Two wrongs don't make a right.
We pay for the game and pay for content monthly. If developers of the game want to put some efforts into a new HQ in-game transmog they should put the ability to acquire said transmog into the game, not into the store.
If they gonna lock parts of content behind the store, players should be able to lock part of monthly fee behind own wallets too.
Its that simple, OP.
You don't understand. Having an unpayed full time job that no one appreciates is the magic of classic.
It's about the journey. The journey into depression. The journey of running a daycare full of middle-aged alcoholics ignoring their SOs and avoiding social engagements to fulfill something they wanted 15 years ago before everyone realized it's not hard at all.
It does not matter what your opinion is on this, OP is 100% correct.
Technically you can convert anything into gold that you can use to buy your store mount/set/whatever.
You can go out there and start farming herbs or whatever RIGHT NOW and earn the skrilla to buy whatever the fuck you want.
Oh, but you don't like that, eh. You say you "can't do it in-game" oh no no no no. You absolutely can.
In fact, you can play WoW for free til the end of days if you are good at it.
But you don't like to hear that cuz that needs dedication and skill.
I can live with services like race change etc.
This should never be ingame itself.
But gear/transmog/mounts in a FULL PRICE game WITH a SUB!!!! Hell no.... it is not EA levels of gready but still gready.
I don't like the transmog. It looks like a quirky fortnite skin. Completly out of place. Like the Yeti onecy.
But it looks more elaborate than some freaking tier sets.... god damn. Same stupid shit like with the mounts imho. The flying chameleon is still one of the mst beautfiul mounts ingame... i will never have it despite paying hounrdreds of euros on this game over the years because they want 20 euro more.... shame. Can't think of anything else. Just shamefull. Make it F2P and idgaf.
I'm curious, a question to those who oppose the store, imagine if:
- Every item in the store was added to a vendor in game
- Pricing is entirely in-game gold
- The gold cost shifts with the current price of a token
So for example lets say a mount is £20, a token costs exactly £20, current tokens are 200,000g, so this mount in game would have a price of 200,000g.
TLDR Would you be against this?:
An in-game vendor with a mount for 200,000g alternatively you can go to the store and pay £20 get the same mount. (both methods of acquisition are available to each player)
I dont see how hard it is to just put stuff like this on a Dalaran-vendor for gold as well, so you can earn in-game currency to buy stuff like the store-mounts if you want.
Man, people's standards have fallen. They'll celebrate Blizzard's ability to ask you to pay for an expansion and a sub and use that money in part to develop armor and mounts that they can then sell to you or others again.
I can't be too critical since I was there defending it and proclaiming it wouldn't ever get as bad as it is today when the sparklepony was introduced, so I share a part in it, but it's still depressing.
Well its nice for all those who have an inner fairy they want to let out I guess.
But sell it for gold on a vendor instead of trying to milk the in-game store.
I believe they meant that (most) unique looking mounts in the store have no counterpart ingame. Example: "Hey guys, look at this brand new flying pig, just 20 bucks! Get it now!"
Meanwhile ingame: "So here's 3 new frog mounts. They don't fly and each cost one third of a million. Also we're adding a strikingly similar mount to them the very next expansion "
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Guess you were just too optimistic. Wonder how much of this up to this point was Activision though, even if the cash shop was introduced before they bought Blizz.
yeah and they are about milion times prettier and cooler than that flying pig or most shop mounts imo
and i would maybe agree that its a problem, if we constantly get recolors ingame, but how many unique and cool looking mounts we get in BFA? just of the top of my head thats frog, hyena, that bloody nazmir flying thing, crawg, parrot. mechagon mounts, brutosaur and the best one CRAB and thats literaly just what i can think of in a minute...
but still, sure the shop mounts are more detailed, more work put into them - bcs they will increase revenue...
if they put a mount ingame for idk, 10k wq done, that wouldnt make them more money, so they wouldnt put so much resources in it...
puting more resources into something that will not at least make as much to make it even is clear loss, thats basic economics, people keep living in dreamland if they think those detailed mounts would be ingame, if there was no cash shop, those models would simply not exist...
so if the shop was removed, ingame rewards quality would not suddenly rise, it would be the same ingame, just people who WANT (and not "need" as there is literaly no advantage in buying shop mounts) would loose the oportunity, and some cool looking mounts... so only people affected negatively by existence of shop are those outraged by someone else buying something they dont want (or something they want for free)
Even if you use the gold for it, someone still paid real money to get that token. It doesn't make a difference to Blizzard if you buy it with gold or not. Gold is an in-game currency, the argument should never be "just use in-game money for real life money value".