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  1. #1
    Warchief Gungnir's Avatar
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    Fire legendary bracers makes a comeback as a talent in BfA.

    I didn't really see a thread up regarding this, but am I the only one that's apprehensive about this?
    Considering how crazy strong that throughput can be when it starts proccing, it's pretty inevitable that it either gets nerfed to hell or we get balanced around having it.

    I already came from a Ret main, I don't want to be shoehorned into a single viable 100 tier talent for an entire expansion again.

    Though this is probably a bit of a knee-jerk reaction on my part. Thoughts?

  2. #2
    both tier 1 and tier 7 are now locked to one talent choice mandatory. it's good we have our legendary effects and artifact skill, but they should be baseline, not talents.

  3. #3
    This is great and welcome news! The fire bracer proc is a lot of fun. And the scorch one too!

    Yes - they need to be aware of andor some of the procs kinks and maybe tweak numbers/% if needed (fire could be OP sometimes with strong procs and meh without em etc), but I welcome having the fire bracer proc continue into BFA in some form, whether its a talent or baseline.

  4. #4
    Quote Originally Posted by kheath812 View Post
    both tier 1 and tier 7 are now locked to one talent choice mandatory. it's good we have our legendary effects and artifact skill, but they should be baseline, not talents.
    Currently, I agree. Especially tier 7 is a single target vs single target vs single-ish target choice. Can't end well.

  5. #5
    Quote Originally Posted by kheath812 View Post
    both tier 1 and tier 7 are now locked to one talent choice mandatory. it's good we have our legendary effects and artifact skill, but they should be baseline, not talents.
    Well right now they just copypasted the legendary values over. Likely they'll tweak the numbers and %'s. Whether its enough to make each row an actual choice though, and not just a goto (as you said) remains to be seen.

  6. #6
    Deleted
    Pyroclasm should have been made baseline and the spec balanced around it. Also, cannot imagine a raiding situation where Searing Touch will not be prefered.

  7. #7
    Because bracers playstyle is so nice in Legion...if bracer proc makes it to live as a talent that means you are again stuck with ROP too.

    i would rather see the shard of exodar as a talent - additional hero spell thats just for us not affecting party and time warp separate. having both frost and fire based around a 15% proc and arcane based around CC proc can make all 3 insufferable

  8. #8
    Legendary! Obelisk Kai's Avatar
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    Quote Originally Posted by klaps_05 View Post
    Because bracers playstyle is so nice in Legion...if bracer proc makes it to live as a talent that means you are again stuck with ROP too.

    i would rather see the shard of exodar as a talent - additional hero spell thats just for us not affecting party and time warp separate. having both frost and fire based around a 15% proc and arcane based around CC proc can make all 3 insufferable
    The shard was not an ideal legendary. Whilst two bloodlust phases sounds great, you were at the mercy of your guild in using it as you could not pop your personal time warp until the guild had decided the right moment to use theirs.

    This was a particular problem for me as often during progression fights, my guild tended to leave Bloodlust till as late in the fight as possible. Furthermore, the shard meant you Mages being unwilling to pop their time warp and insisting the shamans do it, as each Mage wanted to be in control of their personal boost rather than using it for the good of the group.

    While it was fun when we could use it to it's fullest extent, I will be glad to see it gone.

    As to your specific request of a 'personal' time warp, no. That's just an extra cooldown to manage and to balance us it would have to have a huge cooldown or be nerfed into uselessness. We need to let this go.

  9. #9
    As long as TW ring gets a nail in the coffin, I'm fine with any other Legiondary becoming a talent.

    Way too many raids where there are 3-4 mages, 0 shamans and some Hunters that are either MM or don't have BL pet.

    Then when you want to BL on pull, no mage does it and you sit there for 10-15s on TS yelling for BL until some mage does it or someone uses Drums.

  10. #10
    It's a fun proc item for sure, very nice to hear.

  11. #11
    Quote Originally Posted by Sadpants View Post
    Also, cannot imagine a raiding situation where Searing Touch will not be prefered.
    Yeah. Having 100% mobility on your rotation for 30% of the encounter is simply way too good to pass up on any fight that isnt patchwerk.

  12. #12
    Old God Swizzle's Avatar
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    Quote Originally Posted by TyrianFC View Post
    Yeah. Having 100% mobility on your rotation for 30% of the encounter is simply way too good to pass up on any fight that isnt patchwerk.
    Coupled with the fact it's a mini Combustion, there's no reason to EVER take anything else.

    Also, like I said in the Alpha thread, I really don't like their approach of giving us stuff we have now as talents in the future. I like my character growing and progressing, not stagnating.
    BfA Beta Time

  13. #13
    they should have added a new talent tier in BfA, its about time as they havent added one in awhile. Would be nice to see the new tier and maybe have all the legendary effects on that tier.

  14. #14
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    Quote Originally Posted by Swizzle View Post
    Coupled with the fact it's a mini Combustion, there's no reason to EVER take anything else.

    Also, like I said in the Alpha thread, I really don't like their approach of giving us stuff we have now as talents in the future. I like my character growing and progressing, not stagnating.
    Same - miss the time a new expansion would mean NEW stuff. Not stuff to be removed replacing existing stuff. At this point it really depends on what the azerite talents will mean for us. Legion looked pretty dull at first as well and turned out to be pretty ok.

    OT: Love the fact we are going to keep these legendary affixes in some form. Not so happy that the belt affix devalues crit, the arguably most "fun" stat for fire mage and it being on the "we don't want crit" talent row together with firestarter. I wish they would have found a more flexible approach of giving us the bracer effect though. I am happy we are going to be able to play with it in BfA as it gives nice breaks to the otherwise kind of dull firemage gameplay. But I am going to miss being able to switch having the effect in and out on the fly especially when it comes to m+. They really need to do something about talents as it doesn't feel great to be as locked in.

  15. #15
    Quote Originally Posted by liangdar View Post
    Same - miss the time a new expansion would mean NEW stuff. Not stuff to be removed replacing existing stuff. At this point it really depends on what the azerite talents will mean for us. Legion looked pretty dull at first as well and turned out to be pretty ok.

    OT: Love the fact we are going to keep these legendary affixes in some form. Not so happy that the belt affix devalues crit, the arguably most "fun" stat for fire mage and it being on the "we don't want crit" talent row together with firestarter. I wish they would have found a more flexible approach of giving us the bracer effect though. I am happy we are going to be able to play with it in BfA as it gives nice breaks to the otherwise kind of dull firemage gameplay. But I am going to miss being able to switch having the effect in and out on the fly especially when it comes to m+. They really need to do something about talents as it doesn't feel great to be as locked in.
    Yea I was actually hoping to see the bracer proc come back in the azerite neck system in some way so that it's sort of "baseline" as I believe it should be, because it adds a lot of fun to the spec.

    I'm glad to see it coming in BFA, but like others have said, fire needs some of these things to be baseline or the spec is going to feel like a pale shell compared to what it is now in Legion. At the very least we need the bracer proc and/or phoenix flames to be baseline for fire. Just as if you played fire during the legion prepatch in HFC, it really felt like it was missing something, and that something was phoenix flames. The spec became instantly 50% more enjoyable when you got your artifact weapon. And when you finally go the bracers, the spec felt super fun and "complete" in a way.

    I'm not really looking forward to a lot of these baseline abilities becoming talents in BFA and mages aren't the only ones getting fucked over by this..... almost every class just loses abilities and gains them back through optional talents. It seems really, really lazy. Why can't these classes just have these things baseline and be balanced around them like they are now? Who loses in this situation? Everyone is saying that leveling feels super unrewarding now because you go so long without any ability upgrades or anything. It would be a great way to add a lot of new things to these specs for people to have more milestones while leveling up. Like hitting level 80 and getting phoenix flames and hitting 90 and getting the passive pyro bracers proc. It would make the specs feel less overwhelming at max level if there is too much "bloat" and give players time while leveling to learn how their spec might play at max level.
    Last edited by Pensylvestor; 2018-03-08 at 04:46 AM.

  16. #16
    Quote Originally Posted by liangdar View Post
    Same - miss the time a new expansion would mean NEW stuff. Not stuff to be removed replacing existing stuff. At this point it really depends on what the azerite talents will mean for us. Legion looked pretty dull at first as well and turned out to be pretty ok.

    OT: Love the fact we are going to keep these legendary affixes in some form. Not so happy that the belt affix devalues crit, the arguably most "fun" stat for fire mage and it being on the "we don't want crit" talent row together with firestarter. I wish they would have found a more flexible approach of giving us the bracer effect though. I am happy we are going to be able to play with it in BfA as it gives nice breaks to the otherwise kind of dull firemage gameplay. But I am going to miss being able to switch having the effect in and out on the fly especially when it comes to m+. They really need to do something about talents as it doesn't feel great to be as locked in.
    Yeah thats a good point. It devalues the stat which is by far the funnest part of the spec. And thats no good.

    New talent or baseline spell idea: "Whenever you cast a spell that will be a guaranteed critical strike, your critical strike rating instead acts to increase mastery rating for that cast".

    (Basically they could take that part of the wording off combustion, give it its own perk/spell/talent, and let all combustion / scorch legendary belt talent / Firestarter talent make use of it)
    Last edited by TyrianFC; 2018-03-08 at 06:04 AM.

  17. #17
    Ehhh... I feel like this will result in the talent being OP and required and make RoP required with it. I like fire because of how highly mobile it is, and this would hurt it for me.

  18. #18
    Quote Originally Posted by Zelion View Post
    they should have added a new talent tier in BfA, its about time as they havent added one in awhile. Would be nice to see the new tier and maybe have all the legendary effects on that tier.
    if they dont add two in the expansion after battle i will be surprised

    - - - Updated - - -

    i would say they need to add scorch to kindling but that locks the talent in

    i love getting an execute

  19. #19
    Quote Originally Posted by zantheus1993 View Post
    i love getting an execute
    The extra damage is nice, but having 100% mobility for ~30% of a fight is crazy good.

  20. #20
    They should have put Scorcher in instead of Pyromaniac and massively buff Conflagration. This way you could have a choice between a super strong execution phase or really strong AOE. Tho this would work only if Conflag is buffed quite a lot.

    While mobility sub30% is nice, the primary benefit of the belt is that you can drop your crit for vers and mastery.

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