Actually, depending on how well simc is modeling it, it should be true.
Default T16H profile:
Code:
DPS Ranking:
426514 100.0% Raid
426514 100.0% Rogue_Combat_T16H
HPS Ranking:
0 100.0% Raid
Player: Rogue_Combat_T16H troll rogue combat 90
DPS: 426514.1 DPS-Error=274.4/0.1% DPS-Range=59110/13.9% DPS-Convergence=70.3%
HPS: 0.0 HPS-Error=0.0/0.0%
DPR=13296.5 RPS-Out=32.0 RPS-In=32.0 Resource=(energy) Waiting=17.7 ApM=53.4
Talents: http://us.battle.net/wow/en/tool/talent-calculator#cZ!200002
Core Stats: strength=224|213(213) agility=33527|30565(29121) stamina=42501|38637(38637) intellect=130|124(124) spirit=158|158(158) mastery=49.32%|1966.00%(6998) health=741417|687321 mana=0|0
Spell Stats: power=0|0(0) hit=14.97%|14.97%(2554) crit=15.98%|10.98%(6581) haste=44.43%|37.55%(15959) speed=44.43%|37.55%(15959) manareg=0|0(0)
Attack Stats: power=103839|86090(180) hit=7.51%|7.51%(2554) crit=42.29%|34.94%(6581) expertise=7.46%/7.46%|7.46%/7.46%(2536) haste=37.55%|37.55%(15959) speed=51.31%|37.55%(15959)
Defense Stats: armor=22611|22611(22611) miss=0.00%|0.00% dodge=0.71%|0.71%(0) parry=0.00%|0.00%(0) block=0.00%|0.00%(0) crit=0.00%|0.00%
Glyphs: expose_armor
Priorities (actions.precombat):
flask,type=spring_blossoms/food,type=sea_mist_rice_noodles
apply_poison,lethal=deadly/snapshot_stats/virmens_bite_potion/stealth
marked_for_death,if=talent.marked_for_death.enabled
slice_and_dice,if=talent.marked_for_death.enabled
Priorities:
virmens_bite_potion,if=buff.bloodlust.react|target.time_to_die<40/auto_attack/kick
preparation,if=!buff.vanish.up&cooldown.vanish.remains>60
use_item,slot=hands,if=time=0|buff.shadow_blades.up
blood_fury,if=time=0|buff.shadow_blades.up
berserking,if=time=0|buff.shadow_blades.up/arcane_torrent,if=energy<60
blade_flurry,if=(active_enemies>=2&!buff.blade_flurry.up)|(active_enemies<2&buff.blade_flurry.up)
ambush
vanish,if=time>10&(combo_points<3|(talent.anticipation.enabled&anticipation_charges<3)|(buff.shadow_blades.down&(combo_points<4|(talent.anticipation.enabled&anticipation_charges<4))))&((talent.shadow_focus.enabled&buff.adrenaline_rush.down&energy<20)|(talent.subterfuge.enabled&energy>=90)|(!talent.shadow_focus.enabled&!talent.subterfuge.enabled&energy>=60))
shadow_blades,if=time>5/killing_spree,if=energy<45
adrenaline_rush,if=energy<35|buff.shadow_blades.up
slice_and_dice,if=buff.slice_and_dice.remains<2|(buff.slice_and_dice.remains<15&buff.bandits_guile.stack=11&combo_points>=4)
marked_for_death,if=talent.marked_for_death.enabled&(combo_points=0&dot.revealing_strike.ticking)
run_action_list,name=generator,if=combo_points<5|(talent.anticipation.enabled&anticipation_charges<=4&!dot.revealing_strike.ticking)
run_action_list,name=finisher,if=!talent.anticipation.enabled|buff.deep_insight.up|cooldown.shadow_blades.remains<=11|anticipation_charges>=4|(buff.shadow_blades.up&anticipation_charges>=3)
run_action_list,name=generator,if=energy>60|buff.deep_insight.down|buff.deep_insight.remains>5-combo_points
Priorities (actions.finisher):
rupture,if=ticks_remain<2&target.time_to_die>=26&(active_enemies<2|!buff.blade_flurry.up)
crimson_tempest,if=active_enemies>=7&dot.crimson_tempest_dot.ticks_remain<=2
eviscerate
Priorities (actions.generator):
fan_of_knives,line_cd=5,if=active_enemies>=4/revealing_strike,if=ticks_remain<2
sinister_strike
Actions:
adrenaline_rush Count= 10.7| 43.56sec DPE= 0| 0% DPET= 0 DPR= 0.0 pDPS= 0 Miss=0.00%
ambush Count= 5.7| 85.65sec DPE=153217| 0% DPET=147840 DPR= 2554.1 pDPS= 1937 Miss=0.00% Hit=103453|85554|173578 Crit=214586|171107|423464|44.8% Dodge=0.0%
berserking Count= 2.9|188.32sec DPE= 0| 0% DPET= 0 DPR= 0.0 pDPS= 0 Miss=0.00%
deadly_poison_dot Count=525.3| 0.94sec DPE= 15889| 4% DPET= 0 DPR= 0.0 pDPS=18570 Miss=0.00% TickCount=149 MissTick=0.0% Tick=36155|24009|105266 CritTick=79030|48018|246774|46.1% UpTime=99.5%
deadly_poison_instant Count=524.3| 0.94sec DPE= 30518| 8% DPET= 0 DPR= 0.0 pDPS=35647 Miss=0.00% Hit=19550|12294|53883 Crit=43153|24588|126319|46.5%
eviscerate Count= 66.1| 6.67sec DPE=216945| 7% DPET=235135 DPR= 6198.4 pDPS=31960 Miss=0.00% Hit=139754|69590|278503 Crit=306189|139179|651943|46.4% Dodge=0.0%
flurry_of_xuen Count= 0.0| 0.00sec DPE= 0| 5% DPET= 0 DPR= 0.0 pDPS=20082 Miss=0.00% TickCount=260 MissTick=0.0% Tick=22177|14669|65521 CritTick=48894|29338|152940|46.7% UpTime=17.3%
killing_spree Count= 14.2| 32.42sec DPE=1338087| 0% DPET=414423 DPR= 0.0 pDPS= 0 Miss=0.00% Dodge=0.0% TickCount=99 UpTime=9.4%
killing_spree_mh Count= 98.7| 4.41sec DPE=119300| 6% DPET= 0 DPR= 0.0 pDPS=26229 MissTick=0.0% Tick=78634|42709|160023 CritTick=165638|85418|377868|46.8%
killing_spree_oh Count= 98.7| 4.41sec DPE= 73190| 4% DPET= 0 DPR= 0.0 pDPS=16084 MissTick=0.0% Tick=48194|26162|98470 CritTick=101697|52324|232494|46.8%
lightning_strike Count= 53.8| 8.33sec DPE=193459| 5% DPET= 0 DPR= 0.0 pDPS=23170 Miss=0.00% Hit=124021|82012|357123 Crit=273940|164023|833066|46.3%
main_gauche Count=377.1| 1.19sec DPE= 68007|13% DPET= 0 DPR= 0.0 pDPS=57118 Miss=0.00% Hit=44656|31061|98540 Crit=94960|62122|232687|46.5% Dodge=0.0%
melee_main_hand Count=276.3| 1.62sec DPE= 45417| 7% DPET= 40648 DPR= 0.0 pDPS=27914 Miss=19.00% Hit=34568|26932|69127 Crit=76608|53864|200871|45.3% Glance=27935|24.0% Dodge=0.0%
melee_off_hand Count=399.5| 1.12sec DPE= 27524| 6% DPET= 35075 DPR= 0.0 pDPS=24455 Miss=18.99% Hit=20947|16314|41874 Crit=46404|32628|121680|45.3% Glance=16926|24.0% Dodge=0.0%
multistrike_attack Count=337.7| 1.34sec DPE= 23294| 4% DPET= 0 DPR= 0.0 pDPS=17520 Miss=0.00% Hit=23293|2368|277689
multistrike_spell Count= 2.5| 94.55sec DPE= 35624| 0% DPET= 0 DPR= 0.0 pDPS= 198 Miss=0.03% Hit=35636|5032|329673
preparation Count= 1.8|307.98sec DPE= 0| 0% DPET= 0 DPR= 0.0 pDPS= 0 Miss=0.00%
revealing_strike Count= 19.2| 23.93sec DPE= 84513| 1% DPET= 87646 DPR= 2112.8 pDPS= 3614 Miss=0.00% Hit=55995|43091|92584 Crit=117626|86182|185167|46.3% Dodge=0.0% TickCount=149 UpTime=99.0%
rupture Count= 15.8| 27.10sec DPE=257140| 2% DPET=265223 DPR=10285.6 pDPS= 9030 Miss=0.00% Dodge=0.1% TickCount=189 MissTick=0.0% Tick=13781|7104|35074 CritTick=30287|14209|84178|46.5% UpTime=84.1%
shadow_blade Count=130.1| 3.35sec DPE= 89546| 6% DPET=100976 DPR= 0.0 pDPS=25977 Miss=0.00% Hit=57182|40037|129034 Crit=124888|80075|309682|47.8% Dodge=0.0%
shadow_blade_offhand Count=187.7| 2.32sec DPE= 54213| 5% DPET= 85789 DPR= 0.0 pDPS=22692 Miss=0.00% Hit=34620|24253|78164 Crit=75561|48506|187593|47.9% Dodge=0.0%
shadow_blades Count= 10.7| 43.56sec DPE= 0| 0% DPET= 0 DPR= 0.0 pDPS= 0 Miss=0.00%
sinister_strike Count=221.8| 2.02sec DPE=123580|14% DPET=131185 DPR= 2629.3 pDPS=61000 Miss=0.00% Hit=81281|62597|158032 Crit=172816|125193|402106|46.2% Dodge=0.0%
slice_and_dice Count= 14.2| 32.60sec DPE= 0| 0% DPET= 0 DPR= 0.0 pDPS= 0 Miss=0.00%
stormlash Count= 13.6| 24.11sec DPE=107194| 1% DPET= 0 DPR= 0.0 pDPS= 3314 Miss=0.04% Hit=91828|15097|412091 Crit=210825|30194|989018|12.9%
vanish Count= 4.7| 85.58sec DPE= 0| 0% DPET= 0 DPR= 0.0 pDPS= 0 Miss=0.00%
Constant Buffs: attack_power_multiplier/attack_speed/cooldown_reduction/critical_strike/mastery/spell_haste
Constant Buffs: spell_power_multiplier/stamina/str_agi_int
Dynamic Buffs:
adrenaline_rush : start=10.7 refresh= 0.0 interval= 43.6 trigger= 43.6 uptime=35% benefit=36%
berserking : start= 2.9 refresh= 0.0 interval=186.5 trigger=187.9 uptime= 6% benefit=26%
bloodlust : start= 1.0 refresh= 0.0 interval= 0.0 trigger= 0.0 uptime= 9% benefit=16%
dancing_steel : start=13.6 refresh= 8.4 interval= 34.2 trigger= 20.7 uptime=46%
dancing_steel_oh : start=13.6 refresh= 8.4 interval= 34.1 trigger= 20.7 uptime=46%
deep_insight : start=12.3 refresh= 0.0 interval= 36.8 trigger= 36.8 uptime=40% benefit=36%
dextrous : start= 4.4 refresh= 0.0 interval=117.0 trigger=117.0 uptime=19%
killing_spree : start=14.2 refresh= 0.0 interval= 32.5 trigger= 32.5 uptime= 9% benefit=17%
moderate_insight : start=12.4 refresh= 0.0 interval= 36.6 trigger= 36.6 uptime=20% benefit=21%
shadow_blades : start=10.7 refresh= 0.0 interval= 43.6 trigger= 43.6 uptime=28% benefit=36%
shallow_insight : start=12.6 refresh= 0.0 interval= 36.4 trigger= 36.4 uptime=21% benefit=20%
silent_blades : start=44.3 refresh= 0.0 interval= 9.9 trigger= 9.9 uptime= 0% benefit= 2%
skull_banner : start= 3.0 refresh= 0.0 interval=180.0 trigger=180.0 uptime= 7% benefit= 9%
slice_and_dice : start= 1.6 refresh= 12.6 interval=210.4 trigger= 32.6 uptime=100% benefit=100%
stealth : start= 1.0 refresh= 0.0 interval= 0.0 trigger= 0.0 uptime= 0%
stormlash : start= 2.0 refresh= 0.0 interval=300.0 trigger=300.0 uptime= 5%
synapse_springs_2 : start= 6.2 refresh= 0.0 interval= 79.1 trigger= 77.6 uptime=14%
vanish : start= 4.7 refresh= 0.0 interval= 85.4 trigger= 85.4 uptime= 0%
vicious : start= 8.2 refresh= 0.1 interval= 54.0 trigger= 53.2 uptime=18%
virmens_bite_potion : start= 2.0 refresh= 0.0 interval=411.2 trigger= 0.0 uptime=10%
Up-Times:
5.4% : Energy Cap
Procs:
53.8 | 8.33sec : lightning_strike
270.8 | 1.66sec : lightning_strike_stacks
1.8 | 181.62sec : no_revealing_strike
44.3 | 9.93sec : t16_2pc_melee
Gains:
7302.2 : energy_regen (energy) (overflow=5.4%)
2458.5 : adrenaline_rush (energy) (overflow=10.5%)
2208.2 : combat_potency (energy) (overflow=7.2%)
4.9 : energy_refund (energy)
2372.7 : relentless_strikes (energy)
DPS Plot Data ( min=-1000.0 max=1000.0 points=21 )
T16H profile changing the generators sub action list by adding the following line underneath the FoK one and turning off weakened armor debuff under the globals:
actions.generator+=/expose_armor,if=(debuff.weakened_armor.stack<3|debuff.weakened_armor.remains<2)&(combo_poi nts<5|(talent.anticipation.enabled&anticipation_charges<4))
Results:
Code:
DPS Ranking:
427380 100.0% Raid
427380 100.0% Rogue_Combat_T16H
HPS Ranking:
0 100.0% Raid
Player: Rogue_Combat_T16H troll rogue combat 90
DPS: 427379.8 DPS-Error=273.5/0.1% DPS-Range=59731/14.0% DPS-Convergence=70.9%
HPS: 0.0 HPS-Error=0.0/0.0%
DPR=13170.9 RPS-Out=32.4 RPS-In=32.4 Resource=(energy) Waiting=15.1 ApM=55.2
Talents: http://us.battle.net/wow/en/tool/talent-calculator#cZ!200002
Core Stats: strength=224|213(213) agility=33527|30565(29121) stamina=42501|38637(38637) intellect=130|124(124) spirit=158|158(158) mastery=49.32%|1966.00%(6998) health=741417|687321 mana=0|0
Spell Stats: power=0|0(0) hit=14.97%|14.97%(2554) crit=15.98%|10.98%(6581) haste=44.43%|37.55%(15959) speed=44.43%|37.55%(15959) manareg=0|0(0)
Attack Stats: power=103839|86090(180) hit=7.51%|7.51%(2554) crit=42.29%|34.94%(6581) expertise=7.46%/7.46%|7.46%/7.46%(2536) haste=37.55%|37.55%(15959) speed=51.31%|37.55%(15959)
Defense Stats: armor=22611|22611(22611) miss=0.00%|0.00% dodge=0.71%|0.71%(0) parry=0.00%|0.00%(0) block=0.00%|0.00%(0) crit=0.00%|0.00%
Glyphs: expose_armor
Priorities (actions.precombat):
flask,type=spring_blossoms/food,type=sea_mist_rice_noodles
apply_poison,lethal=deadly/snapshot_stats/virmens_bite_potion/stealth
marked_for_death,if=talent.marked_for_death.enabled
slice_and_dice,if=talent.marked_for_death.enabled
Priorities:
virmens_bite_potion,if=buff.bloodlust.react|target.time_to_die<40/auto_attack/kick
preparation,if=!buff.vanish.up&cooldown.vanish.remains>60
use_item,slot=hands,if=time=0|buff.shadow_blades.up
blood_fury,if=time=0|buff.shadow_blades.up
berserking,if=time=0|buff.shadow_blades.up/arcane_torrent,if=energy<60
blade_flurry,if=(active_enemies>=2&!buff.blade_flurry.up)|(active_enemies<2&buff.blade_flurry.up)
ambush
vanish,if=time>10&(combo_points<3|(talent.anticipation.enabled&anticipation_charges<3)|(buff.shadow_blades.down&(combo_points<4|(talent.anticipation.enabled&anticipation_charges<4))))&((talent.shadow_focus.enabled&buff.adrenaline_rush.down&energy<20)|(talent.subterfuge.enabled&energy>=90)|(!talent.shadow_focus.enabled&!talent.subterfuge.enabled&energy>=60))
shadow_blades,if=time>5/killing_spree,if=energy<45
adrenaline_rush,if=energy<35|buff.shadow_blades.up
slice_and_dice,if=buff.slice_and_dice.remains<2|(buff.slice_and_dice.remains<15&buff.bandits_guile.stack=11&combo_points>=4)
marked_for_death,if=talent.marked_for_death.enabled&(combo_points=0&dot.revealing_strike.ticking)
run_action_list,name=generator,if=combo_points<5|(talent.anticipation.enabled&anticipation_charges<=4&!dot.revealing_strike.ticking)
run_action_list,name=finisher,if=!talent.anticipation.enabled|buff.deep_insight.up|cooldown.shadow_blades.remains<=11|anticipation_charges>=4|(buff.shadow_blades.up&anticipation_charges>=3)
run_action_list,name=generator,if=energy>60|buff.deep_insight.down|buff.deep_insight.remains>5-combo_points
Priorities (actions.finisher):
rupture,if=ticks_remain<2&target.time_to_die>=26&(active_enemies<2|!buff.blade_flurry.up)
crimson_tempest,if=active_enemies>=7&dot.crimson_tempest_dot.ticks_remain<=2
eviscerate
Priorities (actions.generator):
fan_of_knives,line_cd=5,if=active_enemies>=4
expose_armor,if=(debuff.weakened_armor.stack<3|debuff.weakened_armor.remains<2)&(combo_points<5|anticipation_charges<4)
revealing_strike,if=ticks_remain<2/sinister_strike
Actions:
adrenaline_rush Count= 11.2| 41.53sec DPE= 0| 0% DPET= 0 DPR= 0.0 pDPS= 0 Miss=0.00%
ambush Count= 5.6| 87.69sec DPE=151207| 0% DPET=145904 DPR= 2521.1 pDPS= 1878 Miss=0.00% Hit=102050|85554|176444 Crit=212408|171107|423464|44.6% Dodge=0.1%
berserking Count= 2.8|194.94sec DPE= 0| 0% DPET= 0 DPR= 0.0 pDPS= 0 Miss=0.00%
deadly_poison_dot Count=532.1| 0.92sec DPE= 15621| 4% DPET= 0 DPR= 0.0 pDPS=18502 Miss=0.00% TickCount=149 MissTick=0.0% Tick=36036|24009|105266 CritTick=78695|48018|246774|46.1% UpTime=99.5%
deadly_poison_instant Count=531.1| 0.92sec DPE= 30298| 8% DPET= 0 DPR= 0.0 pDPS=35860 Miss=0.00% Hit=19458|12294|53883 Crit=42801|24588|129320|46.4%
eviscerate Count= 72.1| 6.12sec DPE=216672| 8% DPET=235603 DPR= 6190.6 pDPS=34814 Miss=0.00% Hit=139711|69590|310613 Crit=305505|139179|710143|46.5% Dodge=0.0%
expose_armor Count= 15.9| 29.10sec DPE= 0| 0% DPET= 0 DPR= 0.0 pDPS= 0 Miss=0.00% Dodge=0.0%
flurry_of_xuen Count= 0.0| 0.00sec DPE= 0| 5% DPET= 0 DPR= 0.0 pDPS=19980 Miss=0.00% TickCount=260 MissTick=0.0% Tick=22098|14054|65521 CritTick=48614|28108|152940|46.6% UpTime=17.3%
killing_spree Count= 14.1| 32.33sec DPE=1324426| 0% DPET=410094 DPR= 0.0 pDPS= 0 Miss=0.00% Dodge=0.0% TickCount=98 UpTime=9.3%
killing_spree_mh Count= 97.9| 4.39sec DPE=118063| 6% DPET= 0 DPR= 0.0 pDPS=25748 MissTick=0.0% Tick=77981|40918|160023 CritTick=164326|81837|384055|46.5%
killing_spree_oh Count= 97.9| 4.40sec DPE= 72413| 4% DPET= 0 DPR= 0.0 pDPS=15786 MissTick=0.0% Tick=47836|25065|98470 CritTick=100795|50131|236329|46.4%
lightning_strike Count= 53.8| 8.32sec DPE=192500| 5% DPET= 0 DPR= 0.0 pDPS=23070 Miss=0.00% Hit=123491|82012|365727 Crit=272796|164023|857095|46.3%
main_gauche Count=383.8| 1.17sec DPE= 67561|14% DPET= 0 DPR= 0.0 pDPS=57762 Miss=0.00% Hit=44442|29759|98540 Crit=94295|59518|232687|46.4% Dodge=0.0%
melee_main_hand Count=271.1| 1.65sec DPE= 45076| 6% DPET= 40418 DPR= 0.0 pDPS=27188 Miss=19.02% Hit=34437|25803|69127 Crit=76121|51606|204873|45.1% Glance=27717|24.0% Dodge=0.0%
melee_off_hand Count=392.0| 1.14sec DPE= 27320| 6% DPET= 34851 DPR= 0.0 pDPS=23826 Miss=19.01% Hit=20843|15630|41874 Crit=46119|31261|124104|45.2% Glance=16809|24.0% Dodge=0.0%
multistrike_attack Count=338.4| 1.34sec DPE= 23270| 4% DPET= 0 DPR= 0.0 pDPS=17547 Miss=0.00% Hit=23270|2368|284571
multistrike_spell Count= 2.5| 93.92sec DPE= 35079| 0% DPET= 0 DPR= 0.0 pDPS= 195 Miss=0.03% Hit=35098|5032|299702
preparation Count= 1.8|309.51sec DPE= 0| 0% DPET= 0 DPR= 0.0 pDPS= 0 Miss=0.00%
revealing_strike Count= 19.1| 23.95sec DPE= 84429| 1% DPET= 87750 DPR= 2110.7 pDPS= 3597 Miss=0.00% Hit=56028|42410|92584 Crit=117415|84821|222201|46.3% Dodge=0.0% TickCount=148 UpTime=98.7%
rupture Count= 16.0| 26.82sec DPE=256287| 2% DPET=264443 DPR=10251.6 pDPS= 9122 Miss=0.00% Dodge=0.0% TickCount=192 MissTick=0.0% Tick=13773|7104|31885 CritTick=30193|14209|76525|46.4% UpTime=85.2%
shadow_blade Count=136.3| 3.21sec DPE= 89518| 6% DPET=101232 DPR= 0.0 pDPS=27214 Miss=0.00% Hit=57360|40037|129034 Crit=124324|80075|304569|48.1% Dodge=0.0%
shadow_blade_offhand Count=196.8| 2.22sec DPE= 54121| 6% DPET= 85924 DPR= 0.0 pDPS=23748 Miss=0.00% Hit=34739|24253|76873 Crit=75183|48506|184496|48.0% Dodge=0.0%
shadow_blades Count= 11.2| 41.58sec DPE= 0| 0% DPET= 0 DPR= 0.0 pDPS= 0 Miss=0.00%
sinister_strike Count=212.2| 2.10sec DPE=123447|14% DPET=131687 DPR= 2626.3 pDPS=58335 Miss=0.00% Hit=81177|62597|165210 Crit=172509|125193|360530|46.3% Dodge=0.0%
slice_and_dice Count= 14.4| 32.16sec DPE= 0| 0% DPET= 0 DPR= 0.0 pDPS= 0 Miss=0.00%
stormlash Count= 13.5| 24.68sec DPE=104899| 1% DPET= 0 DPR= 0.0 pDPS= 3208 Miss=0.03% Hit=89887|15097|412091 Crit=205746|30194|989018|13.0%
vanish Count= 4.6| 87.69sec DPE= 0| 0% DPET= 0 DPR= 0.0 pDPS= 0 Miss=0.00%
Constant Buffs: attack_power_multiplier/attack_speed/cooldown_reduction/critical_strike/mastery/spell_haste
Constant Buffs: spell_power_multiplier/stamina/str_agi_int
Dynamic Buffs:
adrenaline_rush : start=11.2 refresh= 0.0 interval= 41.6 trigger= 41.6 uptime=37% benefit=37%
berserking : start= 2.8 refresh= 0.0 interval=193.6 trigger=194.4 uptime= 6% benefit=26%
bloodlust : start= 1.0 refresh= 0.0 interval= 0.0 trigger= 0.0 uptime= 9% benefit=16%
dancing_steel : start=13.5 refresh= 8.4 interval= 34.1 trigger= 20.7 uptime=46%
dancing_steel_oh : start=13.6 refresh= 8.4 interval= 34.1 trigger= 20.6 uptime=46%
deep_insight : start=11.9 refresh= 0.0 interval= 37.9 trigger= 37.9 uptime=39% benefit=35%
dextrous : start= 4.4 refresh= 0.0 interval=116.9 trigger=116.9 uptime=19%
killing_spree : start=14.1 refresh= 0.0 interval= 32.3 trigger= 32.3 uptime= 9% benefit=18%
moderate_insight : start=12.1 refresh= 0.0 interval= 37.6 trigger= 37.6 uptime=20% benefit=21%
shadow_blades : start=11.2 refresh= 0.0 interval= 41.6 trigger= 41.6 uptime=29% benefit=37%
shallow_insight : start=12.3 refresh= 0.0 interval= 37.4 trigger= 37.4 uptime=22% benefit=20%
silent_blades : start=42.4 refresh= 0.0 interval= 10.4 trigger= 10.4 uptime= 0% benefit= 2%
skull_banner : start= 3.0 refresh= 0.0 interval=180.0 trigger=180.0 uptime= 7% benefit= 8%
slice_and_dice : start= 1.7 refresh= 12.7 interval=206.7 trigger= 32.2 uptime=100% benefit=100%
stealth : start= 1.0 refresh= 0.0 interval= 0.0 trigger= 0.0 uptime= 0%
stormlash : start= 2.0 refresh= 0.0 interval=300.0 trigger=300.0 uptime= 5%
synapse_springs_2 : start= 6.2 refresh= 0.0 interval= 79.2 trigger= 78.8 uptime=14%
vanish : start= 4.6 refresh= 0.0 interval= 87.4 trigger= 87.4 uptime= 0%
vicious : start= 8.2 refresh= 0.1 interval= 54.3 trigger= 53.6 uptime=18%
virmens_bite_potion : start= 2.0 refresh= 0.0 interval=411.1 trigger= 0.0 uptime=10%
Up-Times:
6.1% : Energy Cap
Procs:
53.8 | 8.32sec : lightning_strike
270.8 | 1.66sec : lightning_strike_stacks
2.2 | 174.46sec : no_revealing_strike
42.4 | 10.35sec : t16_2pc_melee
Gains:
7243.5 : energy_regen (energy) (overflow=6.1%)
2552.2 : adrenaline_rush (energy) (overflow=11.2%)
2181.6 : combat_potency (energy) (overflow=8.1%)
4.9 : energy_refund (energy)
2528.9 : relentless_strikes (energy)
DPS Plot Data ( min=-1000.0 max=1000.0 points=21 )
Another T16H profile only leaving weakened armor ON and changing the expose armor line to this:
actions.generator+=/expose_armor,line_cd=30
Basically all that does is till simc to cast expose armor every 30 seconds.
Results:
Code:
DPS Ranking:
427704 100.0% Raid
427704 100.0% Rogue_Combat_T16H
HPS Ranking:
0 100.0% Raid
Player: Rogue_Combat_T16H troll rogue combat 90
DPS: 427703.9 DPS-Error=270.1/0.1% DPS-Range=52027/12.2% DPS-Convergence=71.4%
HPS: 0.0 HPS-Error=0.0/0.0%
DPR=13184.0 RPS-Out=32.4 RPS-In=32.4 Resource=(energy) Waiting=15.2 ApM=55.1
Talents: http://us.battle.net/wow/en/tool/talent-calculator#cZ!200002
Core Stats: strength=224|213(213) agility=33527|30565(29121) stamina=42501|38637(38637) intellect=130|124(124) spirit=158|158(158) mastery=49.32%|1966.00%(6998) health=741417|687321 mana=0|0
Spell Stats: power=0|0(0) hit=14.97%|14.97%(2554) crit=15.98%|10.98%(6581) haste=44.43%|37.55%(15959) speed=44.43%|37.55%(15959) manareg=0|0(0)
Attack Stats: power=103839|86090(180) hit=7.51%|7.51%(2554) crit=42.29%|34.94%(6581) expertise=7.46%/7.46%|7.46%/7.46%(2536) haste=37.55%|37.55%(15959) speed=51.31%|37.55%(15959)
Defense Stats: armor=22611|22611(22611) miss=0.00%|0.00% dodge=0.71%|0.71%(0) parry=0.00%|0.00%(0) block=0.00%|0.00%(0) crit=0.00%|0.00%
Glyphs: expose_armor
Priorities (actions.precombat):
flask,type=spring_blossoms/food,type=sea_mist_rice_noodles
apply_poison,lethal=deadly/snapshot_stats/virmens_bite_potion/stealth
marked_for_death,if=talent.marked_for_death.enabled
slice_and_dice,if=talent.marked_for_death.enabled
Priorities:
virmens_bite_potion,if=buff.bloodlust.react|target.time_to_die<40/auto_attack/kick
preparation,if=!buff.vanish.up&cooldown.vanish.remains>60
use_item,slot=hands,if=time=0|buff.shadow_blades.up
blood_fury,if=time=0|buff.shadow_blades.up
berserking,if=time=0|buff.shadow_blades.up/arcane_torrent,if=energy<60
blade_flurry,if=(active_enemies>=2&!buff.blade_flurry.up)|(active_enemies<2&buff.blade_flurry.up)
ambush
vanish,if=time>10&(combo_points<3|(talent.anticipation.enabled&anticipation_charges<3)|(buff.shadow_blades.down&(combo_points<4|(talent.anticipation.enabled&anticipation_charges<4))))&((talent.shadow_focus.enabled&buff.adrenaline_rush.down&energy<20)|(talent.subterfuge.enabled&energy>=90)|(!talent.shadow_focus.enabled&!talent.subterfuge.enabled&energy>=60))
shadow_blades,if=time>5/killing_spree,if=energy<45
adrenaline_rush,if=energy<35|buff.shadow_blades.up
slice_and_dice,if=buff.slice_and_dice.remains<2|(buff.slice_and_dice.remains<15&buff.bandits_guile.stack=11&combo_points>=4)
marked_for_death,if=talent.marked_for_death.enabled&(combo_points=0&dot.revealing_strike.ticking)
run_action_list,name=generator,if=combo_points<5|(talent.anticipation.enabled&anticipation_charges<=4&!dot.revealing_strike.ticking)
run_action_list,name=finisher,if=!talent.anticipation.enabled|buff.deep_insight.up|cooldown.shadow_blades.remains<=11|anticipation_charges>=4|(buff.shadow_blades.up&anticipation_charges>=3)
run_action_list,name=generator,if=energy>60|buff.deep_insight.down|buff.deep_insight.remains>5-combo_points
Priorities (actions.finisher):
rupture,if=ticks_remain<2&target.time_to_die>=26&(active_enemies<2|!buff.blade_flurry.up)
crimson_tempest,if=active_enemies>=7&dot.crimson_tempest_dot.ticks_remain<=2
eviscerate
Priorities (actions.generator):
fan_of_knives,line_cd=5,if=active_enemies>=4/expose_armor,line_cd=30
revealing_strike,if=ticks_remain<2/sinister_strike
Actions:
adrenaline_rush Count= 11.2| 41.64sec DPE= 0| 0% DPET= 0 DPR= 0.0 pDPS= 0 Miss=0.00%
ambush Count= 5.6| 87.00sec DPE=152691| 0% DPET=147343 DPR= 2545.9 pDPS= 1898 Miss=0.00% Hit=102931|85554|176444 Crit=214470|171107|423464|44.7% Dodge=0.1%
berserking Count= 2.8|194.28sec DPE= 0| 0% DPET= 0 DPR= 0.0 pDPS= 0 Miss=0.00%
deadly_poison_dot Count=532.4| 0.93sec DPE= 15630| 4% DPET= 0 DPR= 0.0 pDPS=18522 Miss=0.00% TickCount=149 MissTick=0.0% Tick=36058|24009|105266 CritTick=78743|48018|252638|46.2% UpTime=99.5%
deadly_poison_instant Count=531.4| 0.93sec DPE= 30314| 8% DPET= 0 DPR= 0.0 pDPS=35895 Miss=0.00% Hit=19473|12294|53883 Crit=42825|24588|129320|46.4%
eviscerate Count= 71.8| 6.15sec DPE=216677| 8% DPET=235506 DPR= 6190.7 pDPS=34663 Miss=0.00% Hit=139681|69590|278503 Crit=305905|139179|897177|46.4% Dodge=0.0%
expose_armor Count= 14.9| 30.96sec DPE= 0| 0% DPET= 0 DPR= 0.0 pDPS= 0 Miss=0.00% Dodge=0.0%
flurry_of_xuen Count= 0.0| 0.00sec DPE= 0| 5% DPET= 0 DPR= 0.0 pDPS=20027 Miss=0.00% TickCount=260 MissTick=0.0% Tick=22119|14669|63978 CritTick=48684|29338|149237|46.6% UpTime=17.3%
killing_spree Count= 14.2| 32.08sec DPE=1323575| 0% DPET=409902 DPR= 0.0 pDPS= 0 Miss=0.00% Dodge=0.0% TickCount=98 UpTime=9.4%
killing_spree_mh Count= 98.4| 4.36sec DPE=118003| 6% DPET= 0 DPR= 0.0 pDPS=25873 MissTick=0.0% Tick=78071|42709|160023 CritTick=164231|85418|384055|46.4%
killing_spree_oh Count= 98.4| 4.36sec DPE= 72382| 4% DPET= 0 DPR= 0.0 pDPS=15863 MissTick=0.0% Tick=47884|26162|98470 CritTick=100740|52324|236329|46.4%
lightning_strike Count= 53.8| 8.33sec DPE=192450| 5% DPET= 0 DPR= 0.0 pDPS=23046 Miss=0.00% Hit=123578|82012|365727 Crit=272814|164023|812416|46.2%
main_gauche Count=384.0| 1.17sec DPE= 67650|14% DPET= 0 DPR= 0.0 pDPS=57850 Miss=0.00% Hit=44502|31061|98540 Crit=94443|62122|236497|46.4% Dodge=0.0%
melee_main_hand Count=271.2| 1.65sec DPE= 45212| 6% DPET= 40522 DPR= 0.0 pDPS=27280 Miss=18.95% Hit=34448|26932|69127 Crit=76272|53864|204310|45.2% Glance=27792|24.0% Dodge=0.0%
melee_off_hand Count=392.1| 1.14sec DPE= 27393| 6% DPET= 34931 DPR= 0.0 pDPS=23900 Miss=19.00% Hit=20862|16314|41874 Crit=46218|32628|123763|45.2% Glance=16841|24.0% Dodge=0.0%
multistrike_attack Count=338.8| 1.34sec DPE= 23259| 4% DPET= 0 DPR= 0.0 pDPS=17558 Miss=0.00% Hit=23259|2368|267885
multistrike_spell Count= 2.4| 94.17sec DPE= 35081| 0% DPET= 0 DPR= 0.0 pDPS= 194 Miss=0.02% Hit=35082|5032|299702
preparation Count= 1.8|309.32sec DPE= 0| 0% DPET= 0 DPR= 0.0 pDPS= 0 Miss=0.00%
revealing_strike Count= 19.1| 23.95sec DPE= 84627| 1% DPET= 87929 DPR= 2115.7 pDPS= 3606 Miss=0.00% Hit=56069|43091|107336 Crit=117704|86182|214673|46.4% Dodge=0.0% TickCount=148 UpTime=98.7%
rupture Count= 16.0| 26.76sec DPE=256623| 2% DPET=264888 DPR=10264.9 pDPS= 9135 Miss=0.00% Dodge=0.0% TickCount=192 MissTick=0.0% Tick=13765|7104|35074 CritTick=30235|14209|84178|46.4% UpTime=85.3%
shadow_blade Count=136.1| 3.21sec DPE= 89275| 6% DPET=101009 DPR= 0.0 pDPS=27103 Miss=0.00% Hit=57310|40037|129034 Crit=124141|80075|309682|47.9% Dodge=0.0%
shadow_blade_offhand Count=196.6| 2.22sec DPE= 54002| 6% DPET= 85779 DPR= 0.0 pDPS=23667 Miss=0.00% Hit=34691|24253|78164 Crit=75090|48506|187593|47.8% Dodge=0.0%
shadow_blades Count= 11.2| 41.68sec DPE= 0| 0% DPET= 0 DPR= 0.0 pDPS= 0 Miss=0.00%
sinister_strike Count=212.9| 2.09sec DPE=123252|14% DPET=131457 DPR= 2622.3 pDPS=58428 Miss=0.00% Hit=81148|62597|151165 Crit=172271|125193|447876|46.2% Dodge=0.0%
slice_and_dice Count= 14.4| 32.26sec DPE= 0| 0% DPET= 0 DPR= 0.0 pDPS= 0 Miss=0.00%
stormlash Count= 13.5| 24.55sec DPE=104646| 1% DPET= 0 DPR= 0.0 pDPS= 3195 Miss=0.02% Hit=89531|15097|412091 Crit=206117|30194|989018|13.0%
vanish Count= 4.6| 86.96sec DPE= 0| 0% DPET= 0 DPR= 0.0 pDPS= 0 Miss=0.00%
Constant Buffs: attack_power_multiplier/attack_speed/cooldown_reduction/critical_strike/mastery/spell_haste
Constant Buffs: spell_power_multiplier/stamina/str_agi_int
Dynamic Buffs:
adrenaline_rush : start=11.2 refresh= 0.0 interval= 41.6 trigger= 41.6 uptime=37% benefit=37%
berserking : start= 2.8 refresh= 0.0 interval=193.7 trigger=194.2 uptime= 6% benefit=26%
bloodlust : start= 1.0 refresh= 0.0 interval= 0.0 trigger= 0.0 uptime= 9% benefit=16%
dancing_steel : start=13.6 refresh= 8.4 interval= 34.1 trigger= 20.7 uptime=46%
dancing_steel_oh : start=13.5 refresh= 8.3 interval= 34.2 trigger= 20.7 uptime=46%
deep_insight : start=11.9 refresh= 0.0 interval= 37.8 trigger= 37.8 uptime=39% benefit=35%
dextrous : start= 4.4 refresh= 0.0 interval=116.9 trigger=116.9 uptime=19%
killing_spree : start=14.2 refresh= 0.0 interval= 32.1 trigger= 32.1 uptime= 9% benefit=18%
moderate_insight : start=12.1 refresh= 0.0 interval= 37.5 trigger= 37.5 uptime=20% benefit=21%
shadow_blades : start=11.2 refresh= 0.0 interval= 41.7 trigger= 41.7 uptime=29% benefit=37%
shallow_insight : start=12.3 refresh= 0.0 interval= 37.3 trigger= 37.3 uptime=22% benefit=20%
silent_blades : start=42.6 refresh= 0.0 interval= 10.3 trigger= 10.3 uptime= 0% benefit= 2%
skull_banner : start= 3.0 refresh= 0.0 interval=180.0 trigger=180.0 uptime= 7% benefit= 8%
slice_and_dice : start= 1.7 refresh= 12.6 interval=196.9 trigger= 32.3 uptime=100% benefit=100%
stealth : start= 1.0 refresh= 0.0 interval= 0.0 trigger= 0.0 uptime= 0%
stormlash : start= 2.0 refresh= 0.0 interval=300.0 trigger=300.0 uptime= 5%
synapse_springs_2 : start= 6.2 refresh= 0.0 interval= 79.1 trigger= 78.6 uptime=14%
vanish : start= 4.6 refresh= 0.0 interval= 87.1 trigger= 87.1 uptime= 0%
vicious : start= 8.2 refresh= 0.1 interval= 54.4 trigger= 53.5 uptime=18%
virmens_bite_potion : start= 2.0 refresh= 0.0 interval=411.2 trigger= 0.0 uptime=10%
Up-Times:
6.0% : Energy Cap
Procs:
53.8 | 8.33sec : lightning_strike
270.6 | 1.66sec : lightning_strike_stacks
2.1 | 170.99sec : no_revealing_strike
42.6 | 10.31sec : t16_2pc_melee
Gains:
7248.4 : energy_regen (energy) (overflow=6.1%)
2548.1 : adrenaline_rush (energy) (overflow=11.3%)
2185.7 : combat_potency (energy) (overflow=8.0%)
5.0 : energy_refund (energy)
2521.5 : relentless_strikes (energy)
DPS Plot Data ( min=-1000.0 max=1000.0 points=21 )
I put the full output in because I want you to notice the effective CD of adrenaline rush and killing spree, and also note the number of uses over a 450sec fight. Using EA every 30 seconds results in a 2 second shorter effective cd on adrenaline rush and ~0.3-0.4sec shorter effective cd on killing spree, for an additional 0.5 uses of AR and no real difference on killing spree.
Look man, when I stumbled on this (from trying to figure out who to sunder in my own raid group by simming our characters and actual dps) it seemed as counterintuitive to me as it does to you. I'm a scientist by trade. I don't question the results and write them off, I try to understand why the results are what they are. Could the problem be simc's modeling? Sure, but if their modeling of armor is off, then so is every other utility and they would need to go back to the drawing board.
It may be worth finding out how often you need to cast expose armor before the opportunity cost of sinister strike (and its associated effects, such as BG advancement) starts to become too high.