I don't know if it's my favorite spec, but the changes are an improvement for my tastes. Overall, I'm not a huge fan of RtB RNG, but I can appreciate how it can change up the flow of combat. My big issue with it was having to waste multiple sets of combo points fishing for good buffs. That hasn't gone entirely, but I appreciate I'm not just sitting there casting RtB over and over.
SnD coming back feels nice to me as well. Combat/Outlaw overall has alwasy felt like it needed something else for me. Bandits Guile could be interesting depending on the situation, but wasn't always interesting. I don't mind the extra buff tracking. I also wonder if the disparity between SnD hate is when people started playing rogue. I've had a rogue as a main or alt since Classic, so tracking SnD feels like the most natural thing in the world. On the flip side of that, I've always thought Symbols of Death was an awful button, but newer rogues don't seem to mind it.
Between the Eyes stun being removed is an interesting choice. It adds something as a DPS cooldown, but having a ranged stun was nice. I think it's one of those things that will be a benefit in some situations and a detriment in others. It has some nice burst opportunities if you have Sharks as well.