Originally Posted by
Tojara
I play warrior and DK in M+, and the live version of unstoppable force with avatar up is pretty bonkers. With avatar up it's virtually impossible for anybody to rip threat off of me, regardless of whether DPS lay into mobs on the first GCD, it's a skittish week, or if there's an absence of threat transfer from a rogue in a group. It just doesn't happen. I presumed with the 50% nerf to the talent that it wouldn't be a big deal either, especially with the potential for avatar to have a much higher up time. Outside of avatar windows threat can be an issue, and that's exactly why you hear high end M+ players talk about when avatar is up and whether they've landed an avatar level thunderclap into mobs.
It's a myth that threat is completely absent from keys, even for warriors, otherwise it wouldn't be clearly communicated over voice. Good players know how to maximize damage perfectly and to do that, they need to actually allow for their tanks (and the group as a whole) to setup a pull perfectly. You don't see brain dead sub 50 IQ ret paladins or DHs popping CDs and blitzing around while you're setting up a pull in high level play, you see that in low level play. DHs that instantly eye beam while reaping is spawning attempting to game DPS, when they could have just waited a few seconds, allowed you to pull another pack with the oncoming reaping and actually do more DPS.
Warrior DPS is still going to be strong. Spell reflect doesn't actually show on damage meters, and at 30% unstoppable force is still going to be fine. Is it going to be to the level that I listed above where you never have to worry? Probably not, but depending on essences it's going to be up fairly often.
All of that said, threat isn't fun and playing my DK over my warrior is like night and day. A lot of tanks feel mostly similar outside of CD windows, it's just avatar is super frequent and currently behaves as an AoE taunt. 8.2 is going to be a super different landscape though, especially in regards to threat. Avatar isn't instant threat anymore, and groups might have to wait for a couple claps. The plus side is you have the option to have it up far more frequently, but most of this is just speculation anyway. Will have to see how threat management plays out when DPS acquire a major and three minor essences, compared to what tanks will be able pull.