this is simple folks, read the TOS that Blizz offers you. once you have an understanding of the rules, im sure you will be able to comprehend when you are 'exploiting' a system beyond its intended measures.
this is simple folks, read the TOS that Blizz offers you. once you have an understanding of the rules, im sure you will be able to comprehend when you are 'exploiting' a system beyond its intended measures.
You have been getting the same item for the last 15 weeks once per week, not more than that. Yeah, it is quite obvious that you are not supposed to trade it with others, take their upgrade for yourself, and on top of that, you can only do that inside the vision itself, where you shouldn't even have the item with you anymore.
I meant soul bound
The items obviously not meant to be traded
Comparing it to loot is BS the direct comparison is the Argus drop that upgraded the trinkets and you couldn’t trade those
Couldn’t trade the archi upgrades either
Can’t trade the core of it drops in a raid
Speed limits are not posted every 1m - there are often very, very long stretches of road with no speed limit posted. There is not a sign outside every driveway, every road crossing. We frequently find ourselves driving on a piece of road with no speed limit in sight, and yet you have no trouble knowing how to continue driving without getting arrested. Interesting. Almost like you apply common sense.
You seem REALLY confused about how exploits and tos work. They have absolutely no requirement to list each infraction one by one, that is a pathetic argument - very childish. No one was banned for trading a tradeable item, and yet you keep bringing that up? Another very immature mistake - you are confusing causation and correlation. It seems you either lack any understanding of the situation at all, or are simply trying to defend exploitative behaviour.
No, MORE coffees - we must be entertained!
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Why are defenders of this type of action all so dissengenuous? For the last time, they were not banned for trading loot any more than they were banned for being a dwarf, or having a name starting with the letter G. Stop confusing causation and correlation.
Not confused, nor am I saying Blizzard has to list each infraction (though the law does), just pointing out your analogy is flawed.
An item is tradeable. People are getting banned for trading it. People absolutely are getting banned for trading a tradeable item. (if its even true. Havent seen any information from Blizzard about this)
Last edited by Daymanmb; 2020-03-25 at 06:24 PM.
So you are telling me that veteran players are super intelligent and can understand and refine every part of their playstyle with simcrafting and testing but when it comes to something like *this*, they are poor innocent knownothings that couldn't possibly tell if it is broken and overpowered because they just aren't that intelligent enough when it comes to WoW?
TO FIX WOW:1. smaller server sizes & server-only LFG awarding satchels, so elite players help others. 2. "helper builds" with loom powers - talent trees so elite players cast buffs on low level players XP gain, HP/mana, regen, damage, etc. 3. "helper ilvl" scoring how much you help others. 4. observer games like in SC to watch/chat (like twitch but with MORE DETAILS & inside the wow UI) 5. guild leagues to compete with rival guilds for progression (with observer mode).6. jackpot world mobs.
Probably because all that information is out there when it comes to how spells work and their values are all very specific while random bugs and shit are not?
Blizzard is one of the only scumbag companies that blame the players for their own mistakes, you can see it even in the dev interviews where its clearly the players fault they are not enjoying the content...
I actually dont think this is real. The only info Im seeing is a wow thread citing this thread and a link to a reddit thread that later on, references this thread as well..
I mean... think about it:
Blizzard clearly spelled out you can only earn one malefic core per week if you're at cap, or two per week to catch up. If you find out that you can somehow earn more than two cores per week, it doesn't take an Einstein to figure out it's an unintended bug. And if it's an unintended bug, the rules have spelled out that exploiting it leads to bans.
It's not hard, folks.
No, they are not. If you find a hole in the map on a boss fight, and you spam jump against the wall until you pop through and it kills the boss, you are not being banned for jumping. This is how stupid your argument is. And no, the law does NOT have to list every single possibility - what a stupid this to say. "Well Mr murderer, you killed those people with a 7.5 inch knife, and we only have a law for a 7 inch knife, and an 8inch knife, you are free to go! How were you to know murder with a 7.5 inch blade is illegal, it's our mistake".
How in the world does *that* mean the smart play is to exploit? Under your guidelines, there is a 10% chance of permaban if you exploit. That is not the smart play. 10% is going to eventually happen. That is the stupid play.
You also know how Blizzard operates when it comes to ban waves right? They wait for a period of time to see who is a piece of shit and who is not. Then after a lot of people stupidly exploited, they ban all of them. They have been doing that for over 20 years. So DON'T exploit.
TO FIX WOW:1. smaller server sizes & server-only LFG awarding satchels, so elite players help others. 2. "helper builds" with loom powers - talent trees so elite players cast buffs on low level players XP gain, HP/mana, regen, damage, etc. 3. "helper ilvl" scoring how much you help others. 4. observer games like in SC to watch/chat (like twitch but with MORE DETAILS & inside the wow UI) 5. guild leagues to compete with rival guilds for progression (with observer mode).6. jackpot world mobs.
Last edited by Jonnusthegreat; 2020-03-25 at 06:43 PM.