Picked it up on release and me and my guildies played it close to nonstop for several weeks, few of us logged 200 hours. Once we got close to 80, we took a step back and saw that our end game options were very limited. The way we saw it, we'd hit 80 and then spam several dungeons to grind out currency for gear so we could do the same thing for better gear...I don't' know how accurate that was, but the prospect of such a fun and engaging game with these cool events and an awesome combat system turning into a literal grindfest didn't interest us while we were still raiding in WoW.
Our first impressions of what the "lite" end-game was going to be like lead to all of us "quitting" the game.
One great thing about Guild Wars, though, is that it's buy-to-play! We played and quit before we even reached a month of activity, and a lot of time has passed...I've seen a couple e-mails about content patches or something like that, and I haven't heard anything really bad about the game, except that early on people were getting banned for streaming and disenchanting things or something like that. I'm subbed to Kripp, and he didn't play for long lol.
Now for the question; What's the game like these days? Are there fun and engaging PvE goals for someone who probably won't even raid? Leveling was an absolute blast, events were fantastic, dungeons were even fun too, and it was exciting to be able to actually explore in an MMO again. Not knowing anything about the world and just traveling blindly brought me back to when I first started leveling in WoW.
I guess I'm just asking if the game is fun to play at a casual level, if there's lots of fun things to do for a non-raider. ...there's raiding in GW2, right?