Originally Posted by
Salandrin
Note: I no longer play World of Warcraft, but I keep in touch with friends that play competitive PvP. For various reasons, PvP has dissolved as any kind of metagame, and turned into more of a nuisance.
I will detail the reasons in several categories.
Arenas
The first, and initially, only way competitive PvP came to place. You could argue, due to WoWs PvE nature, Arenas are normally balanced. However, beginning with Season 11, several catastrophic mistakes with the way the MMR works, arena activity is currently dead. This coupled with the fact that is too little to achieve, bumped with the abnormal difficulty in simply achieving the T2 gear, is unfortunately what brings it to it's current state.
Cross Realm PvP
Serving little more purpose than to harass people not interested in PvP, it makes you wonder...
Rated Battlegrounds
Arguably the only PvP that is enjoyable right now, it does suffer from the terrifying class balance, but with a good weekly group, it is more forgiving to get T2 gear than the broken state of Arenas.
Random Battlegrounds
Bots. Bots everywhere.
It is from the perspective of a former 2400+ PvPer, but what do you guys think of PvP as endgame content now?