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  1. #21
    Quote Originally Posted by MkX View Post
    it's always been Mining/Herbalism,hasn't it?
    Hahaha.
    Wait, that's not right.
    HAHAHAHAHAHAHAHAHAHa!

    You sir made a good joke.

  2. #22
    Deleted
    Well, that depends on your server - on Silvermoon EU I wouldn't go with a gathering profession - you would be working your rear end off and making peanuts.

    I have gotten quite comfortable with blacksmithing - even selling belt buckles you can make quite a bit in a few weeks. Buy the mats off AH when they are cheap and craft with that. Throw in a few bloodthirsty plate sets for new 85's who cant enter heroics yet, and for 10 min AH and crafting you can make quite a bit.

    It usually nets me about 200 - 300 (sometimes much more) gold profit per piece, around 30 - 50 gold per belt buckle), depending on the economy ofc. Throw in the 365 weapons that go for aournd 12k (buying mats, thats still around 1.7k per orb profit) and the starting weapons and youre off to a good start (you sell a lot if you have a lot on there).

    The other way would to be just sit in trade, wait till someone sells VP bracers cheaply, and put them on AH for more... You can often get 3k gold profit per sale... (I know it's about professions...)
    Last edited by mmocaa32d79adc; 2011-09-16 at 09:36 AM.

  3. #23
    Gathering professions work well for DPS classes looking for something to do while sitting in LFD. That would be the primary reason to recommend them. I also recommend them as they give you a leg up on money come the next expansion
    iMac
    2012-03-05 : The day SWTOR jumped the shark
    Mages are basically "warlocks for girls" - Kerrath

  4. #24
    Quote Originally Posted by Thelms View Post
    Enchanting/Jewelcrafting makes the most possible money. By far.
    + Your character being a mage = Cuts, Enchants, Portals makes slightly more money than being ench/jc only

    I used to have JC and Enchanting on 2 different chars but dropped tailoring on the mage and made him the ultimate vending machine
    Last edited by Pyrophobia; 2011-09-16 at 12:50 PM.

  5. #25
    Deleted
    Thanks or the help

  6. #26
    Field Marshal Andrewin's Avatar
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    It really comes down to how many characters you have, if you just have one, go enchant/JC, if you have 2, do alch/JC on 1 and mine/herb on the other, 3 or more, just have mine/herb on 1 and enchant, JC and alch across the others. If you buy gems, cut them and sell the cut gems, flasks, pots and enchanting scrolls on the AH as well as do enchants/disenchants for people in trade you'll have a boat load of gold coming in.

  7. #27
    This is very subject to each and every individual realm. And also highly subject to patches, for example shortly after 4.3 when the first crafted Epics from blacksmithing started to appear on the market, BS was (on my server) a BEAST in making gold.

    I think overall, on the long run, the crown is shared between Jewelcrafting, Enchanting and Inscription. I think on most servers one of these 3 would be the most profitable. On the server i play on its Enchanting, overall it has generated the most profit for me and consistently over a long period of time. It takes very little time a day to generate these profits, and neither does it requiere a great deal of AH camping. Just 1 batch post a day is enough to make a very decent living.

  8. #28
    Alchemy or Jewelcrafting by far. Enchanting after those two.

  9. #29
    The Patient BelziBhaal's Avatar
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    On Blackrock US, Skinning and Tailoring are both veritable gold mines. Frostweave Cloth is ~50g a stack and you can get several dozen stacks in a couple of hours farming in Icecrown and Savage Leather goes for ~100g a stack. With Bountiful Bags, you can easily farm 1000 in 3-4 hours in TB.

  10. #30
    Inscription beats all hands down. Sell DMF rep, enough said. If you can't make a profit of 5-10k/day without farming a single herb, you're not doing it right. There is absolutely no higher GPH (gold per hour) profession. Ench/JC are good, for certain... but nothing sells quickly and easily like DMF rep (except maybe heavy junkboxes).

  11. #31
    Deleted
    I think Insription and Jewelcrafting ( prospecting) are best

  12. #32
    i think Leatherwroking ive made so much with selling the belts

  13. #33
    Deleted
    like most have already said jc/enchanting dont listen to anything else also helps if u have a transmute master aswell

    example the day patch 4.2 hit i made 328k in 1 day just selling enchants and gems on a normal day i can make 20-30k with little effort.

  14. #34
    My alchemist makes 300g profit every day on a single click by buying up volatile lifes for around 7g and transmuting them to airs and selling them for 30. My engineer makes 600g profit every week or so making Personal World Destroyers (and that's with buying all the mats except for the volatiles which I make myself). Both of those are on characters that I don't even play anymore and without actually gathering my own mats. My leatherworker has made back every silver spent leveling it just by selling the stuff I had to make. Everything has sold. Assuming they upgrade the bloodthirsty recipes when 4.3 comes out like they did last patch, I will make thousands by gathering up all the mats now and waiting for the patch to actually combine. If it becomes possible to transmute epic gems in 4.3, I will probably make 1500-3000g profit every day by transmuting them instead of the volatiles. That does not include the transmute mastery procs, which are pure profit.

    But far and away, the biggest money maker I have is scanning the auction house on my mule, buying up the underpriced stuff and reselling it.

  15. #35
    Quote Originally Posted by ilovetoast View Post
    Inscription beats all hands down. Sell DMF rep, enough said. If you can't make a profit of 5-10k/day without farming a single herb, you're not doing it right. There is absolutely no higher GPH (gold per hour) profession. Ench/JC are good, for certain... but nothing sells quickly and easily like DMF rep (except maybe heavy junkboxes).


    DMF for rep? So you are stating that the market for darkmoon fair rep is > the market for enchanting mats and gems? Is that really what you believe? JC/Ench require more careful attention to ah prices but that is all, get a good addon for quick relists.

    All aside inscription was a better way to make money earlier on in the xpac and is still pretty high up there imo. Not to mention trading cards, making decks, and stuff can be fun! If they add more DM cards it would be better too.

  16. #36
    Inscription(but that was better in wotlk)/JC/Enchanting

  17. #37
    Quote Originally Posted by ilovetoast View Post
    Inscription beats all hands down. Sell DMF rep, enough said. If you can't make a profit of 5-10k/day without farming a single herb, you're not doing it right. There is absolutely no higher GPH (gold per hour) profession. Ench/JC are good, for certain... but nothing sells quickly and easily like DMF rep (except maybe heavy junkboxes).
    What exactly do you sell for DMF rep?
    They can dynamite Devil Reef, but that will bring no relief, Y'ha-nthlei is deeper than they know.

  18. #38
    Deleted
    JC/Enchanting.
    Prospect Obsidium ore > make greens gems into necks/rings > disenchant necks/rings. Ofc cut the blue gems you get. Crafting belt buckles with blacksmithing is also very profitable, atleast on my server.

  19. #39
    Quote Originally Posted by Silhouette of Seraphim View Post
    What exactly do you sell for DMF rep?
    Completed decks. Just google Selling DMF Rep and you will see a few blog sites with step by step how tos and whys.
    iMac
    2012-03-05 : The day SWTOR jumped the shark
    Mages are basically "warlocks for girls" - Kerrath

  20. #40
    Deleted
    It is a bit OT but if u want to make some money faster than play a bit with trade or AH. Grinding BoEs after each patch and selling them is WIN!

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