I was excited about this game for a while now, but never really got around to doing any serious research. I had some time on my hands tonight and looked around. There is 1 issue I have with the game, or perhaps just simply didn't get the idea.
From what I understand upon reaching level 80 all players will achieve a maximum (Skill>Gear) level of gear relatively quickly. This can be both a good thing and a bad thing in my opinion. What exactly will keep me playing? The whole point of MMO's to me is character progression.
If by the time I hit 80, and play for a week or two I will be at the peak of gear/power what more is there to achieve? Sure, you can improve your actual skill, but in reality if you are an experienced MMO player you will get the basics down while your leveling, and it will take you a week at most to get used to all the combat innovations GW2 brings. After that the skill growth in my experience is VERY slow. Example WoW Arena - It will take an average player from 2 weeks to a month to reach a rating of 2200, but to reach (reliably) a rating of 2800 can take years. May not be the best example, but I hope you understand what I'm trying to say.
Let's use WoW as an example again, by playing the game to improve your actual character (get equipment etc.) you also inevitably get more experienced at the game. I just don't understand what reason I have to do dungeon X over dungeon Y? Or do any dungeon at all after I have already seen it? I guess there will be "cosmetic" drops but is that it? So far GW2 hasn't dissapointed so I'm sure I've missed something here. What was it?
PS: Sorry if I rambled, English is far from being my first language and i'm very tired ^^