"365 Trinket DPS Trinket Bitterer Balebrew Charm 365 Trinket Healing Trinket Bubblier Brightbrew Charm" What? all that stam, wouldnt it be for Tank/PvP?
"365 Trinket DPS Trinket Bitterer Balebrew Charm 365 Trinket Healing Trinket Bubblier Brightbrew Charm" What? all that stam, wouldnt it be for Tank/PvP?
well, looks like its time to transfer or quit playing... I am on a dead server, only way I could get my 2 piece anything is from Valor points, maybe with the raid finder I might be able to raid more then once or twice a month now... Or just start playing something else.
I'm starting to think they've already conceded the solo market to SWTOR and are just going to concentrate on keeping their raiding core and the people that aspire to that. Seems like every new piece of info is just another kick in the nuts to soloers who like to progress in that manner.
Oh joy. Our 10 man has 6 people on the Conquerors token... GG Blizz.
We have gotten mostly all Conquerors tokens. All of our pallies/priest/no warlock have off-spec gear and off-spec heroic gear while our dk has pvp shoulders. Back in ICC all of our druids had 3 sets of gear and were selling the tokens to the vendor for 5g before anyone else even got a token due to these ridiculous drop rates.
The only good thing about ToC was the generic token. They should let raids manage their own loot distribution rather than RNG.
I would seriously like to know why they dont allow for the generic token or why it was deemed a failure that they had to go back to this. I really hope the answer isnt something to do with class stacking cause this isnt an e-sport, If some raid wants 8 druids or 8 paladins then go for it. To me running the content for the entire time it was available and never seeing a class token drop is far more annoying then preventing some lame world first that will happen anyway with class stacking.
I love my guild, I enjoy playing with most of the people in it. Unfortunately there are those that need to be over geared to raid. Just the facts. They try their best, but the majority have been playing for maybe a year or two and have absolutely no idea what you are all talking about when you say it was so hard in BC, Vanilla was the best. Many of them have never set foot in Naxx or Ulduar, let alone ICC.
They have full 359 Epic gear and have issues breaking 9k DPS, or have trouble with complex healing combinations to get the most output. They see themsleves taking lots of damage and gem/reforge Stamina for more health. They just don't know. Hardly any guilds have Class leaders anymore, its all L2P noobcakes, run heroic dungeons and trolls until you puke and buy gear, or guilds just give gear to them in the hopes that maybe having better gear will help them improve.
If....and I know it is too far gone to go back...they did away with random dungeon and coming soon raid finder, what would we be doing. We would be looking for guilds with a lot of active players, maybe a pug here and there, but all of these hundreds of little 12 and 14 roster guilds, or even ones with close to 100 but its only 15 people with piles of Alt's would slowly disappear and we would see a return to the days when guild chat was more active than Trade, people would act more professionally because having a name and reputation meant you got to raid, or you were asked to help on dungeon runs. The game has become too impersonal and people are no longer accountable for how they act.
They did mention they were going to change the way tier pieces drop for the better, so at least the drop rates are meant to be better. But ye, the number of dk tokens that have dropped this tier has been rediculous, a generalised token could help, especially with the lack of vp. But without rng, youd never get that moment when you dont take a class to bh10, just tohave that class' 2-piece drop. Woot
You have to correct the brewfest part of this post You incorrectly stated that the Tanking trinket was healing and the Healer trinket was *spell* Othwerwhise thanks for an awesome update Love you xD
Oooh...lol..I was raging earlier about the tiers and all the nutjobs going on about "lolzor if u dun raid u dun deserve u scrub" over the tier not coming from vendors...I'm a raider at heart, but can't raid as of now for various reasons (and only kids or adults leeching off society will say that it's possible to make 3 raid nights per week without problems even for the busiest person, known fact!) and got a bit angry that I wouldn't be able to have at least ONE tier piece with me into the RF...but a lower set of tier (similar to the ICC era where there were 3 different versions of each tier set, the lowest being from vendors completely!) from RF is just..awesome. That's exactly what I had hoped for.Looks like I'mma renew my sub after all, RF might not be so bad and scrubby as I thought.
I really think this is a bad idea. I count myself really fortunate to have gotten one shoulder token for my main last tier, and I never got the helm. After all this time in firelands, I haven't gotten the shoulders or helm, and I'm starting to worry that I won't be able to until the only thing they'll be good for is transmogrification.
I don't know why this is even being done. Maybe it's because they no longer want people who don't raid to get the latest tier. If that's the case, maybe they need to go back to having valor points earned through dungeons disconnected from valor points earned through raids, so that only raiders can get VP enough to buy tier in a timely fashion. They'll also have a great reason to do more dungeons again--to augment their VP for the week, even after a full clear (though I hope these three new dungeons aren't tucked away in their own tier like the Zandalari dungeons, for variety's sake). So when raiders get a lot more valor, those who don't raid won't be able to afford the tier gear until long after raiders get it, which still strongly encourages them to use the Raid Finder. You can still have the tier tokens drop from bosses as well, for further encouragement to raid so that if you're lucky, you can spend that valor on the non-tier items instead, and also sooner. If you're not lucky, you have to wait. That's the way I think is better. The way Blizzard is handling this looks like "If you're not lucky, you just don't ever get it."
It's just that, should I be as unlucky as I historically have been when it comes to these tokens, I don't want to raid every single week only to go into Mists of Pandaria with only two or three pieces of tier 13.
Last edited by Kezaren; 2011-09-20 at 09:52 PM.
Offering alternate slot gear through Valor Points will be a wise idea. That way if you get a poorly itemized tier piece, you can still get your 4 piece bonus without having to worry about the lack of a competitive slot option. Now for plate wearers and their stat itemization, will this mean that there are different styles of pieces per slot to compensate for the vastly different ways plate DPS wearers gear up? So having Crit + Hit, Hit + Mastery, Haste + Mastery types of options would be nice to cover all slots.
I dunno if this has been mentioned.... but 365 Trinket DPS Trinket Bitterer Balebrew Charm 365 Trinket Healing Trinket Bubblier Brightbrew Charm are not DPS or healing trinkets lol
hmm just like molten front rewards caster dps trink sucks ass, mellee dps trink doesn´t look much better. Their itemization this time around has been really horrible, my druid tier gear is absolutely horrendous.
Pretty solid move by Blizz, i unsubbed to begin with because the difference between heroic gear and trying to get into a raiding guild, even if your previous experience was really awesome, your gear could not compensate that gap.
Dagger 365 drops from boss or from this blue thing?coz i spam killing boss 25times 2day and he didnt drop yet any dagger and any mace
stamina trinkets tagged as DPS and Healing? Correct Boub :P
That's the same for 25man raiders. On MD, the first 8 out 9 Tokens were DK/Mage/Druid.... so they already equip for 2nd equip, while the other tokens are still very much needed.
There has to some kind of fix to this. This sucks and it sucks probably even more in 10man.
But as i now raid 10man, i don't think it would be fair to make it 2 tokens in 10m and 3 in 25man. That would be really ridicilous. There should be a fair ratio and 25man raiding already died out because of 10man being much easier. We also changed from (25man 1/7 heroic in 6 weeks progression) to (10man 5/7 heroic in two(!!) weeks).
---------- Post added 2011-09-21 at 09:29 AM ----------
Well when you don't raid, you don't need t13. The new 5mans will be doable without it and PVP has it's own gear, so why bother getting t13 when you have no real use for it?
The new raid tool should allow you to raid whenever you want. Though i bet i don't have the nerves to raid with you when you actually have pretty no raiding experience. I don't know how much easier it will be, but from what i see in random raids, they are very very bad in everything. Their gear is okay and enough, but movement, concentration and so on are mostly really terrible.