First, can the faction champion fight be soft reset for a new comp?
Second, here is the comp and 10 man make up we had last week. Can someone give me some tips on this.
the champions
warrior
DK
Hunter (I think BM, pet was immune to fear)
Mage
Resto Shaman
Holy Paladin
Our group
Priest (PVE shadow but tried his disc pvp spec some as well)
Paladin (prot but used PVP holy spec some as well)
resto druid
warrior (did not have an MS spec)
destro lock
afflic lock
enhance shaman
resto shaman
survival hunter
feral druid
The problem we were having was that our cc was being removed by the paladin, our fears were breaking from the tremor totem. The only reliable cc we had was cyclone. A big part of the problem is the lack of PVPers who are not use to using abilities.
The mage was counter spelling our healers and sheeping people.
The hunter wasn't much of an issue
The pally and shaman were removing each others cc and healing each other
The warrior and DK apparently were joined at the hip so they focused down a squishy pretty quickly and dear lord when bloodlust popped they wreaked havoc until we could get mass dispell off.
Our general strat was
resto druid cyclone => roots on the warrior
feral druid cyclone => roots on the DK
enhance shaman hex pally
afflic lock fear mage to start then fear the pally after hex broke
everyone dps the shaman
in general we never could find a good cc chain that would
a. keep the healers from healing
b. keep the two melee dps from eating our faces
c. keep the mage from sheeping and counter spelling
we tried focusing the shaman first, the pally first (once until we realized he was just going to bubble and heal to full)
we tried focusing the mage because he had the least health (ice block ftl)
by the time we could get the shaman down, we were usually down 2-3 including at least 1 healer.
Overall it was a nightmare of a group due to the types of cc we had versus the dispells they had.