Will Dk be one of the top melee classes again after these changes and are they going to be competitive in 3v3 arenas ?
Will Dk be one of the top melee classes again after these changes and are they going to be competitive in 3v3 arenas ?
They will be in a better spot, but don't expect miraculous things
The plague strike change is reasonably good for target switching, even in pvp and the gargoyle change gives a little bit more burst but it isn't a huge overall dps increase.
I just hope for some more pet survivability in pvp. It dies too fast, even from random aoe cleave spells.
Wowpedia says that the ghoul gets 40% of our resilience. My fully buffed risen ghoul in raid has 206k health. That isn't exactly....durable. At 70% player resilience, they would have an effective HP of 263k. Add in armor of 47% and you get almost 500k ehp against melee. Thats reasonably tanky however magic damage ehp of only 263k is kindof low