i know, i know, mmo champion users are all about complaining, but why not make it a dialogue option on the npc or a checkbox in the games settings?
while i don't think it's much more difficult to wire the effect to a dialogue option than it is to wire it to an item the item might have one benefit:
if you stock up on them you don't need to run back in case you forget to speak to the npc.
just keep the item bind on pickup lest people get scalped on the auctionhouse...
Really nice change. While it doesn't affect me, it's cool that people with motion sickness can enjoy these dungeons without getting sick or worse.
This is better than nothing I guess, but this should really be a toggle in the settings, not some consumable item that gives a temporary buff.
Blizzard made a change & put it in game with a lore friendly reason? My god...
I'm glad this is real. I thought at first it was an April Fools joke, but then I realized there are 31 days in March. I don't need this but I think its cool they are helping those that do.
There does seem to be a worrying recent trend of carrying UI elements in your bags.
The shard removal tool from 9.1 should have been a UI element as well.
Why am I back here, I don't even play these games anymore
The problem with the internet is parallel to its greatest achievement: it has given the little man an outlet where he can be heard. Most of the time however, the little man is a little man because he is not worth hearing.
Cool addition. Even though I didn't have any motion-sickness while playing, I'd still use it.
Originally Posted by Addiena
Having it as an item over an option has pros and cons.
* It becomes more visible to players as the vendors are where the (worst) issues occur. You might toggle it on and off a bunch before encountering either location and forget it exists, if you even found it or thought to look for it in a menu.
* If it was an option you had toggled and forgotten about it's would be reasonable to assume that something about either the instance or you graphics card was about to break. Using an item reminds you so you don't have to worry.
* It should really be a Toy rather than an item so you can summon it in later if you forgot to buy a new one at the start after throwing the old one away to save bag space. For Grimrail that shouldn't be an issue as you start so close to the offending effect but for Maw of Souls you don't want to run back (especially in timed scenarios)
Though I think the reason for it being an item at the moment is mainly testing and changing it and versions of easier and that it should become an options menu feature when they get to expand it to cover more areas and effects that cause it.
I suffer from motion sickness with a lot of games (mainly FPS games), but I cannot say I had it triggered with Grimrail Depot much. But for those that do, I guess this is good news.