Deal with it. There will always be specs that will be better in some areas than others and the most hardcore players will always pick the spec that is simply the best, even if it's just better for about 1% than some other spec.
I can't believe that after almost 15 years of WoW being out, there are still people around who don't understand. Honestly I doubt you play 17-19, because that was a dumb question.
What it really comes down to is utility and some classes with good dps (fury) just have none and as such have no place in a M+. IF you want every class to have equal utility then every class would be the same which is something Im sure youd be on here crying about as well
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Have you ever tried to run a +10 with a 200 io tank from Ragnaros
"every class would just have to be homogenized if you want true balance!"
That is such an enormous fallacy. Just because you don't have the imagination on how to get something to work doesn't mean it can't be done.
For instance, you could design dungeons in M+ to negate things like shroud (something like filling the add-clear bar means 100% of all trash up to a boss instead of being able to skip a ton). There are a ton of ways to solve the problems the few people have highlighted and literal infinite possibilities. Just because it hasn't been done, would be hard, or is unimaginable to you doesn't negate that fact.
Besides that, let's take a stab at the whole "not every class needs to be good at everything!" Right, then why is rogue top tier for m+, pvp, and raiding? They should be weak at something meaningful.
Not quite true. Yes you can complete a 20 with any spec. Yes you can use your own key to do so if the pugs arent completely shit. But no you cant get into 20 pug groups with any class. My example, I have actually hit a wall at 2.1k on my mistweaver monk. Note this used to be on the same tier as resto druid and certainly is much easier to keep people alive in most keys than a resto druid so youd think it would be a strong choice. Wrong, I can barely get into 17 pugs now let alone 18s or 19s which im actually looking for. Their reasoning -> we need a resto druid. Maybe for the br since dks arent meta anymore and balance druids arent even that popular anymore, but still its a wall that cant be pugged through.
Yes Ive tried to pug my own keys, problem is, people are constantly randomly leaving them mid key, even when they are going ontime. Its wierd but impossible to deal with.
Then theres the dps spots. 1 is almost guarenteed to be saved for a rogue. A dh is usually the second pick, and since the mdi, monks are popular. But when have you last invited a warrior dps to a group? I havent seen 1 since 1400 io.
So as im saying, yes its possible to get to 20s in a guild group. But screw pugging your way there unless you are a meta class.
LEGION had other issues. You either had immunitys (REAL COOLDOWNS) for specific bosses/weeks or you could not survive even at lower keys.
The balance is really bad even for ST damage, you see it on Simcraft (15%+ gap) and Logs (20-25%+ gap). And AoE/Cleave damage for dungeons is completly unbalanced - everyone with a rogue ALT does know how little is needed to outperform ilvl 20+ players from other classes WHILE allready having all the rogue toolkit.
A hard nerf to Protwarrior and Outlaw's contants high AoE would be a good start with a shroud tax for dungeons. It would enable much more comps to perform similar.
Shroud tax*: if you use shroud/invis you need more %. You still can skip unwanted packs but for a cost.
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Exactly. I pugged my way into almost 2.5k as resto shaman. I get declined to 9 out of 10 groups with "we need a resto druid". Even though I have engineering CR since "it's not as good". Situation was a bit better in season one when dk tanks were the meta and brought CR, but now protection warrior doesn't bring CR so resto druid is even more important.
When I do get into groups, I often outscore the leader by 400 points -- this is the "resto shaman tax" -- they must think "yeah he plays a shitty class but is a good player". But getting into groups with similar score as you is very hard.
Made a resto druid alt. Getting quick invites to groups even with 400 points *less* than the leader. Already 2.1k with much less effort than I put into my resto shaman.
Yes I can push my own key, but as a resto druid there is just so much chances to improve your score since you have both your key to push, and other keys available to join, which is almost completely blocked as a resto shaman.
Blizzard needs to get their act together and start balancing classes.
Why should every spec excel at every part of the game?
all classes have at least one viable spec for all types of content
What can I say, I like playing resto shaman. I still hope that blizzard will balance the classes properly.
It is silly that resto druids are the only healer having a battle res, and have higher average throughput as well. Someone at blizzard must really like them over other classes.
How else will people be weeding out the shitters from the good players? Take a gamble with randoms and have a 50/50 that u finish the key in time or wipe 12 times on the first boss?
Top tier meta class/specs are only for the TOP M+ runs, u CAN be a mage/hunter/lock/etc in 10/15s
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They should be viable and competitive that's just a failing on blizzard end.
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Raider.io would just be replaced with something else it's unkillable.
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Because it increases replay-ability and helps reduce burn out... If I can pick between 30+ specs rather than 8 that's a lot more interesting. It's in blizzard best interest honestly.
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MMO's and MOBA's bring out the worst in games and people, mostly by inherent design. That's what all of this really boils down to. It's why both those genres kind of suck if you take them too seriously. MMO's worse so, though, especially WoW, because "taking it seriously" is pretty much all there is to the game. Otherwise it's a bunch of junk content. (Which, if you like, more power to you. I just wish the genre could evolve into something better.)