Originally Posted by
Tangra
Ever since Vanilla, Blizzard has been committed to making Paladins the most mind-numbingly boring class imaginable. Their philosophy is for Paladins to be extremely straightforward, which is why nothing complex or interesting is ever given to them. Paladins can never dream of getting anything multidimensional like symbiosis, spellsteal, dark simulacrum, or anything that doesn't do X healing, X damage, reduce damage by X amount, simple CC, and so forth. In fact Blizzard representatives have openly stated in the past that in WoW Paladins are meant to be a simple class for beginners. While much has changed, and there are no longer simple classes for beginners, leveling specs, solo specs, and similar nonsense, their philosophy remains the same. Paladins NEVER get anything complex, shiny animations maybe, but complex never. Thus Paladins, and Ret in particular, remain pathetically predictable and easy to counter.
---------- Post added 2013-01-22 at 09:03 PM ----------
Druids are supposed to be complex and versatile according to Blizzard. On the other hand Blizzard's vision of Paladins is more or less: "Me Paladin, me smash or me heal, me hit over-rated ability on long cooldown every few minutes."