http://www.maskedarmory.com/wow-armo...ile-30211.html
My toon.. 32.53% Dodge.
When do I go mastery?
How important is Exp cap? hit cap? I dont have a problem with threat.
Thanks
http://www.maskedarmory.com/wow-armo...ile-30211.html
My toon.. 32.53% Dodge.
When do I go mastery?
How important is Exp cap? hit cap? I dont have a problem with threat.
Thanks
This is all answered in the sticky. Reforge every single item to dodge, no exceptions. First remove haste, then hit, then expertise/crit depending on your gear level. You don't ever "go" mastery; it's our second-best secondary stat, and you should always try to get pieces that have mastery, but don't sacrifice dodge or agility to get it.
Hit cap is not important. The expertise cap is not important until you are at a high level of gear (full 359 at least), at which point it becomes better than crit.
There comes a point where, when you have a high enough crit chance, expertise will cause you to crit more than crit does (due to the two-roll system, you can't crit if you are missing). Of course, this contributes to mitigation because more crits means more SD bubbles.
Sensibly geared bears should be at the point where Expertise Rating gives more Crit% than Critical Strike Rating for Yellow attacks.
White auto-attack Crit% doesn't benefit from Expertise Rating, so Critical Strike Rating is still overall slightly better than Expertise Rating.
You can check out from my bear spreadsheet (link in sig), the values should be very close.
http://owlkinbf.blogspot.com/Theory is where good ideas come from. Practice is where good players come from.
He said that expertise doesn't increase white crit rate, but it does yellow crit rate, because of the one/two roll issue.