Originally Posted by
Azshira
I don't really like the idea but it has some interesting merits. My personal feeling on this matter is I never liked nerfs unless they were really needed because the encounter was ridiculous. The wall shouldn't need to be lowered over-time, players should attempt it as it is, it makes content last longer essentially, and if they get bored of trying to get over the wall over weeks/months is that a bad thing? Logically then they need to figure out a better strategy or tell player X to do better whilst farming for better gear. Practically any decent guild should be able to clear all normal modes and eventually try your worth against hcs. If you can't kill all hc content during that patch then so what? You just weren't good enough/ready, people need to accept that but the developers will never see it that way. The way they do things now is continually make the game easier and that throws off the majority of their long-time subs, it killed it personally for me too. I don't think they'll get it right with this xpac either and might even have gradual nerfs increments of % nerfs from tier 1, I hope not or the content gets too dull too soon in terms of raiding. My two cents.