a cash shop it becomes extremely difficult to ignore such a potent revenue stream.
The beta key giveaways are unfair as well for this game because of all the bots and selling >.>
“Snow can only live in the winter. When it nears a fire, it dies. That is its life. It may yearn for summer, but… it can only desire it. In my hand, the snow becomes water, because this is not its world….”“The boundless Heavens and Earth are the final resting place of all living things. Life is like a journey, filled with various scenery, various paths.
This game looks so great. Everything I hear about this game is great. 40 man raids, the fpsmmorpg style of controls, only 8 core abilities, loads of customizability, very active combat of "dodge that fire", grindy, not f2p/p2w...
The only problem I have with it is that it keeps getting delayed and I will never get a beta invite.
Yea most people in the livestreams and the give aways say that you have a higher chance of winning a lottery then getting a wildstar key
“Snow can only live in the winter. When it nears a fire, it dies. That is its life. It may yearn for summer, but… it can only desire it. In my hand, the snow becomes water, because this is not its world….”“The boundless Heavens and Earth are the final resting place of all living things. Life is like a journey, filled with various scenery, various paths.
http://steamcommunity.com/id/razaelsilva
EU PSN ID: Raazael