Hey crucious, I'm from Ask Mr. Robot. He's actually doing the right thing, and he's doing what Darkfriend suggested as well. Since you're a dual-wielder, you can go over the 7.5 hit cap and still get value from it. It's worth less, but still worth something. Before the cap, hit is worth 3.5, and after 7.5% it's worth 1.54.
So here's the math to show how the hybrid gems are better:
- Hybrid Gem: (160 Crit * 2.75) + (160 Hit * 1.54) = 440 + 246.5 = 686.4
- Crit gem: 320 Crit * 2.75 = 880
- MH: Hybrid Gem + 80 Strength socket bonus = 686.4 + (80 * 3.75) = 686.4 + 300 = 986.4. That's a higher score than using the pure crit gem.
- OH, Helm, Shoulders: all have 80+ strength for socket bonuses, so the hybrid gem is still better.
Then if you look at the reforges, Mr. Robot is reforging away a lot of hit. There's some items with no hit on them, so he can't reforge out of that. Then there are items like the back that is reforging haste to crit (not hit to crit). That is correct. The weight for Haste and Hit are so close (1.55 and 1.54) that it's best to pick the stat that gives you more crit. Since there is more Haste on that item than hit, it's better to reforge haste > crit. Here's the math for the cloak:
- Reforge 189 haste to 189 crit: (189 Crit * 2.75) - (189 * 1.55) = 519.75 - 292.95 = 226.8 points gained
- Reforge 168 hit to 168 crit: (168 Crit * 2.75) - (168 Hit * 1.54) = 462 - 258.72 = 203.28 points gained
So you can see, it's actually better to reforge Haste to crit on the cloak.
If you have any more specific questions, I'm happy to go over more of the optimizations with you. Mr. Robot loves math, and he abides by the rules of math. So he's pretty handy.
Now, if you want to use your own stat weights, that works too. Mr. Robot will do the math for any weights you enter