Originally Posted by
Jawless Jones
ive noticed that if you're in defensive stance (and arent prot spec) you gain 1-2 rage per swing...
you literally are starving yourself of every ability (unless you are constantly stunned, which procs the rage part of 2nd wind), apart from mortal strike, for 25% dmg reduction
also warriors have 3 defensive cds
shield wall (requires shield, is removed by some classes with disarms)
rallying cry (not really defensive, just a hp boost which is gone in 1 spell/ability)
die by the sword (can be stunned to make useless, attacks from behind cant be parried, 20% less damage from spells since you cant parry spells)
run that by your ingame knowledge of other melee classes defensives
Rogue: evasion, vanish, blind (can be used offensively), CR (talent), Feint (talented, not on a cd), cloak
DKs: icebound fort, antimagic shell, dks get the short stick here but Dks know this and hopefully blizz brings them up to speed with eveyone else
monks: Touch of Karma, zen med (best spell against caster cleaves), fort brew, sparring (glyphed this gives 15% spell deflection as well as parry), amazing escapes
Feral: survival instincts, bear form, might of ursoc, instant cyclones (can be used offensively)
shaman: shamanistic rage, shamans in the same boat as dks, only viable spec is resto atm but thats a problem blizz will fix
pallys: LoH (touch of karma but instead it heals instead of absorbing), hand of freedom, hand of prot, divine shield, divine protection, aoe blind, hand of sac
as you can see warriors have the norm when it comes to defensive cds given to melee and its only a few classes/specs which are the exception and are left behind in cds
so complaining that warriors have too many cds is a misinformed arguement at best
---------- Post added 2012-12-13 at 09:15 PM ----------
thats def going in the sig