There’s no tick box for “everything”
But my top 3 would be
- Dynamic questing, all the video’s I’ve seen of this looks amazing
- Removal of the trinity system. No trinity means complete freedom in play style and character, and as long as you survive then play however you want
- No trinity means no limits on encounters. For all the variations of encounters in WoW when you look closely at them they’re all pretty much the same and because of the trinity system this will never change. This is because the moment you do change something about how the standard encounter works then one class will do more work and one class will do less. You can’t have very dynamic encounters with trinity because only a very small number of party members will be able to take the amount of damage from the boss or mobs. GW 2 will have none of this.