Hello. Wall of text inc.
I will start this of, by saying I am by no means perfect. Everything in this post my come out very biased from my part, because it is how I feel about the raiders in my guild. I've come here alot recently to ask for advice to improve my guild, and its mostly effort without gain.
Some info:
I never raided top 100 or something like that, but I've been playing since release. Not always raiding alot (I only raided 3 times/week in Vanilla and during Ulduar/ToC in Wrath), but always been raiding. A issue I have is, that duo to a tight irl schedule, I can only manage to raid 2 times a week. This made having decent progress hard, leading to the need of excellent members, who both know how to use their mainspec and offspec properly, and use their utility well.
Since ToC, I've lead a number of guilds, with a combination of the same people.
In ICC, we managed to get the 10 man drake - As a 10 man only guild. No amazing feat, but this is what got me hooked on some decent progress. (Was always kinda behind when I raided 25).
In cataclysm, the same guild, minus the members who left, tryed raiding. It was a harsh tier, mostly because the skill lvl of the people didn't match at all. I recruited a guy, which became my officer during the rest of cataclysm tho, and from there on it went up.
My guilds always had a number of irl friends in it, which is a part of the problem. WIthout those, I would not have fun raiding (I've tryed), but it is what causes some of the issue.
We are a tight group, consisting of 6 great raiders. 1 of them is leaving in February, cause of university in another country.
These 5 people (+me), is performing decent.
The
Back to Cataclysm. We stepped up big time in Firelands, killing 6/7 HC pre 15% nerf, and Ragnaros before p4 nerf (4.3).
In DS I had to leave after 5/8 HC, because of going to the military, yet the guild managed 8/8 HC aswell just fine.
Walking into MoP, I found that my old guild (I was gone for a while), had become VERY elitist. I am very also elitist by nature, but it felt to much for me, and I wanted to play with the 5 people mentioned (2 of them quit just after 8/8 HC, because of the nature of the guild).
So we went Alliance, because we liked that more (However the Alliance side is less populated, 1 Horde to 0,3 Alliance), and started a new guild in MoP. Most of the members is people I've met over the years in WoW, always been very friendly, but I haven't played that much with them before.
It went very slow to start, as expected. Recently, I felt like it have been going to slow. I have really worked my ass up to help people, optimize them, assist, being friendly. I even did LFR on some of their chars, fixing some enchants for them etc, learned how they should play their class and told them so etc.
But, it feels, that no matter what effort I put in (To much tbh), nothing helps.
A good example, is from this log:
Only 3 of the raiders I've always raided with is in this log. 1 died in transition before burn, 1 of them being DPS OS (And being second on dmg, hes normally healing), and the last being the paladin tank.
I also know that locks (Which is what I play), is great on this fight, but:
http://www.worldoflogs.com/reports/r...?s=7544&e=8071
I am slightly overgearing some of them, but not by a whole lot. But it stills seems over the top.
Also people are always dying/making random mistakes, during the raids. I might not be the best raid leader, but I have been leading a few raids over the years, and no matter how many things I call out, it seems like it does not help.
Our progress is in my opnion, painfully slow 6/6+2/6.
Ranking our people in my opinion (12 people in roster):
4 being great.
3 being decent.
4. being ok, but no great numbers and often dying. (Often not reading up etc).
2. being meh, bad numbers, often dying. Often reading up, but they don't seem to get a clue about tacs.
1. What should I do, in terms of keeping/removing members?
2. It is very hard to recruit members, because of the low population of our realm? Going horde again (Bigger population, + knowing more people might help, but yeah, we like being Alliance.
3. These 6 mates, which I want to play with, makes it very hard to join another guild. What to do, if thats the only option?
4. It seems like our vision what the guild should be, is very different. Some seem to like this, some seem to dislike it, some seem to be "ok" with it, but wouldn't mind people shaping up.
5. Any advice, in terms of handling my situation would be awesome.
Thanks for reading the wall, say if you have any questions, Il be specific.