So I had an interesting thought that I haven't seen discussed anywhere regarding the Glyph of Everlasting Affliction.
I'm wondering if it might actually be a dps gain to use the glyph if you have the 100% crit trinket.
Just thinking about Doom because 1 dot is significantly easier to think about and corruption should be refreshed using ToC in meta anyway.
Glyph of Everlasting Affliction: Increases duration of DoTs by 50%, but reduces damage done by 20%. At it's most basic, in order for using the glyph of be a DPS increase, the gain in 50% duration must outweigh the straight damage loss of 20%.
In order for this to be the case, using the glyph must allow for an average gain in uptime dependent on normal crit chance. Doom ticks 6 times glyphed, and 3 times unglyphed (with pandemic).
Comparing non-glyphed with glyphed, what you gain by using the glyph is:
- 60 Demonic Fury (1 less refresh per 3 minutes)
- 1 GCD (1 less refresh per 3 minutes)
- A varying amount of damage based on proc times of trinket
- Additional Wild Imp damage from increased 100% uptime
While you lose 20% damage.
The amount of damage gained directly from having 100% crit up more % of the time is dependent on the amount of time between procs of the trinket.
Without Glyph:
Can have 100% uptime of 100% crit on Doom with trinket procing between every 60 sec and 90 sec.
With Glyph:
Can have 100% uptime of 100% crit on Doom with trinket procing between every 90 sec and 240 sec.
Essentially, 20% damage is the same as an increase in average crit chance by 20%, as you'll do 100% more damage an extra 20% of the time. In order for the glyph to be a no-brainer, you'd have to gain an average 20% crit chance over 3 minutes with the glyph compared to no glyph.
It's too late and I'm too tired to actually do the math on the required proc time for the glyph to be worth it, but if anything I'm thinking that this may actually be worth it for Demo if the trinket procs more often in the 90-240 sec mark than the 60-90 mark.
Thinking a bit further about the consequences of using the glyph, you would have significantly more Wild Imp damage if you used the glyph and the procs were able to be utilized better with Doom, so it may mean that Sac increases in value somewhat if you were to go this route.