Originally Posted by
Bokhyllan
I remember tanking with my alt in Dragon Soul and all fights were really boring. Stand still and do nothing.
Now that I got my DK alt to 90 and got him geared enough for ToT LFR i realized that it's still the same. It is either one tank on adds and one on tank, taunt at X stacks of X debuff or both mixed up in one fight. I find it so boring to tank when you just stand there doing nothing but mashing buttons and seeing the boss' face. I get that it is harder to survive nowadays as tank and you have to time your personal cooldowns and absorbs to be able to survive certain mechanics in normal and heroic, but this is just so lame.
When are tanks getting cool mechanics to struggle with? I don't mean like Emperors in MSV, move 5 yards and avoid that, but something that is more critical. For example, mount that dinosaur and charge the boss exactly when he does [random spell], or, jump up on his back and stick a sword in his back (Magmaw in BWD), or, enter another phase and pick up adds that needs to be teleported out to the normal phase. More random fights with more cool mechanics, not just linear crap that we get nowadays.
Tanks, what do you think?