So after a frustrating game of 2v2s i realized how much divine hymm actully sucks. Me being only lvl 80 on my priest for like a couple days (1500sp 500 res 19K Life 18K mana) thought that this would be a good this in 2s it heals and CC's. But i was wrong with the constant teams containg rogue feral and other hard hitting melees its hard to get a cast off and fear is just so meh. yes i still need to LRN2PLAY *GnerdRAGE* but i think this change would actully be alright.
This might be a wall of text cuase its sorta hard to explain but ill give it a shot.
First things frist DH(Divine hymm) will now be a instant cast. share the same CD as fear and diminsihing returns with what ever it was with. so this is how it would go ....
Priest vs Rogue
He opens up on you does whatever then you instant cast DH. It places a Despellable Debuff on the target(s) which has a base despell resist of 60%?, you also get a buff this would heal you for the same amount in the same period of time as it normally does. DH has a 3-4 second time where you get healed, but the debuff on the rogue is bascilly like a ticking time bomb after that 3-4 seconds are over then he gets incapictated. If that makes any sense to anybody please try to make this more clear since english not my native language.
I think this would be a very benifictal spell in both PVP and PVE it wouldnt be OP cause its depspellable and it shares CD with fear. amount healed isnt that great so thats whatever.
Im sorry if somone posted somthing like this before but i jsut wanted to let you guys know about my idea so what do you guys think? Good change bad change?