Originally Posted by
Keashaa
- Flame Leviathan: don't kill the towers. Wow, how interesting...
Probably the worst boss in raiding history, I hope they never do anything like this again.
- Ignis: kill the boss fast enough...
Boring fight.
- Razorscale: what hardmode? can't remember anything special about that boss...
Horrible slow boring fight, having the achievement when others wanted to do it /wrists
- XT-002: "dps race" to activate hardmode. Annoying for some guilds who activated the the hardmode without knowing
Sounded worse than Sindragosa imo, I hated this boss.
- Assembly of Iron: kill the bosses in a specific order. Hmmm, we had that already at AQ40?
Wasn't that bad, as different kill orders gave different abilities.
- Kologarn: kill the arms right before the boss...
Pretty fun, but was very easy, basically a faceroll boss
- Auriaya: don't kill the adds... that's cool!
Again, very easy, nothing interesting.
- Freya: don't kill the adds... oh wait, we had that before
Trash was annoying and boring, room design made no sense (but hey, it's a game!), hardmode was pretty cool, but got boring fast.
- Hodir: kill the boss fast enough...
Never liked this fight as melee, mages seemed to love it, I wonder why.
- Mimiron: Press a button. Wait, what?
Top 5 fight in raiding history imo, firefighter was awesome.
- Thorim: dps race to activate hardmode
Doing the tunnel was cool, everything else was meh.
- Vezax: don't kill the adds... again
Boring as fuck, interrupt a slow as fuck cast.
- Yogg-Saron: don't talk to the titans
Cool fight, far too easy with all of the helpers up. 1 up was a good challenge at the time, never did 0.
None of that sounds interesting. Interesting would be something like triggering the hardmode by doing something really special (like the activation of the celestials during the Twins fight). But not "kill adds", "do not kill adds", "have enough dps" or "press a button"...