Limit already at 52 wipes and still more to come which puts this boss above the Mekkatorque/Stormwall in terms of difficulty/tuning.
Limit already at 52 wipes and still more to come which puts this boss above the Mekkatorque/Stormwall in terms of difficulty/tuning.
"I feel bad for Limit , they put in so many hours only to come in second place" - Methodjosh
Watching Limit's stream they seem to wipe on the same shit all over again with people fucking up. Comparing to other streams(BDG, WCG), Limit seems so far away from a kill compared to the other guilds.
But they are also going for a far riskier tactic, which gives them massive DPS boost when combined with 8 Shadow priests. But if they just keep fucking up all the time and not actually progressing, not sure if it's worth it.
The boss has a pretty tight berserk timer at 8:30, Limit could probably do it without abusing the DPS buffs with their comp, but knowing Limit they will yet again overcomplicate shit and lose.
who cares about what 20 virgins kill
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
It’s clearly going to be nerfed. It’s just a matter of if it will be before someone kills it.
A whole day and first boss isnt dead? Color me impressed for an extra raid, i expected first boss down in a couple of hours and the other just a block like Helya.
It isn't that hard to tune multidoters, you don't even have to tune them specifically if that's going to be their niche. The problem in turn is that, lets use Shadow as an example, they also have superb single target which they shouldn't if their niche is going to be multi-dotting. Yes they should do about 75% of a spec that doesn't have the option of multidotting on pure single target. Otherwise you end up in a situation, like right now, where you literally have the top US guild running 8 Shadow Priests and are still struggling to beat the encounter because of a tight enrage timer.
A dot class should never excel in single target, AoE, multidot, and burst AoE all at the same time without having to even swap talents.
https://www.warcraftlogs.com/zone/st...unt&dataset=90
https://www.warcraftlogs.com/zone/st...gregate=amount
This is exactly my point, first 5 in Dazar'alor have a huge lead over any other dps, and they're all multidot classes and several of the encounters DON'T HAVE consistent multidot opportunities. Even if you shift it to a mostly single target fight like Grong specs that are supposed to excel in single target are a good 6-7k behind Shadow Priest.
75% would be really bad for them, shadow had bad single target for a long time with the reason being they had good 2-3 target cleave. It didn't work out for them. You'd see guilds maybe using one shadow priest. The only thing you can guarantee in a boss fight is there will be at least one boss. Let classes have good single target and also a niche they can have fun with every once in a while. Blizzard has just been using fights that favor multidotting classes a lot recently. They should get a nerf but blizzard should also take into account multidotting classes when designing encounters.