I got banned a few months ago and was using a tunneling service some of the time, it was sorted out reasonably quickly via ticket, I called them on skype and the guy was pretty nice and reassuring but couldn't really do anything, had an authenticator active at all times.
I haven't really used it since since the lag problems i was having went away.
That is why i actually posted over here, the answer that i can get from an official will be the most authenticated
Thank you for your feedback, would you mind telling me which tunneling service did you use? i want to try that out, there are few ( i dont intend to mention names ) which were Okayish, but didnt give me the result against what i am paying for. Thailand isnt far from my place, i usually get 250ms+ most of the time and it shoots up to 400ms,
Just curious, how do they ban ip's doesn't your ip address change rather frequently?
they lock your accounts, at times they ban both Ips and account.
right. that is why 99% of vent abusers are easily banned BY BLOCKING THEIR IP.
next cool story bro.
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there are two types of IP, static and dynamic. the majority of IP used are static. you are given that IP by your provider for that computer. hence if you are a miscreant you can be easily tracked right to your home.
There is no Bad RNG just Bad LTP
Normally you block an IP-range. Someone nearby on the same service may also get blocked (happened to me when my irl friend got blocked)
And majority of IP's are dynamic, and you can't be tracked solely through a previously used IP right to your home, usually closest exchange.
as an example I just used a popular IP tracker on myself
the following are the results that ANYONE can obtain
i have removed any personal identification from what I am posting but you can get the general idea.
IP Address Labs Results
IP Address:
000.000.0.000
City:
REMOVED
State/Region:
REMOVED
Country Code:
US
Postal Code:
REMOVED
ISP:
REMOVED
Latitude:
00.0000
Longitude:
-00.0000
right down to the grid this report was accurate.
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My Father who retired as lead investigator with the internet crime division in Long Beach California would tell you otherwise.
There is no Bad RNG just Bad LTP
It changes from isp to isp but usually it follows this pattern:
If you connect via cable / television networks you get an ip from your provider (always on, no force-disconnect every 24h) = static ip, same everytime
If you connect via the Telephone network / adsl / vdsl you are in an ip-pool and usually get disconnected every 24h hours = dyamic ip or ip-range
and there you have it.
even in the case of the ip range you can still be tracked to your provider and then traced through them to you.
truly dynamic ip are not the case and often these are what malicious players use to hide behind.
even those however are not fool proof.
case in point, had a guy thought is was funny to troll our vent from one and pop right back on the second we banned his IP.
took some time but he was not laughing when the police showed up at his residence.
Last edited by judgementofantonidas; 2013-12-20 at 03:19 PM.
There is no Bad RNG just Bad LTP
But how do you block people with a dynamic ip address? it's not really feasible for blizzard,mmochampion etc to track your ip and contact an isp and ask the isp to always block content for that particular thing for each ip address you have :S
You also can't just block access to a range as other cusotmers that did nothing wrong would be blocked...
the only way to block someone who is using a dynamic IP address is by, as already stated, blocking the block of IP address that theirs populates from. the drawback is that you would ban anyone from their ISP using that block as well. it would also not be 100% because there are IP providers that use ways to get around the geographical nature of IP addresses.
There is no Bad RNG just Bad LTP
Just because you get the same ip address consistently doesn't make it static. ISP's use DHCP which means your IP address is on a lease. It might expire after 12 or 24 hours if no connection is present. Try turning off your cable modem/router for a day and watch it change. In some cases it will happen immediately.
Now if you're talking about your internal private IP address on the 192.168.x.x or 10.x.x.x range or 172.26.x.x range than sure those rarely change. They also aren't valid ip addresses on the internet.
You don't. You suspend the account in question or all accounts who were on that ip address at the time of the violation. The good people will call in and get the account fixed. Blizzard has banned some ip subnet ranges in the past who were involved in gold farming from China but I doubt they would ban an entire subnet from a major ISP.
so far what i've fetch some news and info is that you can always use Authenticator , or you can use a static ip option as well.
I've updated the thread, i'll be looking for other solution and feed backs that i will get from you people and will let you know.
No ISPs use static unless you request it (or it's part of the service, typically premium). The only reason you'd ever need a static IP is if you're running some form of service (Like a web or mail server) which needs to resolve to the same IP when people/devices look for it.
If every single router needed to be statically assigned an IP address it'd be an absolute nightmare to manage. Hell, even in private domains you use a DHCP server for maybe a few hundred clients. An ISP would be dealing with a few hundred thousand clients if not millions, if in larger countries (say, America).
lol - not everyone plays from a country that has direct hosted WoW servers (i.e - United States, China, Australia, Western Europe, Russia). This is more common on EU servers than on US servers, but we have a large number of players from nations such as Kuwait, Saudi Arabia, Iran, India or from Africa for example (there's a number of French speaking west africans that play on French EU servers, for example). There's also a large number of ex-pats who say ... moved from NYC to London for work, but still want to play with their US friends on their old US account. Or vice versa. My guild has 2 British members who moved to Australia for work, but continue to play on EU accounts because that's where their friends and characters are.
Many of those nations strictly control or limit internet access and the only way to play a video game is via a VPN or proxy that circumvents those controls (Iranian players, etc). Or the infrastructure provides very poor performance when connecting to western Europe or the United States, and using a service such as BattlePing allows them to reach a playable level of latency, etc.
There's a number of very good reasons to connect to WoW via a VPN or a Proxy. And there's a much larger world than just sitting on the east coast of the USA. It wouldn't hurt you to familiarize yourself with it.