Is it just me, or is the ratio of weapons drops far favoring two-handers, and all quest rewards are also two-handers?
Yeah. I have the same feeling. If not classes at least some specs are considerably stronger than others. Just to illustrate with lvl 5 engineer I can hit with normal attack for 120-130 damage, with lvl 8 bow outlander I hit for 80 when I crit ! The outlander takes way more damage when hit, so that balances the lack of damage I guess
I just buy butload of pots to drink through any trouble That and 15 minute long boss fights ^^.
Last edited by Repefe; 2012-09-23 at 06:53 PM.
My part in this story has been decided. And I will play it well.
If you want to disable camera shake,
Navigate to
C:\Users\YOUR NAME\Documents\My Games\Runic Games\Torchlight 2\save\
click on the folder there, might be a string of numbers
then edit the settings.txt file
change the line:
NO CAMERA SHAKE :0
to
NO CAMERA SHAKE :1
Enjoy =)
Did this quick and easy edit because I absolutely abhor camera shake =)
Epic game, I didn't enjoyed this much in some game for a loooong, long time.. Played for 7 hours and I am 25lvl Outlander, now going to catch some sleep.
I'll agree with this, I got my Outlander to lvl 34 (elite mode) then I got tired of doing crap damage and dieing to EVERYTHING! 2 hits = death, or 1 hit from some mobs. Impossible to avoid everything.
Just finished the main story on elite mode as an Engineer, looking forward to starting the map levels tomorrow . Main story got me to level 54 so I've still got nearly as many levels left hehe.
I've only played multiplayer with some friends, no singleplayer at all yet. From that experience I'd rank the classes like this:
Damage Potential: Berserker > Engineer/Embermage > Outlander
Survivability: Engineer > Berserker > Embermage > Outlander
Support: Engineer > Berserker/Outlander/Embermage
Overall: Engineer/Berserker > Embermage > Outlander
For team play, Outlander simply has no place, its main problem being that it is far too squishy.
Gotta say I'm really impressed with the sheer ammount of content in this game, everywhere you go there is shit to do, side quest dungeons, small events, phase challenges, random maps, its really overflowing with stuff to do.
Ok, I need halp.
So, my main right now is a super tanky engineer that's vit focused, currently level 24 (because I'm slow)
My problem: About 80% of my autoattacks hit for about 3-9 damage, with another 15% hitting for double digits, and the remaining 5% hitting for proper damage. My stat sheet is saying I should be doing 205, so I'd expect to at least be in the triple digits for autoattacks (accounting for armor). I know about fumbled attacks, but this is just silly.
Anyone else experience this? And is there a way to fix this nonsense? It's really killing the game for me right now. My shield attack and armor attacks hit for the proper damage most of the time, but anything using my weapon (on my third different weapon now) hits for squat : /
I'm REALLY enjoying my Beserker.
I feel extremely OP as one and may head into elite after my first playthrough. Basically, every crit gives me 10% of my health back. I can charge through groups of enemies and heal myself for a LOT per enemy that I hit. My damage is absurd.
I feel like Beserker is the most OP class out there. Am I just inexperienced or am I correct in thinking that?
I had approximately same situation with my engineer at around level 24-25 as well. Then I raised up Dexterity some more, found better weapon, and tried to get some more str and dex from gear. Main dps improvement was from better weapon. Also while you have mana - there is no reason to use autoattack:P Even 1st rank of Flame Hammer without Charge outdoes auto-attack at your level. Auto-attack is mainly good when you wait for mana to regen back, and with better gear and at later levels auto-attack will start dishing good enough damage.
Oh and try to look for weapons with sockets and put some magic damage gems in there - it will ignore physical armor and it has great synergy with some of engineer's skills (especially Fire, also Electric if you use "Fire and Spark" passive). Those gems helped me too.
Edit: Oh and what weapon do you use? You might try claws at this point of game (as they ignore half of enemy's armor), and should stay away from axes.
Last edited by Ferocity; 2012-09-24 at 04:31 AM.
I enjoyed this game. Not as much as i enjoy D3 ( GASP!!) Hey now. I am NOT saying anything bad about TL2 I loved the 1st game and really like playing this 1. Its got a good Sword and Board Class. level 36 right now.
Remember, A Man may break a Woman's Heart - But a Woman will destroy a Man's life. - SJK @ the #Antiwokenessworld
Is there any benefit of playing Elite?
Playing some more of bow outlander (can't help it, it's so fun to play) I am not sure it's exactly the case. I get the feeling that if built right outlander can be strong. Got some very nice results using bow with life steal and -armor on hit and I expect rifle/pistol builds to be even better than bow. Also for cc you have root since lvl 7, it's not too shabby.
My part in this story has been decided. And I will play it well.
Forget about what I wrote about axes, I was wrong about it (got influenced by my first walkthrough where I had some bad luck with weapons).
Claw is good to have at earlier levels due to armor ignore, especially against champions/bosses, and main AoE is coming from skills anyway. Claws are also fastest weapons, so you get the most out of life/mana on hit.
Last edited by Ferocity; 2012-09-24 at 06:30 AM.
The point of claws, is that they're good to use, always. If you're building a DEX/VIT build, use claws, always. 50% of armor gets ignored, which means you won't easily hit 1-5 damage. I'd personally say that a DEX/VIT build is currently the only way to sustain yourself properly. Strength has no function when you're working with spells that have scaling fixed damage. A claw will still deal massive damage (not confirmed, but I think crits always deal crit damage over the full damage value and armor is substracted after that, not visa versa. Hence, you will deal damage equal to ((DAMAGE * CRITDMG%) - (Armor * 50%)) and you will live. A.lot.longer.
What I said. You go tanky, go DEX/VIT, plus claws I'm level 18, dealing about 150 - 250 crit damage per autoattack and regular attacks still hit for 80-90. Fumbles do occur, but static armor reduction has hardly any impact. And my shield damage usually triggers the expected damage. Crits are especially sweet.
The only thing I'm having issues with right now, is the damage some of the mobs started doing on me, going from one area to the next. Getting hit for 200 occasionally and it's not comfortable when you need to be in melee range. Especially on HC -_-
Last edited by Vespian; 2012-09-24 at 06:58 AM.