Originally Posted by
Kihra
Yeah, I should probably make a front page post explaining that the Expression Pins are implemented. Our expression syntax is actually far more powerful than WoL's, since we have implemented primitives for arbitrary range checking, so e.g., you can build a giant filtering expression that tells you who did useful damage on Paragons and filter out all the padding damage.
Query pins have range checking too, although it's limited to testing aura presence/absence. That's still quite powerful, since it lets you see who damaged Nazgrim in Defensive Stance for example. (Again, WoL cannot do this in its log browser.)