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  1. #1

    Embelishments, Primordial Gems, and other new Borrowed Power systems

    Hey all just want to hear your thoughts on the new weird kind of progression system wow has implemented. I know at first i thought the crafted gear would be good for filling gaps in our armor sets. After seeing the power of all the procs, it seems required to have now for high end content. Wasn't the whole point of getting rid of covenants and legendaries suppose to get rid of this? Or is Blizzard saying that legendary gear isn't that mysterious anymore and we can just craft some for you?

    The Primordial gems look to be in the same boat. If having 1 is 2-5% gain and all these other embellished items are the same that's a huge chunk of throughput.

    Are you guys happy with this or would you prefer more standard equipment?

  2. #2
    they basically just took the borrowed power systems from prev expacs and just loaded them into professions and people think " oh proffessions have been here before therefore are good unlike X system in past (queu npc meme)

    i mean its ok in fact it basically does also fill in the gaps those systems use to give you outside of raid progression collecting sparks and primals to upgrade them, so i actually like it but i have a feeling once people catch on the pitchforks will come out

  3. #3
    Do you guys considered any gear that drops and is an upgrade "borrowed power"? Kinda seems like it.

  4. #4
    The Patient
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    Nice, this guy knows how much a gain those primordial gems (that are only on 395 catch up gear) will be. Can't wait to get a 2-5% increase by lowering my ilvl.

  5. #5
    Quote Originally Posted by arandomuser View Post
    they basically just took the borrowed power systems from prev expacs and just loaded them into professions and people think " oh proffessions have been here before therefore are good unlike X system in past (queu npc meme)

    i mean its ok in fact it basically does also fill in the gaps those systems use to give you outside of raid progression collecting sparks and primals to upgrade them, so i actually like it but i have a feeling once people catch on the pitchforks will come out
    If you think this is a borrowed power system, then we've had borrowed powers since vanilla, because crafted gear worked like that in the past too.

  6. #6
    Quote Originally Posted by RobertMugabe View Post
    If you think this is a borrowed power system, then we've had borrowed powers since vanilla, because crafted gear worked like that in the past too.
    yes? i agree, my point is the community percept is skewed, and also i prefer the more robust systems my point is just that the community is inconsistent

  7. #7
    Quote Originally Posted by inafume View Post
    Do you guys considered any gear that drops and is an upgrade "borrowed power"? Kinda seems like it.
    They must because they don't seem to understand it at all. They should be happy they now have the ability to pick and choose the same buff that every single other person has access to. It's basically a win-win with crafted gear.

  8. #8
    Quote Originally Posted by inafume View Post
    Do you guys considered any gear that drops and is an upgrade "borrowed power"? Kinda seems like it.
    I mean if you are extremely disingenuous and slow on the uptake yes.

    If you pay any attention at all tier sets and quickly acquired items like crafted items go well with the community.

    Massive rng bs that is designed as a time sink doesn't. I know you are purposely being vapid to get quotes so I'm willing to oblige you.

  9. #9
    If crafted gear wasn't good, it wouldn't be good at filling gaps in your armor sets. Embellishments are a way to make crafted gear good while not making it overwhelming, and they're a way to make crafted gear good even if their ilvl isn't perfect.

  10. #10
    High Overlord RahEndymion's Avatar
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    Honestly, I'd have preferred for the Embellished gear to be a specific addition to a crafted epic.

    Doesn't seem overly effective at gap filling when you can only equip 2 items. I would rather have a catch up / gap filler that allows you to actually fill gaps rather than being an OP / legendary style piece of gear.

  11. #11
    Quote Originally Posted by RahEndymion View Post
    Honestly, I'd have preferred for the Embellished gear to be a specific addition to a crafted epic.

    Doesn't seem overly effective at gap filling when you can only equip 2 items. I would rather have a catch up / gap filler that allows you to actually fill gaps rather than being an OP / legendary style piece of gear.
    I'm a little confused by this. You have the embellishments you can add to any piece and a few pieces with built in unique embellishments. You can wear any number of non-embellished crafted gear. What exactly is it you are asking for?

  12. #12
    Quote Originally Posted by arandomuser View Post
    they basically just took the borrowed power systems from prev expacs and just loaded them into professions and people think " oh proffessions have been here before therefore are good unlike X system in past (queu npc meme)

    i mean its ok in fact it basically does also fill in the gaps those systems use to give you outside of raid progression collecting sparks and primals to upgrade them, so i actually like it but i have a feeling once people catch on the pitchforks will come out
    I think it's an improvement, even if only psychological. And first I want to say I don't like the new crafting system in Dragonflight. I preferred BC specializations and the simplicity of old, or Elder Scroll Online's system. Very easy components to understand, but also a lot of options and depth.

    On what I mean by psychological - there's a clear cut off when you move from Shadowlands and you leave behind all your conduits, the runecarver, covenant vendors, etc. It's now in a dead area that you probably will never visit again. When you tie the borrowed power to crafting it accomplishes a lot, primarily that it feels better because those learnings and investment are still tied to your character and you carry it forward with you in your profession journal.

    It also doesn't overcomplicate things you need to learn (except in this case where they went overboard with the Dragonflight specialization trees and all these materials with different ranks). In a better executed expansion profession system, this becomes another tab under your existing journal, where you already understand how the crafting system works, and its just new materials and patterns. Compare that to Shadowlands where you had to learn soulbinds, conduits, runecarving legendary powers, etc. It was infamously bad and so many people either didn't know a system existed or ignored it completely.

    Crafting as a staple for a secondary progression system is a much better idea going forward in terms of feeling like you're building up a crafting journal that's tied to your character and the onramp will always be with a familiar system - hoping going forward 11.0+s crafting tab is much simpler.

    Also side note, they need to remove gathering professions wtf. Why are they trying to give them specializations and stuff? Bake them into the complimentary crafting / production professions or let people collect stuff baseline.

  13. #13
    Borrowed power should come from professions. Gear is the ultimate borrowed power, so are gems, enchants, potions, etc. You stop using them next expansion/tier. This has always been the case though if you think about it. So if they want to go wild with borrowed power from professions, I think that is the one acceptable place to do it.

    I just don't want systems that go away, so they shouldn't do something stupid like not using the profession systems developed in Dragonflight anymore when the expansion ends. But the items themselves? Yea, that makes sense.

  14. #14
    "Borrowed power" is like the phrase "P2W" in the WoW community. Everybody has a slightly different definition of it and they use it to vaguely describe things they don't like. I read these takes and I wonder if people who think like this are even aware WoW is a MMO.

    OT: I think this crafting system is generally an upgrade from what we had before but the whole quality thing can suck the biggest fuck.

  15. #15
    High Overlord RahEndymion's Avatar
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    Quote Originally Posted by huth View Post
    I'm a little confused by this. You have the embellishments you can add to any piece and a few pieces with built in unique embellishments. You can wear any number of non-embellished crafted gear. What exactly is it you are asking for?
    For TBC Esque crafted sets that while powerful don't trivialise raid/m+ gear. Something like the sets we have, toned down set bonuses and the ability to wear a full set or mix and match a 2 set and 3 set bonus with farmable bop rather than time gated materials.

  16. #16
    Quote Originally Posted by RahEndymion View Post
    For TBC Esque crafted sets that while powerful don't trivialise raid/m+ gear. Something like the sets we have, toned down set bonuses and the ability to wear a full set or mix and match a 2 set and 3 set bonus with farmable bop rather than time gated materials.
    That is a completely different statement than you made before. And that was mostly because the crafted gear was just straight-up inferior to raid gear in TBC, so it doesn't actually fill your stated wants.

  17. #17
    Oh man those 1% of my throughput embellishments, such borrowed power. It's not even in the same universe for what that term was previously used for and is a completely worthless buzzword to use in this context.

    I wonder if people actually simmed and realize how much dps things like lariat or flaring cowl give you because the difference is usually 0.3% range over the supposed "bad" embellishments. They aren't even OP I have no idea what bullshit you're talking about OP, they are very minor increases.
    Last edited by Tech614; 2023-02-01 at 05:43 PM.

  18. #18
    Moderator Aucald's Avatar
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    The Primordial Gems seem most like the legendary gems in MoP in 5.1 and 5.2, not sure if they qualify as "borrowed power" as I understand the term any more than tier sets do, really.
    "We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see." ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

  19. #19
    At what point is any gear not borrowed power for you guys??

    Delete every stat. Gear gives +1 power. What power? Undefined. Every patch it goes up by +1 power.

    I like the crafting system we have now. People who put in the work get the most money out of it. If you don't want to you can still get it crafted. And i like the different levels too. Because it means someone cannot just grind the profession in 1 hour via the AH and craft themsleves the best gear ingame for nothing. Either you put in the work or you pay up another player who put in the work for you.

    Also i don't think borrowed power should be completly deleted. Trinkets are borrowed power. Hell every freaking gear is borrwoed power.

  20. #20
    typically when i play, i join some pug raids or lfr and watch for high dps players to show up. then i take screenshots of their gear, talents, what spells they use. i gotta look for dps burst windows as well. gems are really annoying in this regard because its another thing to check.
    TO FIX WOW:1. smaller server sizes & server-only LFG awarding satchels, so elite players help others. 2. "helper builds" with loom powers - talent trees so elite players cast buffs on low level players XP gain, HP/mana, regen, damage, etc. 3. "helper ilvl" scoring how much you help others. 4. observer games like in SC to watch/chat (like twitch but with MORE DETAILS & inside the wow UI) 5. guild leagues to compete with rival guilds for progression (with observer mode).6. jackpot world mobs.

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