You won't find meaningful gear progression in any of these gear treadmill themepark MMOs. You will only find it in 20+ year oldschool MMOs like Ultima Online or FFXI, where if you did a quest to obtain a special belt at level 30 (or in SWG, bought it from a crafter because the best gear is crafted and isn't a drop), you were still using at level 75 because the effect on it was so good for one particular build. Also, even if you got stuff that wasn't optimal for you to use, you could still give it to a friend who would get a lot of use out of it, and it felt like a special gift. Or you could sell it for a ton of money.
In themepark MMOs with gear treadmill like FFXIV, gear is nothing special. It's just a stat stick you forget about and replace in a couple hours anyway. Any drops you get are soulbound to you so you can't give it away or make money off of it. Crafted gear isn't the best gear in the game so crafters aren't very powerful.