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    Data Monster Simca's Avatar
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    Patch 7.3.2 PTR - Build 25135

    Patch PTR - Build 25135
    Build 25135 will be deployed to the PTR realms soon.

    Achievement Changes
    Originally Posted by MMO-Champion
    Player vs. Player
    • Dominant Combatant Win 100 Arena (3v3) or 40 Rated Battlegrounds in Legion Season 6. Reward: Vicious Saddle.15 points.
    • Dominant Combatant Win 100 Arena (3v3) or 40 Rated Battlegrounds in Legion Season 6. Reward: Vicious Saddle.15 points.



    Spell Changes
    Originally Posted by MMO-Champion
    Item Set Bonuses

    Druid (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    PvP Talents
    • Enraged Maim You deal (600% of weapon damage) Physical damage and incapacitate the target for 6 5 sec. Requires Cat Form. Feral Druid - Tier 4 PvP Talent. 35 Energy. Melee range. Instant. 6 sec cooldown. 10 sec cooldown.

    Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    Talents
    • One with the Pack Grants Wild Call a 30% increased chance to reduce reset the cooldown of Dire Beast. Beast Mastery Hunter - Level 60 Talent.

    Mage (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    Fire & Frost

    Raid & Dungeon Abilities
    • Annihilation The Fel Reaver calls annihilation missiles down, inflicting 2,500,000 2,505,000 Fire damage to players within 4 yards. Impacts that are not absorbed inflict 2,500,000 Fire damage to everyone. Unlimited range. Instant. trigger Annihilation Blast. Unlimited range. Instant.
    • Annihilation Blast Name changed from "Annihilation" to "Annihilation Blast". The Fel Reaver calls annihilation missiles down, inflicting 2,500,000 Fire damage to players within 4 yards. Impacts that are not absorbed inflict 2,500,000 Fire damage to everyone. 300 yd range. Instant. Inflicts 2,505,000 Fire damage to all enemies. 300 yd range. Instant.
    • Apocalypse Drive The fel reaver powers up its Apocalypse Drive, that inflicts 459,690 Fire damage every 4 sec. Unless one of the reaver's weapons is destroyed before the cast is finished, Apocalypse Drive inflicts an additional 10,000,000 Fire damage to everyone. 300 yd range. 20 sec cast. 30 sec cast.
    • Bladestorm Immediately after using Demonic Charge, the Shocktrooper begins slashing enemies Slashes wildly inflicting 1,100,000 Physical damage to all enemies within 5 yds every 1 sec for 6 sec. Melee range. Instant.
    • Bladestorm Immediately after using Demonic Charge, the Shocktrooper begins slashing enemies Slashes wildly inflicting 1,100,000 Physical damage to all enemies within 5 yds every 1 sec for 6 sec. Melee range. Instant.
    • Blastwire Triggering a Blastwire causes it to explode, inflicting 1,325,000 1,290,000 Fire damage to all players. Instant.
    • Burning Spit Spits up a vile liquid, inflicting 520,000 Fire damage to the current target. and inflicts 250,000 Fire damage every 1 sec. 40 yd range. 1.2 sec cast.
    • Chaos Pulse Fires a pulse of Fel energy at an enemy, inflicting 110,000 190,000 Fire damage per shot in bursts of 3 missiles. Each missile also causes the affected enemy to take 1% extra damage from all sources for 6 sec, up to a maximum of 15%. 300 yd range. Instant.
    • Chaos Pulse (New) Fires a pulse of Fel energy at an enemy, inflicting 190,000 Fire damage per shot in bursts of 3 missiles. Each missile also causes the affected enemy to take 1% extra damage from all sources for 6 sec, up to a maximum of 15%. 300 yd range. Instant.
    • Charged Blasts The caster calls upon Legion ships to track a player. After 5.5 sec, the ship fires in a line, striking all targets for 1,500,000 Fire damage, burning them for an additional 650,000 1,170,000 Fire damage every 3 sec for 18 sec. Instant.
    • Conflagration Hurls bombs, creating burning orbs that slowly travel down the walkway. Coming into contact with a flaming orb inflicts 2,000,000 Fire damage and knocks the target back 2,140,000 Fire damage and reducing movement speed by 50% for 6 sec. When Imonar enters a lethal stance, these orbs burn for an additional 575,000 1,135,750 Fire damage every 2 sec for 12 sec. The intermission ends when Conflagration is interrupted. 2 min cast (Channeled).
    • Conflagration Hurls bombs, creating burning orbs that slowly travel down the walkway. Coming into contact with a flaming orb inflicts 2,000,000 Fire damage and knocks the target back 2,140,000 Fire damage and reducing movement speed by 50% for 6 sec. When Imonar enters a lethal stance, these orbs burn for an additional 575,000 1,135,750 Fire damage every 2 sec for 12 sec. The intermission ends when Conflagration is interrupted. 2 min cast (Channeled).
    • Conflagration Hurls bombs, creating burning orbs that slowly travel down the walkway. Coming into contact with a flaming orb inflicts 2,000,000 Fire damage and knocks the target back 2,140,000 Fire damage and reducing movement speed by 50% for 6 sec. When Imonar enters a lethal stance, these orbs burn for an additional 575,000 1,135,750 Fire damage every 2 sec for 12 sec. The intermission ends when Conflagration is interrupted. 300 yd range. Instant.
    • Conflagration Hurls bombs, creating burning orbs that slowly travel down the walkway. Coming into contact with a flaming orb inflicts 2,000,000 Fire damage and knocks the target back, causing them to burn for an additional 575,000 2,140,000 Fire damage, reduces movement speed by 50%, and burns for an additional 1,135,750 Fire damage every 2 sec for 12 sec. The intermission ends when Conflagration is interrupted. 300 yd range. Instant.
    • Consuming Sphere Ejects a sphere of shadow magic towards a targeted location, inflicting 350,000 407,000 Shadow damage every second upon contact. Unlimited range. Instant.
    • Consuming Sphere Ejects a sphere of shadow magic towards a targeted location, inflicting 350,000 407,000 Shadow damage every second upon contact. Unlimited range. Instant.
    • Consuming Sphere Ejects a sphere of shadow magic towards a targeted location, inflicting 350,000 407,000 Shadow damage every second upon contact. Unlimited range. Instant.
    • Cosmic Glare Thu'raya's watchful eye casts its gaze upon two targets, then conjures a beam of the purest fel, between them, inflicting 1,000,000 Fire damage to anyone in the area between the targets and knocking them back. This damage ignores armor. 200 yd range. Instant.
    • Decay Inflicts 277,500 Inflicts 556,000 Shadow damage every 3 sec for 12 sec to enemies in a 25 yard frontal cone. This effect stacks. 100 yd range. Instant.
    • Decimation Hurls fel energy at random enemies that places an aura on the targets. When the aura expires, the enemy destination is bombarded with missiles, inflicting 2,500,000 2,505,000 Fire damage to enemies within 100 yards and 100,000 100,050 Fire damage to everyone. Unlimited range. Instant.
    • Decimation Hurls fel energy at random enemies that places an aura on the targets. When the aura expires, the enemy destination is bombarded with missiles, inflicting 2,500,000 2,505,000 Fire damage to enemies within 100 yards and 100,000 100,050 Fire damage to everyone. Unlimited range. Instant.
    • Demolish The Fel Reaver targets enemies with void energy, splitting 6,000,000 18,200,000 Shadow damage among all players within 10 yards of a target, and increasing the Shadow damage taken by 100% for 3 sec. 200 yd range. Instant.
    • Demolish The Fel Reaver targets enemies with void energy, splitting 6,000,000 14,000,000 Shadow damage among all players within 10 yards of a target and increasing the Shadow damage taken by 100% for 3 sec. 200 yd range. Instant. until cancelled. 200 yd range. Instant.
    • Diabolic Bomb Instant. Kin'garoth creates a bomb of fel energy that explodes when touched by a player, inflicting 4,160,000 Shadow damage to all players within 200 yard radius. Players farther from the impact take less damage. Instant.
    • Diabolic Bomb Kin'garoth creates a bomb of fel energy that explodes when touched by a player, inflicting 3,200,000 4,160,000 Shadow damage to all players within 200 yard radius. Players farther from the impact take less damage. 200 yd range. Instant.
    • Empowered Pulse Grenade The caster sticks several Empowered Pulse Grenades to players for 10 min. These inflict 510,250 612,000 Nature damage to all players within 5 yds and knock others away every 2 sec. Instant.
    • Empowered Pulse Grenade The caster sticks several Empowered Pulse Grenades to players for 10 min. These inflict 510,250 612,000 Nature damage to all players within 5 yds and knock others away every 2 sec. Instant.
    • Empowered Pulse Grenade The caster sticks several Empowered Pulse Grenades to players for 10 min. These inflict 510,250 612,000 Nature damage to all players within 5 yds and knock others away every 2 sec. Instant.
    • Empowered Shrapnel Blast The caster calls upon a large Legion ship to bombard players. Each empowered blast strikes the ground, inflicting 2,250,000 Fire damage to players within 3 yds, causing them to burn for 450,000 Fire damage every 2 sec until they die. 300 yd range. Instant. 500 yd range. Instant.
    • Enflamed Pulses for 2,220,000 1,300,000 Fire damage after 4 sec to the target and nearby allies within 8 yards. Unlimited range. Instant.
    • Exploit Weakness Name changed from "Sundering Claws" to "Exploit Weakness". Slashes with razor sharp claws at all enemies in a frontal cone within 10 yards Strike enemies within 10 yards where they are the weakest, inflicting 1,250,000 Physical damage and increasing Physical damage taken by 75% for 16 sec. 10 yd range. Instant.
    • Fel Fireball (New) Inflicts 1,200,000 Fire damage to an enemy. 40 yd range. 3 sec cast.
    • Flame Reverberation Kin'garoth smashes a target inflicting 0 1,505,000 Physical damage to everyone in a 0 5 yard radius. The attack leaves behind a permanent Detonation Charge that explodes, inflicting 3,000,000 Fire damage to nearby enemies any time Reverberating Strike is cast. 10 yd range. Instant.
    • Flashfreeze Diima freezes her current enemy, inflicting [*1,000,000 Diima strikes her current enemy with a deep chill, inflicting [*8,400,000 + 42.9% of Spell Power*] Frost damage and stunning the target for 6 sec. 45 yd range. Instant. slowing the target's movement speed by 10% for 20 sec. This effect stacks. 45 yd range. Instant.
    • Gathering Power Inflicts 300,000 Inflicts 258,500 Fire damage to all players and increases all damage done by 5% for 20 sec. This effect continues to grow in intensity until Conflagration is interrupted. Instant.
    • Infernal Rockets Blasts players who stray from the platform with rockets, inflicting 2,000,000 997,500 Fire damage and increasing their Fire damage taken by 25% for 30 sec. This effect stacks. Instant.
    • Infernal Rockets Blasts players who stray from the platform with rockets, inflicting 2,000,000 997,500 Fire damage and increasing their Fire damage taken by 25% for 30 sec. This effect stacks. Instant.
    • Machinations of Aman'Thul Name changed from "Time Collapse" to "Machinations of Aman'Thul".
    • Paraxis Artillery Name changed from "Artillery Strike" to "Paraxis Artillery". The Paraxis fires several bolts of Fel energy at random players, inflicting 425,000 592,500 Fire damage to the target over 5 sec. Unlimited range. Instant. Unlimited range. Instant.
    • Purging Protocol Gigantic doors close and flames purge the construction bays, killing anyone inside. Instant. Construction bays fill with fire, inflicting 800,000 Fire damage every 1 sec for 5 sec. The gigantic doors then close, killing anyone inside. Instant.
    • Purging Protocol (New) Construction bays fill with fire, inflicting 800,000 Fire damage every 1 sec for 5 sec. The gigantic doors then close, killing anyone inside. Instant.
    • Reorigination Pulse Inflicts 15,000,000 Inflicts 0 Arcane damage to all players within the area of effect of the Reoirigination Pulse. Unlimited range. Instant. and 15,000,000 Arcane damage to players within area of the Reorigination Pulse. Unlimited range. Instant.
    • Reverberating Strike Kin'garoth smashes a target inflicting 0 1,505,000 Physical damage to everyone in a 0 5 yard radius. The attack leaves behind a permanent Detonation Charge that explodes, inflicting 3,000,000 Fire damage to nearby enemies any time Reverberating Strike is cast. Melee range. Instant.
    • Reverberating Strike Kin'garoth smashes a target inflicting 1,500,000 1,505,000 Physical damage to everyone in a 5 yard radius. The attack leaves behind a permanent Detonation Charge that explodes, inflicting 3,000,000 Fire damage to nearby enemies any time Reverberating Strike is cast. Unlimited range. 1.2 sec cast.
    • Ruiner Expels a beam of fel energy, inflicting 1,900,000 Fire damage every 0.5 sec. Instant. 0.25 sec. Instant.
    • Sense of Dread (New) Inflicts increasing Shadow damage while any titan's soul is tormented. 300 yd range. Instant.
    • Sense of Dread spelldesc253,752 Instant.
    • Shadow Blades Asara conjures three blades of shadow and sends them flying forward. Enemies that collide with the blades are knocked back and take 500,000 Shadow damage. Instant. 1,000,000 Shadow damage. Instant.
    • Shadow Storm Shadows erupt from the caster, inflicting 300,000 390,650 Shadow damage to random targets every 1 sec. for 6 sec. 300 yd range. Instant.
    • Shattering Strike Kin'garoth pounds the ground, inflicting 600,000 Nature damage to all enemies. 25 yd range. 1.2 sec cast. 1.5 sec cooldown.
    • Shrapnel Blast Stepping near a shrapnel mine causes it to trigger, inflicting 1,300,000 975,000 Physical damage and causing targets within 4 yds to bleed for 920,000 689,000 Physical damage every 2 sec for 30 sec. Instant.
    • Shrapnel Blast When a shrapnel mine is created, it inflicts 600,000 360,000 Fire damage to all players. Stepping near a mine causes it to trigger, inflicting 1,300,000 975,000 Physical damage and causing targets within 4 yds to bleed for 920,000 689,000 Physical damage every 2 sec for 30 sec. Instant.
    • Shrapnel Blast When a shrapnel mine is created, it inflicts 600,000 360,000 Fire damage to all players. Stepping near a mine causes it to trigger, inflicting 1,300,000 975,000 Physical damage and causing targets within 4 yds to bleed for 920,000 689,000 Physical damage every 2 sec for 30 sec. 10 yd range. Instant.
    • Singed Inflicts 66,700 Inflicts 93,300 Fire damage every second for 9 sec, but grants immunity to Molten Flare. This effect stacks. 100 yd range. Instant.
    • Siphoned Pulses for 5,190,000 4,000,000 Shadow damage after 4 sec divided evenly amongst the target and nearby allies within 8 yards. Unlimited range. Instant.
    • Siphoned Pulses for 5,190,000 4,000,000 Shadow damage after 4 sec divided evenly amongst the target and nearby allies within 8 yards. Unlimited range. Instant.
    • Smouldering Inflicts 138,750 Inflicts 296,000 Fire damage every 1.5 sec for 12 sec to enemies in a 25 yard frontal cone. This effect stacks. 100 yd range. Instant.
    • Spectral Army of Norgannon An army of arcane visages manifests from Norgannon's torment. Each inflicts 7,250,000 Arcane damage, and an additional 3,000,000 Arcane damage every 1 sec to nearby players. Unlimited range. Instant.
    • Storm of Darkness Asara covers the arena in a mass of darkness, inflicting 500,000 Shadow damage every 5 1 sec for 15 sec. Instant.
    • Sunder Bashes an enemy for 450,000 Nature damage. 15 yd range. 0.4 sec cast. 2 sec cooldown.
    • Touch of the Cosmos The Fel-infused touch of the cosmos flows from Thu'raya, inflicting 2,000,000 Fire damage to each target random enemy targets. Limited to 5 targets. 100 yd range. 2.5 sec cast.
    • Whirling Saber Noura throws a flaming sword towards a random player, inflicting 1,670,000 Physical Fire damage upon landing. The blade then begins to spin and return to Noura, inflicting 550,000 Physical Fire damage every 1 sec to all nearby enemies as it moves. Instant.
    • Whirling Saber Noura throws a flaming sword towards a random player, inflicting 1,670,000 Physical Fire damage upon landing. The blade then begins to spin and return to Noura, inflicting 550,000 Physical Fire damage every 1 sec to all nearby enemies as it moves. 150 yd range. Instant.

    Item Effects
    • Awoken Essence Name changed from "Stabilized Essence" to "Awoken Essence".
    • Corruption of Shatug Your melee and ranged abilities Your autoattacks have a chance to increase your Critical Strike by 1,034 for 12 sec. Approximately 3 procs per minute.
    • Create Belt Create a soulbound item appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: . Leather item. 3 sec cast. Reagents: .
    • Create Belt Create a soulbound item appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: . Cloth item. 3 sec cast. Reagents: .
    • Create Belt Create a soulbound item appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: . Plate item. 3 sec cast. Reagents: .
    • Create Belt Create a soulbound item appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: . Mail item. 3 sec cast. Reagents: .
    • Create Boots Create a soulbound item appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: . Plate item. 3 sec cast. Reagents: .
    • Create Boots Create a soulbound item appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: . Cloth item. 3 sec cast. Reagents: .
    • Create Boots Create a soulbound item appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: . Mail item. 3 sec cast. Reagents: .
    • Create Boots Create a soulbound item appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: . Leather item. 3 sec cast. Reagents: .
    • Create Bracer Create a soulbound item appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: . Mail item. 3 sec cast. Reagents: .
    • Create Bracer Create a soulbound item appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: . Cloth item. 3 sec cast. Reagents: .
    • Create Bracer Create a soulbound item appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: . Plate item. 3 sec cast. Reagents: .
    • Create Bracer Create a soulbound item appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: . Leather item. 3 sec cast. Reagents: .
    • Create Chest Create a soulbound item appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: . Mail item. 3 sec cast. Reagents: .
    • Create Chest Create a soulbound item appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: . Cloth item. 3 sec cast. Reagents: .
    • Create Chest Create a soulbound item appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: . Leather item. 3 sec cast. Reagents: .
    • Create Chest Create a soulbound item appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: . Plate item. 3 sec cast. Reagents: .
    • Create Glove Create a soulbound item appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: . Cloth item. 3 sec cast. Reagents: .
    • Create Glove Create a soulbound item appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: . Leather item. 3 sec cast. Reagents: .
    • Create Glove Create a soulbound item appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: . Plate item. 3 sec cast. Reagents: .
    • Create Glove Create a soulbound item appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: . Mail item. 3 sec cast. Reagents: .
    • Create Helm Create a soulbound item appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: . Cloth item. 3 sec cast. Reagents: .
    • Create Helm Create a soulbound item appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: . Leather item. 3 sec cast. Reagents: .
    • Create Helm Create a soulbound item appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: . Plate item. 3 sec cast. Reagents: .
    • Create Helm Create a soulbound item appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: . Mail item. 3 sec cast. Reagents: .
    • Create Legs Create a soulbound item appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: . Leather item. 3 sec cast. Reagents: .
    • Create Legs Create a soulbound item appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: . Plate item. 3 sec cast. Reagents: .
    • Create Legs Create a soulbound item appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: . Cloth item. 3 sec cast. Reagents: .
    • Create Legs Create a soulbound item appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: . Mail item. 3 sec cast. Reagents: .
    • Create Shoulder Create a soulbound item appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: . Mail item. 3 sec cast. Reagents: .
    • Create Shoulder Create a soulbound item appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: . Cloth item. 3 sec cast. Reagents: .
    • Create Shoulder Create a soulbound item appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: . Plate item. 3 sec cast. Reagents: .
    • Create Shoulder Create a soulbound item appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: . Leather item. 3 sec cast. Reagents: .
    • Echo of Gorshalach Your melee attacks have a chance to grant an Echo of Gorshalach. On reaching 15 applications, you lash out with a devastating combination of attacks, striking all enemies for 476,287 Fire damage critically striking enemies in a 15 yd cone in front of you. for 476,287 Fire damage. Approximately 7.5 procs per minute.
    • Fire Mines Your melee and ranged attacks have a chance to plant a Fire Mine Fire Mines at the enemy's feet. Fire Mines detonate after 15 sec, inflicting 45,181 Fire damage to all enemies within 12 yds. Approximately 7 procs per minute.
    • Flames of F'harg Your autoattacks Your melee and ranged abilities have a chance to increase your Strength or Agility by 1,303 for 12 sec. Approximately 3 procs per minute.
    • Mark of Aggramar Taking damage has a chance to increase your Armor by 1,197 for 15 sec. Aggramar's Fortitude When empowered by the Pantheon, your maximum health is increased by 652,038 for 15 sec, and you are healed to full health. Approximately 2 procs per minute. 2.2 procs per minute.
    • Mark of Eonar Your healing effects have a chance to grow an Emerald Blossom nearby, which heals a random injured ally for 25,991 every 2 sec. Lasts 12 23,392 every 2 sec. Lasts 14 sec. Eonar's Verdant Embrace When empowered by the Pantheon, your next 6 direct healing spells grant the target a shield that prevents 43,469 damage for 30 sec. Approximately 2 procs per minute.
    • Mark of Golganneth Your damaging abilities have a chance to create a Ravaging Storm at your target's location, inflicting 46,470 61,960 Nature damage to all enemies within 6 yds over 6 8 sec. Golganneth's Thunderous Wrath When empowered by the Pantheon, your autoattacks cause an explosion of lightning dealing [*870,400% of Mainhand Weapon Speed*] Nature damage to all enemies within 8 yds of the target. Lasts 15 sec. Approximately 4 procs per minute.
    • Mark of Norgannon Your damaging spells have a chance to increase your Intellect by 1,168 1,629 for 18 sec. Norgannon's Command When empowered by the Pantheon, you gain 6 charges of Norgannon's Command for 15 sec. Your damaging spells expend a charge to inflict an additional 34,321 damage to the target, from a random school of magic. Approximately 1.4 procs per minute. 1.6 procs per minute.
    • Prescience Your attacks have a chance to reduce the remaining cooldown on one of your powerful abilities by 5 4 sec. Approximately 3 procs per minute.



    Artifact Powers
    Originally Posted by MMO-Champion
    Druid (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    Balance
    • Touch of the Moon (Rank 1) When you take damage, you have a 5% 20% chance to heal yourself for [*5 [*1 + 360% of Spell Power*]. Cannot occur more than once every proccooldown sec.
    • Touch of the Moon (Rank 2) When you take damage, you have a 10% 20% chance to heal yourself for [*10 + 360% [*4 + 720% of Spell Power*]. Cannot occur more than once every proccooldown sec.
    • Touch of the Moon (Rank 3) When you take damage, you have a 15% 20% chance to heal yourself for [*15 + 360% [*9 + 1,080% of Spell Power*]. Cannot occur more than once every proccooldown sec.
    • Touch of the Moon (Rank 4) When you take damage, you have a 20% chance to heal yourself for [*20 + 360% [*16 + 1,440% of Spell Power*]. Cannot occur more than once every proccooldown sec.
    • Touch of the Moon (Rank 5) When you take damage, you have a 25% 20% chance to heal yourself for [*25 + 360% 1,800% of Spell Power*]. Cannot occur more than once every proccooldown sec.
    • Touch of the Moon (Rank 6) When you take damage, you have a 30% 20% chance to heal yourself for [*30 + 360% [*36 + 2,160% of Spell Power*]. Cannot occur more than once every proccooldown sec.
    • Touch of the Moon (Rank 7) When you take damage, you have a 35% 20% chance to heal yourself for [*35 + 360% [*49 + 2,520% of Spell Power*]. Cannot occur more than once every proccooldown sec.
    • Touch of the Moon (Rank 8) When you take damage, you have a 40% 20% chance to heal yourself for [*40 + 360% [*64 + 2,880% of Spell Power*]. Cannot occur more than once every proccooldown sec.

    Shaman (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    Elemental
    • Shamanistic Healing (Rank 1) When your health drops below 35% 1%, The Fist of Ra-den heals you for [*1 + 412.5% of Spell Power*]. Can occur only once every 30 sec.
    • Shamanistic Healing (Rank 2) When your health drops below 28% 2%, The Fist of Ra-den heals you for [*28 + 412.5% [*4 + 825% of Spell Power*]. Can occur only once every 28 sec. 30 sec.
    • Shamanistic Healing (Rank 3) When your health drops below 26% 3%, The Fist of Ra-den heals you for [*26 + 412.5% [*9 + 1,237.5% of Spell Power*]. Can occur only once every 26 sec. 30 sec.
    • Shamanistic Healing (Rank 4) When your health drops below 24% 4%, The Fist of Ra-den heals you for [*24 + 412.5% [*16 + 1,650% of Spell Power*]. Can occur only once every 24 sec. 30 sec.
    • Shamanistic Healing (Rank 5) When your health drops below 22% 5%, The Fist of Ra-den heals you for [*22 + 412.5% [*25 + 2,062.5% of Spell Power*]. Can occur only once every 22 sec. 30 sec.
    • Shamanistic Healing (Rank 6) When your health drops below 20% 6%, The Fist of Ra-den heals you for [*20 + 412.5% [*36 + 2,475% of Spell Power*]. Can occur only once every 20 sec. 30 sec.
    • Shamanistic Healing (Rank 7) When your health drops below 18% 7%, The Fist of Ra-den heals you for [*18 + 412.5% [*49 + 2,887.5% of Spell Power*]. Can occur only once every 18 sec. 30 sec.
    • Shamanistic Healing (Rank 8) When your health drops below 16% 8%, The Fist of Ra-den heals you for [*16 + 412.5% [*64 + 3,300% of Spell Power*]. Can occur only once every 16 sec. 30 sec.



    Strings Changes
    Originally Posted by MMO-Champion
    Global Moderator | Forum Guidelines

  2. #2
    T21 Shadow 4pc bonus getting a nerf... /sad days

  3. #3
    Sounds like a nerf for hunter ST with that 4 piece change.

  4. #4
    What an awful nerf to spriest 4p.

    Yes the old 4p was way too strong, but now its screwing up the very precise timing. The rotation for mindbender is just going to be off, and its going to be considerably more clunky without a few % more haste.
    Last edited by Jaigar; 2017-09-28 at 01:32 AM.

  5. #5
    Meanwhile DH dps set is still trash.

  6. #6
    lol, maybe this is random.

    Shamanistic Healing (Rank 1) When your health drops below 35% -> 1%

    Health below 1% isn't pretty much dead?

    Very likely to be typo or mistake.
    Last edited by good diu bro; 2017-09-28 at 05:46 AM.

  7. #7
    I'm pretty happy that they buffed the assassin tier set, cause it was pretty undertuned before these changes.

    Also, looks like they nerfed the CoF effect by 1 second.
    Last edited by Varolyn; 2017-09-28 at 03:11 AM.

  8. #8
    They nerfed CoF in this build. From 5 to 4 seconds off.

    (here it is, it's on the bottom of the spell list)

    Prescience Your attacks have a chance to reduce the remaining cooldown on one of your powerful abilities by 5 4 sec. Approximately 3 procs per minute.

  9. #9
    Been an outpouring of feedback on how bad the Havoc set bonuses are but still no change. Oh well, hopefully in the next build.

  10. #10
    Quote Originally Posted by good diu bro View Post
    lol, maybe this is random.

    Shamanistic Healing (Rank 1) When your health drops below 35% -> 1%

    Health below 1% isn't pretty much dead?

    Very likely to be typo or mistake.
    Looks like a problem in MMO-C spell thingy, the tooltips still show it fine. Fixed 35% with increasing healing.

  11. #11
    I'm guessing no new animations in 7.3.5 then.

  12. #12
    Deleted
    So glad they changed shamanistic healing to increase heal on rank rather than reduce CD. Should help a lot and its a big buff to the healing, and our survivability.

  13. #13
    So no Holy paladin or lock animations then??

  14. #14
    Quote Originally Posted by Jaigar View Post
    What an awful nerf to spriest 4p.

    Yes the old 4p was way too strong, but now its screwing up the very precise timing. The rotation for mindbender is just going to be off, and its going to be considerably more clunky without a few % more haste.
    We're talking something like 25k haste to make up for that change. Most likely scenario for us if this goes live is to get 950~ TF T20 pieces and keep the old 4pc tbh. It's a god awful change and they pretty much have to get us a 10% baseline decreased drain rate if this goes live (with additional balancing around it ofc).

  15. #15
    Unplayed demonology gets 4set nerf

  16. #16
    Assa rogue is probably going to be super powerfull when you stack crit/mastery. since 15% extra crit chance on 2p and you should easily be able to get 25-30%+ on crit you have over 45% of crit chance. which is insane. + with the mastery your energy regen goes through the roof.

  17. #17
    Quote Originally Posted by agittunc View Post
    Assa rogue is probably going to be super powerfull when you stack crit/mastery. since 15% extra crit chance on 2p and you should easily be able to get 25-30%+ on crit you have over 45% of crit chance. which is insane. + with the mastery your energy regen goes through the roof.
    "have 15% increased chance to critically strike"

    with 30% crit, shouldn't that be just 34,5% chance instead of 45%?

  18. #18
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    Quote Originally Posted by Inshabel View Post
    I'm guessing no new animations in 7.3.5 then.
    I don't know why you would say that. There have still been no information about 7.3.5.

    Quote Originally Posted by good diu bro View Post
    lol, maybe this is random.

    Shamanistic Healing (Rank 1) When your health drops below 35% -> 1%

    Health below 1% isn't pretty much dead?

    Very likely to be typo or mistake.
    I am wondering more about the last line; Rank 8. Since when could we get more than rank 7? (4 standard + 3 from traits) Is this hinting at another revamp of the artifact traits?
    Last edited by JohnRoads; 2017-09-28 at 11:08 AM.

  19. #19
    Warchief Regalbeast's Avatar
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    Quote Originally Posted by Nevcairiel View Post
    Looks like a problem in MMO-C spell thingy, the tooltips still show it fine. Fixed 35% with increasing healing.
    Well the tooltip is likely showing the current build text, not the PTR/proposed changes. Regardless, the 1% is still incorrect.

  20. #20
    Quote Originally Posted by Regalbeast View Post
    Well the tooltip is likely showing the current build text, not the PTR/proposed changes. Regardless, the 1% is still incorrect.
    It actually shows the updated healing values though.

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