Originally Posted by
Lucky_
First of all, your numbers make me question you having touched the game beyond first few levels. At 80, even with healing gear, you should be hitting for triple digits even with staff "heal attack".
Second, the relation in your numbers is WAY off. We're not talking a difference of only 30%. We're talking about a difference of that calibre amongst ranged classes. Melee-prioritising classses like warriors have that kind of differential on most ranged classes due to might mechanics ALONE. Then you have to add the "melee advantage" on top of it. Then you add the general OPness of warrior DPS at this moment on top of that, and you're not going to be looking at a measly 30% differential.
Seriously, how have you managed to play the game at all without even understanding how might works and why it tends to stack near max on melee while remaining in low single digits on ranged?