that's exactly my impression though. From my understanding it is only "required" (by the guild not the game design) so you can clear a boss in 20sec and completely trivialize the content.
sure if resistances are so necessary it is literally undoable without it of course I will do what I must, it is the going to ridiculous lengths to be overbuffed for the content just to trivialize it I am vexed by. I don't want to spend 150+ gold per flask buff and what not per week if it is not necessary, which it doesn't seem to be. It is just meaningless optimization when the content is completely doable without going to these lengths.
How can this possibly be the case when nobody had the slightest idea of how the game really worked back then? I don't mean this in a belittling or insulting way, but I think you're now just projecting in order to improve your argument. From all the classic/vanilla youtube content I looked into most underlined how private servers have changed the meta for classic compared to how people played in vanilla because now everything is known about the game.What i think you don't seem to understand is that This is how it was Back in Vanilla and on into TBC Raiding wasn't something everyone did or could do.Its not this way because of youtubers lol Look at what making the game more accessible to people has done over the years,it has lost most of its player base.
The best in slot debuffs are known, flasks are required, world buffs are literally just on farm which I doubt they were back then. etc
Why does this any of that matter when your group of 40 people all buffed out the ass is downing it in 30sec anyway?Not because i am elitist but because i like to not be out of mana 30 seconds in to a fight.
of course I care about being able to do the content and do my part.If you only care about what you want and what is not best for the group then Classic isn't for you neither will TBC.
What I don't care about is optimizing it so that the tasks required before raid becomes unnecessary and tedious/expensive.
I don't care about optimal raid comps excluding classes that may not be performing as great as others as long as taking them along is not going to be detrimental to the raid it is just less efficient.
And I use the word "optimal" here because of course the content is doable without optimizing every tiny detail.
think I've explained very well what I mean by "elitism". It is optimizing everything in the game to an extreme until the game has become "by the numbers" tiresome and a 'do it this way or gtfo' mentality.What i don't get is when you call us elitists for playing the game a certain way simply because you play it a different way or want to play it a different way.
It is the "this class is underperforming by 2% so reroll" mentality.
I don't really care about people who want to do that as long as they do it for themselves first and foremost.
it is when their requirements are entirely unnecessary but are still imposed on everyone they play with.