Background
The Shimada family was established centuries ago, a clan of assassins whose power grew over the years, enabling them to build a vast criminal empire out of Hanamura that profited from lucrative trade in arms and illegal substances. As the eldest son of Sojiro Shimada, the family's head, Hanzo was bound by duty to succeed his father and rule the Shimada empire. From a young age, he was trained for that responsibility, displaying a natural aptitude for leadership and possessing an innate understanding of strategy and tactics. He also excelled in more practical areas: he was a prodigy in martial arts, swordplay, and bowmanship.
Upon the death of his father, the clan elders instructed Hanzo to straighten out his wayward younger brother, Genji, so that he, too, might help rule the Shimada empire. When his brother refused, Hanzo was forced to kill him. Unbeknownst to Hanzo, however, Genji narrowly survived the attempt with the help of Overwatch. This act broke Hanzo's heart and drove him to reject his father's legacy, ultimately leading him to abandon the clan and all that he had worked so hard to attain. Seeing this as betrayal, the clan declared Hanzo an enemy and assassins were sent time and again to kill him.
Videos
Abilities
Trait - Natural Agility
Cooldown: 25 seconds
Target unpathable terrain or a Structure to jump to the other side of it.
Q - Storm Bow
Mana: None
Cooldown: 4 seconds
Activate to charge an arrow that deals 270 damage to the first enemy hit. Storm Bow's range increases the longer it is Channeled. Reactivate to fire.
W - Scatter Arrow
Mana: 40
Cooldown: 8 seconds
Fire an arrow that deals 85 to the first enemy Hero hit. Scatter Arrow can collide with terrain and Structures, splitting into 5 arrows that travel extra distance, ricochet up to 4 additional times, and deal 85 damage each to the first enemy hit.
E - Sonic Arrow
Mana: 50
Cooldown: 20 seconds
Fire an arrow that grants vision in a large area for 8 seconds. Enemies inside are revealed for 1 second. If Sonic Arrow lands directly on an enemy, it deals 150 damage to them and follows them as they move.
R1 - Dragonstrike
Mana: 100
Cooldown: 100 seconds
After 1.5 seconds, summon a pair of Spirit Dragons which travel forward, dealing 52 damage every 0.25 seconds to enemy Heroes in its area. Enemies in the center take 150% damage.
R2 - Dragon's Arrow
Mana: 90
Cooldown: 70 seconds
Fire a missile that travels across the battleground. Explodes upon hitting an enemy Hero, dealing 100 damage to all nearby enemies and Stunning them for 0.5 seconds. After traveling a medium distance, the damage is increased to 200 and the Stun duration to 1.25 seconds. After traveling a long distance, the damage is increased to 350 and the Stun duration to 2 seconds.
Talents
Level 1
- [Q] Target Practice - !Quest: Hit every enemy Hero with Storm Bow. !Reward: After hitting every enemy hero once with Storm Bow, its range is increased by 30%. !Reward: After hitting every enemy hero 3 times with Storm Bow, its damage is increased by 100.
- [W] Simple Geometry - !Quest: Hit a hero with multiple arrows from the same Scatter Arrow cast 20 times. Each arrow hit after the second grants additional progress. !Reward: Upon hitting terrain for the first time, Scatter Arrow creates 2 additional arrows.
- (Passive) Redemption - Every 2 basic attack against the same hero within 10 seconds grants 1 Redemption, stacking up to 15. Dying decreases Redemption by 3, and Redemption can be lost even at maximum stacks. At 15 Redemption, gain 50% increased attack speed.
Level 4
- [Q] Explosive Arrow - Upon hitting a Minion or Monster, Storm Bow deals 100% of its damage to enemies around its target.
- [W] Serrated Arrows - Scatter Arrow deals 150% damage to Minions, Monsters, and Mercenaries.
- (Passive) Ignore All Distractions - Basic attacks instantly kills Minions and increase Hanzo's basic attack range by 2 for 3 seconds.
Level 7
- [Q] Shieldbreaker Arrows - Basic attacks and Storm Bow deals 250% bonus damage to shields on heroic targets.
- [W] Never Outmatched - Reduce Scatter Arrow's mana cost by 40, down to 20. Basic Attacks lower the cooldown of Scatter Arrows by 4.
- [Q] The Dragon Hungers - Hitting heroes with Storm Bow increases spell power by 5% for 10 seconds, stacking up to 20%.
Level 13
- [Q] Fleet of Foot - Hitting heroes with Storm Bow grants 10% movement speed for 6 seconds up to 30%.
- [Q] Ninja Assassin - Hitting heroes with Storm Bow reduces Natural Agility's cooldown by 10 seconds. Additionally, hero takedowns reset Natural Agility's cooldown.
- [D/Z] Mounted Archery - Upon mounting, gain 30% additional movement speed for 5 seconds. Using Natural Agility instantly mounts.
Level 16
- [Q] Flawless Technique - Hitting heroes with Storm Bow increases the damage of Hanzo's next basic attack within 5 seconds by 25%. Basic Attacks against heroes increase Storm Bow's damage within 5 seconds by 25%.
- [Q/W] Piercing Arrows - Storm Bow and Scatter Arrow pierce, hitting an additional enemy. Additionally, Scatter Arrow can pierce through one enemy each time it ricochets.
- [W] Giantslayer - Enemy heroes hit by Scatter Arrow and basic attacks take 1.25% of their maximum health as damage.
Level 20
- [R1] The Dragon Awakens - Hitting a hero with Storm Bow, Scatter Arrow or basic attack reduces the cooldown of Dragonstrike by 5 seconds.
- [R2] Play of the Game - While in flight of up to 2 seconds after impacting a target, Dragon Arrow can be reactivated to teleport to its location and jump backwards. If used after impact, Hanzo shoots arrows that deal 263 damage to each target hit by the impact.
- [W] Sharpened Arrowheads - Scatter Arrow limits the amount of armor heroes hit to 0 for 5 seconds.
- [E] Bullseye - Increase Sonic Arrow's speed and center radius by 100%. Additionally, heroes hit by Sonic Arrow's center are stunned for 1 second.
Screenshots
Official Hero Page