Mesmer
Phantasmal Mariner: This phantasm now attacks more often, but does damage in line with its attack rate.
Illusionary Whaler: This phantasm now attacks more often, and now does a reasonable amount of damage.
Phantasms now initiate combat after .25 seconds instead of one second.
Feigned Surge: This skill is now a leap finisher.
Vortex: This skill now does pulsing damage after it is created, and is also an ethereal field.
Jab: Increased damage by 12.5%.
Evasive Strike: Increased damage by 25%.
Spinning Revenge: Recharge reduced from 15 to 12 seconds, and is also a whirl finisher.
Signet of Inspiration: Increased swiftness duration from five to ten seconds. This passive effect now works outside of combat.
Deception: Clones that use Winds of Chaos will now fire their projectile in a straight line, just as the mesmer’s Winds of Chaos does.
Decreased all Mantra cast times by one second.
Shattered Strength: Increased to three stacks of might and ten second duration.
Prismatic Understanding: No longer affects the Prestige. Now grants a random defensive boon every three seconds while in stealth. (Protection, Aegis, or Regeneration)
Critical Infusion: Vigor duration increased to five seconds. This can only trigger once every five seconds.
Blade Training: This trait is now applied to off-hand sword skills.
Dazzling: Now inflicts five stacks of vulnerability for eight seconds.
Phantasmal Warlock: Damage now matches the tooltip.
Phantasmal Duelist: Damage now matches the tooltip. Increased damage to match the lost damage from a previous bug fix.
Phantasmal Berserker: Damage now matches the tooltip.
Phantasmal Mage: Damage now matches the tooltip.
Temporal Curtain: Increased swiftness duration to 12 seconds.