I know that they're only abilities to build up your damage but even so is it justifiable Jab hits like 1/3rd of autoattack damage and Tiger Palm hits also a bit less than autoattacks? Wasn't it in WotLK that blizz said they wanted active abilities to matter more and feel like they hit hard? Why the sudden change in philosophy for one class? And that coupled with another ramp up mechanic, Tigereye Brew, I feel it's too much of a penalty since our hard hitting abilities really don't hit that hard in comparision to some other classes (some of which don't require to ramp up damage to begin with).