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Certainl ynot as suprrsiing as the ones we got.. face it, if the lroe was the only consieration, we'd never have blood elves on the horde. but it wasn't, and instead of given horde humans, they made the blood elves, the humanised elf group the equivalent on the horde.
It is also quite interesting. But 4 factions woudl have been the most interesting.
The orcs killed Cenarius, I really don't see it.
Them "purifying" the orcs similar to the worgen? Seems even sillier. They've been freed of that ever since Mannoroth died, everything else is their own darn fault.
Blood elves were Horde material since WC3 with everything that happened with Kael'thas.
The idea is based off of re-writing their interactions, since that's the premise of this thread. If you wanted to picture them on the Horde, you'd have to first think of how certain events would need to change to make this possible. And to clarify I wasn't talking about having NEs purify the orcs like worgen, since that doesn't even make sense. The point is that this plot element (assisting a race in their hour of need) can be utilized to elsewhere. By having some NE characters get involved with the founding of the new Horde, both groups can come closer towards mutual understanding.
In the end, having them on the Horde would result in a very different Azeroth. I actually think faction warfare would be even more hostile.
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I know people say the game wouldn't work with 4 factions, but is that honestly true? Sure the game as designed with 2 factions in mind. But what exactly would work.. pvp? grouping? guilding?
Surely solutions for those things could be found.. for example, night elf and alliance faction playser could have been allowed to group and guild, while forsaken and horde faction players the same - despite their factions being unfriendly or neutral at best with each other.
ESO did do the 4 faction thing, and they have a lot less players than wow and their lore and feel is not as enjoyable or heavily stylised as warcraft's.
But you are right about night elves having a sense of losing their identity. They didn't really, but their lack of development only showing them passively has ruined the impression most people have of them. no effort to show them active in their own customs. It took 6 years from release to give the 1st advancement to the night elf story. With no race related activity in the first 2 expansions (only class related ones).
It took 10 years from WC3 before we started seeing the arcane return to them, which should have hpapend straight after WC3 (but I can understand a little bit more time passing)
It took 15 years before we actually saw night elf units in traditional gear from the classic box art and WC3 - 15
It took 14 before we saw the Wardens in action or doing anything really,
It took 14 years to see the first pristine night elf civilization city, after being teased with ruins forever
It took 15 years to see a cinematic of the night elf civilization (warbringers Azshara)
It took 14 years for us to have a proper presentation fo night elf society and ancient civilization (from Azsuna and Suramar) and to see the full variety of night elf life.
It took 14 years for Tyrande to actually play a significant role in like, anything.
You get the idea.. they've mostly been ignored, with token appearances when alliance is doing stuff.. this has led to the impression they've been humanised, but they actually haven't been, they've just been ignored as blizzard has focused on the humans. When they eventually got to the ngiht elves in legion and in BFA, we see far more of the race come out that has their own signature.
WE see the ferocity of the demon hunters, wardens and ferals, we see the great magic capability of the highborne, Nightborne and Moonguard, we see the breadth of the variety in the druids in val'sharah, and we even see the stalwart stoic heroism and nobility of the kaldorei generals in the historic Balck rook hold.
We see night elves highly civilized, highly fierce and capable, we see their moon and star culture, society and magic in Suramar and Moonguard stronghold, their history etc..we also see the Chimera, Giants, and the forest rising up to fight in the WoT pre quell.
their main problem? neglect.
Not really. I stated in my original comment that the conflict can still remain, all you have to do is to include more characters or remember that NEs and Cenarius are also known for being very compassionate. It's the equivalent of proposing more interactions that orcs have had with humans and draenei. Also this entire thread is about speculation over alternative lore. I think recon is sort of the point?
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Night Elves were considered savage in Wc3 because they were isolationist and attacked interlopers on their land. They were extremely similar to Trolls, especially in the way they fought, stealth, hit and run, etc. When compared to the descriptions of trolls we've gotten, hide in trees, ambush units and disappear.
Night Elves were considered savage, as in bloodthirsty/unpredictable not savage as in uncivilized.
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Overall a great read, but one thing doesn't really make sense to me. How does the Night Elves joining the Orcs influence the Scourge taking over Lordaeron? As far as I know, neither orcs nor night elves did anything on Lordaeron. Arthas was pushed out of Lordaeron by Sylvanas and the forsaken and they were helped by Garithos and the remaining humans. Tyrande, Malfurion and Maiev came some time after that in the pursuit of Illidan?
What are you talking about? Elder Scrolls lore is literally superb!
Also doesn't ESO have 3 factions?
That being said, I do believe that having 4 factions would have helped the overall stories, especially since Nelves and Forsaken feel really shoehorned into the alliance and the horde.
Night elves would have their own faction, the sentinels, and mostly be neutral, and the Forsaken would also be mostly neutral, but to a lesser extent.
I don't see it tbh. Horde is all about destruction while nelves are all about preservation and protection. There's no race further away from the Horde than the nelves. Especially after Teldrassil I could not imagine how the nelves would ever join the Horde. Not to mention orcs and blood elves would heavily object while tauren would probably be happy
But is the horde all about destruction though? Would have been one thing if it was like the Empire in SwtOR, so you knew it's theme an you could be an exception or the worse of the lot if you wanted to.
THe horde has been a bunch of misfits, a dictaorship, a force of annhiilation, but also always contained raecs that werne't that homicidal minded - i mean the Tauren aren't, and the blood evles although they became a lto ore reckless aren't the destroy eveyrthing type either. ORcs wre supposed to have found redemption, but we know they have a blood lust and they love a fight. Trolls - well they've been depicted as violent, cruel and the pick a fight type and defintiely the conquering type. Goblins are all aobut profit - ti's such amixed bg.
ONe minute they're about desrcution next minute they're not. I guess the night elves would not have fit into the whole Garrosh or Sylvanas lead.
but, if the night elves were on the horde, wanna bet the character of the horde would have been different? They were a huge race in wc3, and while they fit more into the alliance and thuswuld not have changed it much, they could also have fit in the horde but would have defined it if it had happened early on.
maybe that's why they weren't put there. All in all, they fit best as their own faction. They're a huge race in terms of lore and diversity. Even if greatly outnumbered by humans or orcs, their skuill and power as well as magical acument would have easily made up for their reduced numbers. If you added Worgen and Draenei to them.
The Alliance gets the Horde's most popular race. The Horde should get the Alliance's most popular race in return. Alteraci Humans for the Horde!
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