Originally Posted by
Schizoide
If rogues had a lot less sustain than other classes, they would be complete garbage in any fight longer than their burst duration. If mages had less ST than other classes, mages would be complete garbage in pretty much every raid. That's why.
Obviously classes shouldn't play the same, but their overall performance should be balanced, again note I use that word balanced, very common word but it actually has a meaning, to perform at the same level. If they don't perform similarly that would be unbalanced.
I mean, this is really basic stuff. Your class doesn't deserve to perform better than everybody else's. That's why hunter primary target damage will be balanced assuming the HM debuff is active. Otherwise hunters would do 5% more damage than every other class, and that is not a sane design goal.