Originally Posted by
Dracodraco
On the other hand, BM would use Dire Beast due to mastery scaling, and Surv will use thrill of the hunt due to the importance of arcane shots next tier. I'm not exactly sure that BM will get to use "more" arcane shots than Surv, concidering the fact that their signature shots (KC vs Explo+BA every fourth explo) are roughly the same focus cost. You might have BW up to be able to "spam" arcane shots, but the same is going to be true for Surv and thrill of the hunt, along with the 4pc giving us more free explosive shots = more focus saved to be spent on arcane shots.
Realisticly, though, we won't see who's right untill the sims are updated.
Note that something you are also forgetting is "Proc-dotting" for Surv. On a fight like Protectors, if you have, say, bad juju and renataki up at the same time, you'd spend your serpent sting when renataki is at high stacks before juju falls off. This makes for some extremely potent serpent stings that you can let run the full duration. I'm not saying you can't do it as BM, but it's more beneficial to plan around it as Surv because you'd want to try and burst as much as possible under trinkets for BM.