To the people that keep calling SW:TOR a "WoW clone" how exactly is TOR a WoW Clone?
I really hope you don't consider quest objectives, quest givers, and the general MMO stuff that's in EVERY mmo currently a "wow clone" because FIRST off, most of the stuff came from Ultima Online and/or EQ. WoW isn't very original y'all, just because it's the first mmo you played, doesn't mean it's the first mmo.
So please, unless sw:tor has Deathwing in it or something, stop calling it a WoW Clone.
The game has just as many differences as it does similarities of WoW.
The only mmo I know that's NOT using the more traditional mmo formula is Guild Wars 2. Which I've heard mixed reviews from beta testers. Either you're going to like the sandbox style of gameplay GW2 brings, or you're going to hate it.
I've only got 20 or so hours of experiences playing SW:TOR but I can tell you...even within those 20 hours of gameplay, it ~never~ felt like I was playing anything WoW related.
Oh and funny story, the way they plan on having Monks play in MoP...is pretty much identical to how you play characters in SW:TOR. Does this mean I can start calling WoW a "sw:tor" clone once MoP comes out?